From 12b54cce7cfd759b31a72758e96cc8cce41f6493 Mon Sep 17 00:00:00 2001 From: davialvb Date: Mon, 28 May 2018 04:08:06 +0000 Subject: [PATCH 01/52] Refatorando scripts UDP --- UDP/receiveUdp.py | 23 +++++++++++++++++++---- UDP/sendUdp.py | 13 +++++++++---- 2 files changed, 28 insertions(+), 8 deletions(-) diff --git a/UDP/receiveUdp.py b/UDP/receiveUdp.py index eccddfe9..834c1400 100644 --- a/UDP/receiveUdp.py +++ b/UDP/receiveUdp.py @@ -1,15 +1,30 @@ import socket from time import sleep +import sys -UDP_IP = "127.0.0.1" +UDP_IP = "" UDP_PORT = 5005 bufferSize = 1024 # Create a datagram socket -UDPServerSocket = socket.socket(family=socket.AF_INET, type=socket.SOCK_DGRAM) - +try: + UDPServerSocket = socket.socket(family=socket.AF_INET, type=socket.SOCK_DGRAM) +except socket.error as msg: + print ('Failed to create socket. Error Code : ' + str(msg[0]) + ' Message ' + msg[1]) + sys.exit() + +try: + UDPServerSocket.setsockopt(socket.SOL_SOCKET, socket.SO_RCVBUF, 0) +except socket.error as msg: + print ('Failed. Error Code : ' + str(msg[0]) + ' Message ' + msg[1]) + sys.exit() + # Bind to address and ip -UDPServerSocket.bind((UDP_IP, UDP_PORT)) +try: + UDPServerSocket.bind((UDP_IP, UDP_PORT)) +except socket.error as msg: + print ('Bind failed. Error Code : ' + str(msg[0]) + ' Message ' + msg[1]) + sys.exit() print("UDP server up and listening") diff --git a/UDP/sendUdp.py b/UDP/sendUdp.py index aa4572cb..2fae51fe 100644 --- a/UDP/sendUdp.py +++ b/UDP/sendUdp.py @@ -1,12 +1,17 @@ import random import socket from time import sleep +import sys UDP_IP = "127.0.0.1" -UDP_PORT = 5005 - -UDPClientSocket = socket.socket(socket.AF_INET, socket.SOCK_DGRAM) # UDP +UDP_PORT = 5004 +try: + UDPClientSocket = socket.socket(socket.AF_INET, socket.SOCK_DGRAM) +except socket.error as msg: + print ('Failed to create socket. Error Code : ' + str(msg[0]) + ' Message ' + msg[1]) + sys.exit() + time = 0.0 while 1: @@ -44,7 +49,7 @@ r_cotovelo_z = random.uniform(-15.0, 15.0) time+=0.2 - message = str(x) + ' ' + message = str(time) + ' ' message += str(mao_x) + ' ' + str(mao_y) + ' ' + str(mao_z) + ' ' message += str(r_mao_x) + ' ' + str(r_mao_y) + ' ' + str(r_mao_z) + ' ' message += str(cotovelo_x) + ' ' + str(cotovelo_y) + ' ' + str(cotovelo_z) + ' ' From aa0a3c2e9548a61d8099518583f6eac1fcc7c6c1 Mon Sep 17 00:00:00 2001 From: davialvb Date: Mon, 28 May 2018 04:28:08 +0000 Subject: [PATCH 02/52] Melhorando scene do sensor e arrumando bugs UDP --- .../Assets/Scenes/ChoiceSensor.unity | 42 +++++++++---------- .../Assets/Scenes/RealtimeGraph2.unity | 18 ++++++++ .../Assets/Scripts/Graphs/MoveByUDP.cs | 3 +- .../Assets/Scripts/Graphs/UDPClient.cs | 2 +- 4 files changed, 41 insertions(+), 24 deletions(-) diff --git a/Reabilitacao-Motora/Assets/Scenes/ChoiceSensor.unity b/Reabilitacao-Motora/Assets/Scenes/ChoiceSensor.unity index 0a27b91a..3e157924 100644 --- a/Reabilitacao-Motora/Assets/Scenes/ChoiceSensor.unity +++ b/Reabilitacao-Motora/Assets/Scenes/ChoiceSensor.unity @@ -480,11 +480,11 @@ RectTransform: m_Father: {fileID: 1624486615} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 264.96, y: -145.3714} + m_AnchorMin: {x: 1, y: 0} + m_AnchorMax: {x: 1, y: 0} + m_AnchoredPosition: {x: -20, y: 10} m_SizeDelta: {x: 100, y: 30} - m_Pivot: {x: 0.5, y: 0.5} + m_Pivot: {x: 1, y: 0} --- !u!114 &424782931 MonoBehaviour: m_ObjectHideFlags: 0 @@ -765,11 +765,11 @@ RectTransform: m_Father: {fileID: 