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accept_loop.md

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Writing an Accept Loop

Let's implement the scaffold of the server: a loop that binds a TCP socket to an address and starts accepting connections.

First of all, let's add required import boilerplate:

# extern crate tokio;
use std::future::Future; // 1
use tokio::{
    io::{AsyncBufReadExt, AsyncWriteExt, BufReader}, // 1
    net::{tcp::OwnedWriteHalf, TcpListener, TcpStream, ToSocketAddrs}, // 3
    sync::{mpsc, oneshot},
    task, // 2
};

type Result<T> = std::result::Result<T, Box<dyn std::error::Error + Send + Sync>>; // 4
  1. Import some traits required to work with futures and streams.
  2. The task module roughly corresponds to the std::thread module, but tasks are much lighter weight. A single thread can run many tasks.
  3. For the socket type, we use TcpListener from tokio, which is similar to the sync std::net::TcpListener, but is non-blocking and uses async API.
  4. We will skip implementing detailled error handling in this example. To propagate the errors, we will use a boxed error trait object. Do you know that there's From<&'_ str> for Box<dyn Error> implementation in stdlib, which allows you to use strings with ? operator?

Now we can write the server's accept loop:

# extern crate tokio;
# use tokio::net::{TcpListener, ToSocketAddrs};
# type Result<T> = std::result::Result<T, Box<dyn std::error::Error + Send + Sync>>;
#
async fn accept_loop(addr: impl ToSocketAddrs) -> Result<()> { // 1
    let listener = TcpListener::bind(addr).await?; // 2

    loop { // 3
        let (stream, _) = listener.accept().await?;
        // TODO
    }

    Ok(())
}
  1. We mark the accept_loop function as async, which allows us to use .await syntax inside.
  2. TcpListener::bind call returns a future, which we .await to extract the Result, and then ? to get a TcpListener. Note how .await and ? work nicely together. This is exactly how std::net::TcpListener works, but with .await added.
  3. We generally use loop and break for looping in Futures, that makes things easier down the line.

Finally, let's add main:

# extern crate tokio;
# use tokio::net::{ToSocketAddrs};
# type Result<T> = std::result::Result<T, Box<dyn std::error::Error + Send + Sync>>;
# async fn accept_loop(addr: impl ToSocketAddrs) -> Result<()> {
# Ok(())
# }
#
#[tokio::main]
pub(crate) async fn main() -> Result<()> {
    accept_loop("127.0.0.1:8080").await
}

The crucial thing to realise that is in Rust, unlike other languages, calling an async function does not run any code. Async functions only construct futures, which are inert state machines. To start stepping through the future state-machine in an async function, you should use .await. In a non-async function, a way to execute a future is to hand it to the executor.