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index.js
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var assign = require("object-assign");
var Math__abs = Math.abs;
var Math__atan2 = Math.atan2;
var Math__sqrt = Math.sqrt;
var PI = Math.PI;
var TAU = PI*2;
/**
* Higher level helper function to linearize full svg-paths. Supposed to be called by the iterate function
* of the svgpath library. (NPM "svgpath").
*
* @param segment segment array
* @param index index
* @param curX current x-coordinate
* @param curY current y-coordinate
*/
function svgPathIterator(segment, index, curX, curY)
{
var command = segment[0];
var drawLine = this.consumer;
var i, x, y, x2, y2, x3, y3, x4, y4, short = false;
//console.log("svgPathIterator: segment =",segment, "index =", index, "cur =", curX, curY);
//noinspection FallThroughInSwitchStatementJS
switch (command)
{
case "M":
curX = segment[1];
curY = segment[2];
for (i = 3; i < segment.length; i += 2)
{
x = segment[i];
y = segment[i + 1];
drawLine(curX, curY, x, y, index);
curX = x;
curY = y;
}
break;
case "L":
for (i = 1; i < segment.length; i += 2)
{
x = segment[i];
y = segment[i + 1];
drawLine(curX, curY, x, y, index);
curX = x;
curY = y;
}
break;
case "H":
x = segment[1];
y = curY;
drawLine(curX, curY, x, y, index);
curX = x;
break;
case "V":
x = curX;
y = segment[1];
drawLine(curX, curY, x, y, index);
curY = y;
break;
case "Z":
break;
case "Q":
short = true;
// intentional fallthrough
case "C":
//console.log("C segment", segment);
var step = short ? 4 : 6;
for (i = 1; i < segment.length; i += step)
{
x = curX;
y = curY;
x2 = segment[i];
y2 = segment[i + 1];
x3 = short ? x2 : segment[i + 2];
y3 = short ? y2 : segment[i + 3];
x4 = short ? segment[i + 2] : segment[i + 4];
y4 = short ? segment[i + 3] : segment[i + 5];
this.linearize(
x,y,
x2,y2,
x3,y3,
x4,y4,
index
);
curX = x;
curY = y;
}
break;
default:
throw new Error("path command '" + command + "' not supported yet");
}
}
var DEFAULT_OPTS = {
/**
* Approximation scale: Higher is better quality
*/
approximationScale: 1,
/**
* Limit to disregard the curve distance at
*/
curve_distance_epsilon: 1e-30,
/**
* Limit to disregard colinearity at
*/
curveColinearityEpsilon: 1e-30,
/**
* Limit disregard angle tolerance
*/
curveAngleToleranceEpsilon: 0.01,
/**
* Angle tolerance, higher is better quality
*/
angleTolerance: 0.4,
/**
* Hard recursion subdivision limit
*/
recursionLimit: 32,
/**
* Limit for curve cusps: 0 = off (range: 0 to pi)
*/
cuspLimit: 0
};
/**
* Creates a new AdaptiveLinearization instance
*
* @param consumer {function} line consumer function
* @param [opts] options
* @constructor
*/
function AdaptiveLinearization(consumer, opts)
{
if (typeof consumer !== "function")
{
throw new Error("Need a consumer callback function");
}
opts = assign({}, DEFAULT_OPTS, opts);
if (opts.maxLine <= 0)
{
throw new Error("maxLine option must be larger than 0");
}
var al = this;
this.opts = opts;
this.svgPathIterator = svgPathIterator.bind(this);
this.prevX = false;
this.prevY = false;
this.consumer = function(x1,y1,x2,y2, data)
{
consumer(x1,y1,x2,y2, data);
al.prevX = x2;
al.prevY = y2;
};
//console.log("OPTS", opts);
}
function distanceTo(x1, y1, x2, y2)
{