1624486615} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -180, y: -50} - m_SizeDelta: {x: 190, y: 30} - m_Pivot: {x: 0.5, y: 0.5} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 50, y: 0} + m_SizeDelta: {x: 200, y: 40} + m_Pivot: {x: 0, y: 0.5} --- !u!114 &790931320 MonoBehaviour: m_ObjectHideFlags: 0 @@ -790,7 +790,7 @@ MonoBehaviour: m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} - m_HighlightedColor: {r: 0.56078434, g: 0.90196085, b: 0.9568628, a: 1} + m_HighlightedColor: {r: 0.6544118, g: 0.6544118, b: 0.6544118, a: 1} m_PressedColor: {r: 1, g: 1, b: 1, a: 1} m_DisabledColor: {r: 1, g: 1, b: 1, a: 0.5019608} m_ColorMultiplier: 1 @@ -1019,7 +1019,7 @@ GameObject: - component: {fileID: 975248147} - component: {fileID: 975248146} m_Layer: 5 - m_Name: TextMoves + m_Name: TextBt m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -1064,7 +1064,7 @@ MonoBehaviour: Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: m_Font: {fileID: 12800000, guid: 6bbad337ba6f03b4abeaffdf79e7e069, type: 3} - m_FontSize: 14 + m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 @@ -1223,11 +1223,11 @@ RectTransform: m_Father: {fileID: 1624486615} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -298.05716, y: 169.14288} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 5, y: -5} m_SizeDelta: {x: 50, y: 25} - m_Pivot: {x: 0.5, y: 0.5} + m_Pivot: {x: 0, y: 1} --- !u!114 &1371992082 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1362,7 +1362,7 @@ Camera: y: 0 width: 1 height: 1 - near clip plane: 0.3 + near clip plane: 0.1 far clip plane: 1000 field of view: 36 orthographic: 0 @@ -1425,11 +1425,11 @@ RectTransform: m_Father: {fileID: 1624486615} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -220, y: 120} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 40, y: -5} m_SizeDelta: {x: 160, y: 30} - m_Pivot: {x: 0.5, y: 0.5} + m_Pivot: {x: 0, y: 1} --- !u!114 &1480393201 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/Reabilitacao-Motora/Assets/Scenes/RealtimeGraph2.unity b/Reabilitacao-Motora/Assets/Scenes/RealtimeGraph2.unity index cadd8482..00050054 100644 --- a/Reabilitacao-Motora/Assets/Scenes/RealtimeGraph2.unity +++ b/Reabilitacao-Motora/Assets/Scenes/RealtimeGraph2.unity @@ -4008,6 +4008,24 @@ Transform: Transform: m_PrefabParentObject: {fileID: 400018, guid: f5e05f20199c880499cc033d19de1bcd, type: 3} m_PrefabInternal: {fileID: 1885446794} +--- !u!114 &1885446801 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1885446795} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: db85566ea52804d4fa9af0022ac52db0, type: 3} + m_Name: + m_EditorClassIdentifier: + pointPrefab: {fileID: 4656512534540884, guid: a4f789d83ab98b945b53862a4ed28fb1, + type: 2} + mao: {fileID: 1147544571} + ombro: {fileID: 88849257} + cotovelo: {fileID: 46466736} + braco: {fileID: 1885446797} + receivePort: 5004 --- !u!1 &1997973620 GameObject: m_ObjectHideFlags: 0 diff --git a/Reabilitacao-Motora/Assets/Scripts/Graphs/MoveByUDP.cs b/Reabilitacao-Motora/Assets/Scripts/Graphs/MoveByUDP.cs index 197a6d0c..7794e5f7 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Graphs/MoveByUDP.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Graphs/MoveByUDP.cs @@ -28,7 +28,7 @@ public class MoveByUDP : MonoBehaviour bool drawed; UdpClient client; - public int receivePort = 5005; + public int receivePort = 5004; IPAddress groupIP = IPAddress.Parse("127.0.0.1"); IPEndPoint remoteEP; @@ -50,7 +50,6 @@ void ReceiveServerInfo (IAsyncResult result) { byte[] receivedBytes = client.EndReceive(result, ref remoteEP); rxString = System.Text.Encoding.UTF8.GetString(receivedBytes); - Debug.Log (" with bytes: " + rxString); LoadData(rxString); } diff --git a/Reabilitacao-Motora/Assets/Scripts/Graphs/UDPClient.cs b/Reabilitacao-Motora/Assets/Scripts/Graphs/UDPClient.cs index ed6d5b54..6ad7b4c1 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Graphs/UDPClient.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Graphs/UDPClient.cs @@ -15,7 +15,7 @@ public class UDPClient : MonoBehaviour { private string host = "127.0.0.1"; - private int port = 5005; + private const int port = 5005; private UdpClient client; public Transform mao, cotovelo, ombro, braco; //o ponto final de mao é o inicial de cotovelo, o final de cotovelo é o inicial de ombro; ou seja, sao apenas 2 retas From c950c8cf008fff438734b7f6cd8147528df61f4b Mon Sep 17 00:00:00 2001 From: davialvb Date: Mon, 28 May 2018 04:56:52 +0000 Subject: [PATCH 03/52] =?UTF-8?q?Arrumando=20padr=C3=A3o=20de=20layout=20n?= =?UTF-8?q?as=20scenes=20do=20UDP?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Assets/Scenes/RealtimeGraph1.unity | 36 +++++------ .../Assets/Scenes/RealtimeGraph1.unity.meta | 2 +- .../Assets/Scenes/RealtimeGraph2.unity | 60 ++++++++++++------- .../Assets/Scenes/RealtimeGraph2.unity.meta | 2 +- 4 files changed, 57 insertions(+), 43 deletions(-) diff --git a/Reabilitacao-Motora/Assets/Scenes/RealtimeGraph1.unity b/Reabilitacao-Motora/Assets/Scenes/RealtimeGraph1.unity index 0728116b..824f0511 100644 --- a/Reabilitacao-Motora/Assets/Scenes/RealtimeGraph1.unity +++ b/Reabilitacao-Motora/Assets/Scenes/RealtimeGraph1.unity @@ -1047,8 +1047,8 @@ MonoBehaviour: m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: - m_NormalColor: {r: 1, g: 1, b: 1, a: 1} - m_HighlightedColor: {r: 0.18039216, g: 0.8000001, b: 0.5019608, a: 1} + m_NormalColor: {r: 0, g: 0.6117647, b: 0.7647059, a: 1} + m_HighlightedColor: {r: 0, g: 0.007843138, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 @@ -1092,7 +1092,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.18039216, g: 0.8, b: 0.5019608, a: 1} + m_Color: {r: 0.26666668, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -1168,8 +1168,8 @@ MonoBehaviour: m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} - m_FontSize: 14 + m_Font: {fileID: 12800000, guid: 6bbad337ba6f03b4abeaffdf79e7e069, type: 3} + m_FontSize: 12 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 @@ -2083,7 +2083,7 @@ RectTransform: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 987560375} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 165} + m_LocalPosition: {x: 0, y: 0, z: 150} m_LocalScale: {x: 20, y: 20, z: 20} m_Children: [] m_Father: {fileID: 1799249498} @@ -2091,7 +2091,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -63.6, y: -61} + m_AnchoredPosition: {x: -63.6, y: -46} m_SizeDelta: {x: 19.2, y: 10.