var x = x2 - x1;
var y = y2 - y1;
return Math__sqrt(x*x+y*y);
}
function linearizeRecursive(al, x1, y1, x2, y2, x3, y3, x4, y4, data, level)
{
var consumer = al.consumer;
var opts = al.opts;
var cuspLimit = opts.cuspLimit;
var curveColinearityEpsilon = opts.curveColinearityEpsilon;
var curveAngleToleranceEpsilon = opts.curveAngleToleranceEpsilon;
var angleTolerance = opts.angleTolerance;
var distanceToleranceSquared = 0.5 / opts.approximationScale;
distanceToleranceSquared *= distanceToleranceSquared;
///////////////////////////////
// Calculate all the mid-points of the line segments
//----------------------
var x12 = (x1 + x2) / 2;
var y12 = (y1 + y2) / 2;
var x23 = (x2 + x3) / 2;
var y23 = (y2 + y3) / 2;
var x34 = (x3 + x4) / 2;
var y34 = (y3 + y4) / 2;
var x123 = (x12 + x23) / 2;
var y123 = (y12 + y23) / 2;
var x234 = (x23 + x34) / 2;
var y234 = (y23 + y34) / 2;
var x1234 = (x123 + x234) / 2;
var y1234 = (y123 + y234) / 2;
// Try to approximate the full cubic curve by a single straight line
//------------------
var dx = x4 - x1;
var dy = y4 - y1;
var d2 = Math__abs(((x2 - x4) * dy - (y2 - y4) * dx));
var d3 = Math__abs(((x3 - x4) * dy - (y3 - y4) * dx));
var da1, da2, k;
switch(
(d2 > curveColinearityEpsilon ? 2 : 0) +
(d3 > curveColinearityEpsilon? 1 : 0)
)
{
case 0:
// All collinear OR p1==p4
//----------------------
k = dx*dx + dy*dy;
if(k === 0)
{
d2 = distanceTo(x1, y1, x2, y2);
d3 = distanceTo(x4, y4, x3, y3);
}
else
{
k = 1 / k;
da1 = x2 - x1;
da2 = y2 - y1;
d2 = k * (da1*dx + da2*dy);
da1 = x3 - x1;
da2 = y3 - y1;
d3 = k * (da1*dx + da2*dy);
if(d2 > 0 && d2 < 1 && d3 > 0 && d3 < 1)
{
// Simple collinear case, 1---2---3---4
// We can leave just two endpoints
//console.log("consumer(x1,y1,x4,y4, data);");
consumer(x1,y1,x4,y4, data);
return;
}
if(d2 <= 0) d2 = distanceTo(x2, y2, x1, y1);
else if(d2 >= 1) d2 = distanceTo(x2, y2, x4, y4);
else d2 = distanceTo(x2, y2, x1 + d2*dx, y1 + d2*dy);
if(d3 <= 0) d3 = distanceTo(x3, y3, x1, y1);
else if(d3 >= 1) d3 = distanceTo(x3, y3, x4, y4);
else d3 = distanceTo(x3, y3, x1 + d3*dx, y1 + d3*dy);
}
if(d2 > d3)
{
if(d2 < distanceToleranceSquared)
{
//console.log("consumer(x1,y1,x2,y2, data);");
consumer(x1,y1,x2,y2, data);
return;
}
}
else
{
if(d3 < distanceToleranceSquared)
{
//console.log("consumer(x1,y1, x3, y3, data);");
consumer(x1,y1, x3, y3, data);
return;
}
}
break;
case 1:
// p1,p2,p4 are collinear, p3 is significant
//----------------------
if(d3 * d3 <= distanceToleranceSquared * (dx*dx + dy*dy))
{
if(angleTolerance < curveAngleToleranceEpsilon)
{
//console.log("consumer(x1,y1,x23,y23, data); (1)");
consumer(x1,y1,x23,y23, data);
return;
}
// Angle Condition
//----------------------
da1 = Math__abs(Math__atan2(y4 - y3, x4 - x3) - Math__atan2(y3 - y2, x3 - x2));
if(da1 >= PI) da1 = TAU - da1;
if(da1 < angleTolerance)
{
//console.log("consumer(x1,y1,x2,y2, data);");
consumer(x1,y1,x2,y2, data);
//console.log("consumer(x2,y2,x3,y3, data);");
consumer(x2,y2,x3,y3, data);
return;
}
if(cuspLimit !== 0.0)
{
if(da1 > PI - cuspLimit)
{
//console.log("consumer(x1,y1,x3,y3, data);");
consumer(x1,y1,x3,y3, data);
return;
}
}
}
break;
case 2:
// p1,p3,p4 are collinear, p2 is significant
//----------------------