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!212 &987560377 @@ -2531,8 +2531,8 @@ MonoBehaviour: m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: - m_NormalColor: {r: 1, g: 1, b: 1, a: 1} - m_HighlightedColor: {r: 0.18039216, g: 0.8000001, b: 0.5019608, a: 1} + m_NormalColor: {r: 0, g: 0.6117647, b: 0.7647059, a: 1} + m_HighlightedColor: {r: 0, g: 0.007843138, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 @@ -2576,7 +2576,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.18039216, g: 0.8, b: 0.5019608, a: 1} + m_Color: {r: 0.26666668, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -3046,8 +3046,8 @@ MonoBehaviour: m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} - m_FontSize: 14 + m_Font: {fileID: 12800000, guid: 6bbad337ba6f03b4abeaffdf79e7e069, type: 3} + m_FontSize: 12 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 @@ -3341,7 +3341,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -3349,7 +3349,7 @@ MonoBehaviour: m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 6bbad337ba6f03b4abeaffdf79e7e069, type: 3} m_FontSize: 30 m_FontStyle: 0 m_BestFit: 0 @@ -3423,8 +3423,8 @@ MonoBehaviour: m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} - m_FontSize: 14 + m_Font: {fileID: 12800000, guid: 6bbad337ba6f03b4abeaffdf79e7e069, type: 3} + m_FontSize: 12 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 @@ -4327,8 +4327,8 @@ MonoBehaviour: m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} - m_FontSize: 14 + m_Font: {fileID: 12800000, guid: 6bbad337ba6f03b4abeaffdf79e7e069, type: 3} + m_FontSize: 12 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 diff --git a/Reabilitacao-Motora/Assets/Scenes/RealtimeGraph1.unity.meta b/Reabilitacao-Motora/Assets/Scenes/RealtimeGraph1.unity.meta index d50eb8dc..5ffdcb95 100644 --- a/Reabilitacao-Motora/Assets/Scenes/RealtimeGraph1.unity.meta +++ b/Reabilitacao-Motora/Assets/Scenes/RealtimeGraph1.unity.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: dc2ccc786f143ef4baf3c7b84c3f81f6 +guid: ee8ef7bf61c90ce48a7ca3a5a44f1c0c timeCreated: 1523633350 licenseType: Free DefaultImporter: diff --git a/Reabilitacao-Motora/Assets/Scenes/RealtimeGraph2.unity b/Reabilitacao-Motora/Assets/Scenes/RealtimeGraph2.unity index 00050054..faa69e46 100644 --- a/Reabilitacao-Motora/Assets/Scenes/RealtimeGraph2.unity +++ b/Reabilitacao-Motora/Assets/Scenes/RealtimeGraph2.unity @@ -169,8 +169,9 @@ GameObject: m_Component: - component: {fileID: 74571551} - component: {fileID: 74571549} - - component: {fileID: 74571550} - component: {fileID: 74571552} + - component: {fileID: 74571550} + - component: {fileID: 74571553} m_Layer: 0 m_Name: Grafico m_TagString: Untagged @@ -249,6 +250,19 @@ RectTransform: m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &74571552 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 74571548} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5c0f3ca7423ca954e8c3ae493aa51a44, type: 3} + m_Name: + m_EditorClassIdentifier: + labelPrefab: {fileID: 1828936037844164, guid: 53c8b1271ccb49845ad6c558833dbcc5, + type: 2} +--- !u!114 &74571553 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} @@ -1049,8 +1063,8 @@ MonoBehaviour: m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: - m_NormalColor: {r: 1, g: 1, b: 1, a: 1} - m_HighlightedColor: {r: 0.18039216, g: 0.8000001, b: 0.5019608, a: 1} + m_NormalColor: {r: 0, g: 0.6117647, b: 0.7647059, a: 1} + m_HighlightedColor: {r: 0, g: 0.007843138, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 @@ -1094,7 +1108,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.18039216, g: 0.8, b: 0.5019608, a: 1} + m_Color: {r: 0.26666668, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -1170,8 +1184,8 @@ MonoBehaviour: m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} - m_FontSize: 14 + m_Font: {fileID: 12800000, guid: 6bbad337ba6f03b4abeaffdf79e7e069, type: 3} + m_FontSize: 12 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 @@ -2085,7 +2099,7 @@ RectTransform: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 987560375} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 165} + m_LocalPosition: {x: 0, y: 0, z: 150} m_LocalScale: {x: 20, y: 20, z: 20} m_Children: [] m_Father: {fileID: 1799249498} @@ -2093,7 +2107,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -63.6, y: -61} + m_AnchoredPosition: {x: -63.6, y: -46} m_SizeDelta: {x: 19.2, y: 10.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!212 &987560377 @@ -2533,8 +2547,8 @@ MonoBehaviour: m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: - m_NormalColor: {r: 1, g: 1, b: 1, a: 1} - m_HighlightedColor: {r: 0.18039216, g: 0.8000001, b: 0.5019608, a: 1} + m_NormalColor: {r: 0, g: 0.6117647, b: 0.7647059, a: 1} + m_HighlightedColor: {r: 0, g: 0.007843138, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 @@ -2578,7 +2592,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.18039216, g: 0.8, b: 0.5019608, a: 1} + m_Color: {r: 0.26666668, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -3048,8 +3062,8 @@ MonoBehaviour: m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} - m_FontSize: 14 + m_Font: {fileID: 12800000, guid: 6bbad337ba6f03b4abeaffdf79e7e069, type: 3} + m_FontSize: 12 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 @@ -3343,7 +3357,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -3351,7 +3365,7 @@ MonoBehaviour: m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 6bbad337ba6f03b4abeaffdf79e7e069, type: 3} m_FontSize: 30 m_FontStyle: 0 m_BestFit: 0 @@ -3425,8 +3439,8 @@ MonoBehaviour: m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} - m_FontSize: 14 + m_Font: {fileID: 12800000, guid: 6bbad337ba6f03b4abeaffdf79e7e069, type: 3} + m_FontSize: 12 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 @@ -4008,7 +4022,7 @@ Transform: Transform: m_PrefabParentObject: {fileID: 400018, guid: f5e05f20199c880499cc033d19de1bcd, type: 3} m_PrefabInternal: {fileID: 1885446794} ---- !u!114 &1885446801 +--- !u!114 &1885446799 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} @@ -4022,9 +4036,9 @@ MonoBehaviour: pointPrefab: {fileID: 4656512534540884, guid: a4f789d83ab98b945b53862a4ed28fb1, type: 2} mao: {fileID: 1147544571} - ombro: {fileID: 88849257} - cotovelo: {fileID: 46466736} - braco: {fileID: 1885446797} + ombro: {fileID: 46466736} + cotovelo: {fileID: 88849257} + braco: {fileID: 1885446798} receivePort: 5004 --- !u!1 &1997973620 GameObject: @@ -4351,8 +4365,8 @@ MonoBehaviour: m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} - m_FontSize: 14 + m_Font: {fileID: 12800000, guid: 6bbad337ba6f03b4abeaffdf79e7e069, type: 3} + m_FontSize: 12 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 diff --git a/Reabilitacao-Motora/Assets/Scenes/RealtimeGraph2.unity.meta b/Reabilitacao-Motora/Assets/Scenes/RealtimeGraph2.unity.meta index 128ccb7a..6a97a06b 100644 --- a/Reabilitacao-Motora/Assets/Scenes/RealtimeGraph2.unity.meta +++ b/Reabilitacao-Motora/Assets/Scenes/RealtimeGraph2.unity.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 621ae76455fc5e34c9e7abca73b96e8e +guid: dfccca85fc9e6094baf3ad84f3f0cb83 timeCreated: 1523633350 licenseType: Free DefaultImporter: From 12ce358b4a5bfcb604d496f8432d1981a78aa13a Mon Sep 17 00:00:00 2001 From: davialvb Date: Tue, 29 May 2018 23:12:53 +0000 Subject: [PATCH 04/52] =?UTF-8?q?Arrumando=20linha=20de=20codigo=20para=20?