if(d2 * d2 <= distanceToleranceSquared * (dx*dx + dy*dy))
{
if(angleTolerance < curveAngleToleranceEpsilon)
{
//console.log("consumer(x1,y1,x23,y23, data); (2)");
consumer(x1,y1,x23,y23, data);
return;
}
// Angle Condition
//----------------------
da1 = Math__abs(Math__atan2(y3 - y2, x3 - x2) - Math__atan2(y2 - y1, x2 - x1));
if(da1 >= PI) da1 = TAU - da1;
if(da1 < angleTolerance)
{
//console.log("consumer(x1,y1,x2,y2, data);");
consumer(x1,y1,x2,y2, data);
//console.log("consumer(x2,y2,x3,y3, data);");
consumer(x2,y2,x3,y3, data);
return;
}
if(cuspLimit !== 0.0)
{
if(da1 > PI - cuspLimit)
{
//console.log("consumer(x1,y1,x2,y2, data);");
consumer(x1,y1,x2,y2, data);
return;
}
}
}
break;
case 3:
// Regular case
//-----------------
if((d2 + d3)*(d2 + d3) <= distanceToleranceSquared * (dx*dx + dy*dy))
{
// If the curvature doesn't exceed the distance_tolerance value
// we tend to finish subdivisions.
//----------------------
if(angleTolerance < curveAngleToleranceEpsilon)
{
//console.log("consumer(x1,y1,x23,y23, data); (3)");
consumer(x1,y1,x23,y23, data);
return;
}
// Angle & Cusp Condition
//----------------------
k = Math__atan2(y3 - y2, x3 - x2);
da1 = Math__abs(k - Math__atan2(y2 - y1, x2 - x1));
da2 = Math__abs(Math__atan2(y4 - y3, x4 - x3) - k);
if(da1 >= PI) da1 = TAU - da1;
if(da2 >= PI) da2 = TAU - da2;
if(da1 + da2 < angleTolerance)
{
//console.log("consumer(x1,y1,x23,y23, data); (4)");
consumer(x1,y1,x23,y23, data);
return;
}
if(cuspLimit !== 0.0)
{
if(da1 > PI - cuspLimit)
{
//console.log("consumer(x1,y1,x2,y2, data);");
consumer(x1,y1,x2,y2, data);
return;
}
if(da2 > PI - cuspLimit)
{
//console.log("consumer(x1,y1,x3,y3, data);");
consumer(x1,y1,x3,y3, data);
return;
}
}
}
break;
}
var nextLevel = level + 1;
if (nextLevel >= opts.recursionLimit)
{
//console.log("consumer(x1, y1, x4, y4, data);");
consumer(x1, y1, x4, y4, data);
return;
}
// Continue subdivision
//----------------------
linearizeRecursive(al, x1, y1, x12, y12, x123, y123, x1234, y1234, data, nextLevel);
linearizeRecursive(al, x1234, y1234, x234, y234, x34, y34, x4, y4, data, nextLevel);
}
/**
* Core linearization function linearizes the given bezier curve. Calls the line consumer function registered for
* the current instance once for every line segment of the linearized curve.
*
* @param x1 {number} x-coordinate of the start point
* @param y1 {number} y-coordinate of the start point
* @param x2 {number} x-coordinate of the first control point
* @param y2 {number} y-coordinate of the first control point
* @param x3 {number} x-coordinate of the second control point
* @param y3 {number} y-coordinate of the second control point
* @param x4 {number} x-coordinate of the end point
* @param y4 {number} y-coordinate of the start point
* @param [data] {*} user data passed on to the comsumer function
*/
AdaptiveLinearization.prototype.linearize = function(x1, y1, x2, y2, x3, y3, x4, y4, data)
{
linearizeRecursive(this, x1, y1, x2, y2, x3, y3, x4, y4, data, 0);
const prevX = this.prevX;
const prevY = this.prevY;
if (prevX !== x4 || prevY !== y4)
{
this.consumer(prevX, prevY, x4, y4, data);
}
};
AdaptiveLinearization.DEFAULT_OPTS = DEFAULT_OPTS;
module.exports = AdaptiveLinearization;