= =?UTF-8?q?padr=C3=A3o=20do=20python=203.5?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- UDP/sendUdp.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/UDP/sendUdp.py b/UDP/sendUdp.py index 2fae51fe..cbaa1327 100644 --- a/UDP/sendUdp.py +++ b/UDP/sendUdp.py @@ -59,7 +59,7 @@ message += str(braco_x) + ' ' + str(braco_y) + ' ' + str(braco_z) + ' ' message += str(r_braco_x) + ' ' + str(r_braco_y) + ' ' + str(r_braco_z) + ' ' - UDPClientSocket.sendto(bytes(message), (UDP_IP, UDP_PORT)) + UDPClientSocket.sendto(str.encode(message), (UDP_IP, UDP_PORT)) sleep(.02) From a0b23c98cd3e189d82171faaeec1447e3c5ba0f7 Mon Sep 17 00:00:00 2001 From: davialvb Date: Wed, 30 May 2018 02:13:37 +0000 Subject: [PATCH 05/52] =?UTF-8?q?Arrumando=20fluxo=20de=20scenes=20e=20sel?= =?UTF-8?q?e=C3=A7=C3=A3o=20de=20sensor=20UDP?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Assets/Scenes/ChoiceSensor.unity | 2 +- .../Assets/Scripts/Buttons/ChoiceSensorBt.cs | 2 +- .../Instantiations/Movement/createMovement.cs | 11 +++++++++-- Reabilitacao-Motora/Assets/Scripts/Menu/Flow.cs | 13 +++++++------ 4 files changed, 18 insertions(+), 10 deletions(-) diff --git a/Reabilitacao-Motora/Assets/Scenes/ChoiceSensor.unity b/Reabilitacao-Motora/Assets/Scenes/ChoiceSensor.unity index 3e157924..970336b2 100644 --- a/Reabilitacao-Motora/Assets/Scenes/ChoiceSensor.unity +++ b/Reabilitacao-Motora/Assets/Scenes/ChoiceSensor.unity @@ -493,7 +493,7 @@ MonoBehaviour: m_GameObject: {fileID: 424782929} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 44c896e5a7451724baeec2561faff773, type: 3} + m_Script: {fileID: 11500000, guid: 9a33cb0c7f084f74786e0fd41835b5c5, type: 3} m_Name: m_EditorClassIdentifier: nextPage: {fileID: 424782932} diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/ChoiceSensorBt.cs b/Reabilitacao-Motora/Assets/Scripts/Buttons/ChoiceSensorBt.cs index aa5547c6..8359d8f3 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Buttons/ChoiceSensorBt.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/ChoiceSensorBt.cs @@ -9,6 +9,6 @@ public class ChoiceSensorBt : MonoBehaviour { public void Awake() { - nextPage.onClick.AddListener(delegate { Flow.ChoiceSensor(); }); + nextPage.onClick.AddListener(delegate{Flow.ChoiceSensor();}); } } diff --git a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Movement/createMovement.cs b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Movement/createMovement.cs index a4fd12ef..e1ccdf48 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Movement/createMovement.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Movement/createMovement.cs @@ -62,8 +62,15 @@ public void saveMovement() } GlobalController.instance.movement = movementsList[movementsList.Count - 1]; - Flow.ChoiceSensor(); - } + if (GlobalController.Sensor == false) + { + Flow.StaticRealtimeGraph2(); + } + else + { + Flow.StaticRealtimeGraph1(); + } + } } static bool checkMuscle (string name) diff --git a/Reabilitacao-Motora/Assets/Scripts/Menu/Flow.cs b/Reabilitacao-Motora/Assets/Scripts/Menu/Flow.cs index de6d62ab..3d9cef7f 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Menu/Flow.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Menu/Flow.cs @@ -29,20 +29,21 @@ public static void StaticNewMovement() } /** - * Leva para scene de gravar um movimento. + * Leva para scene de gravar um movimento com kinect. */ public static void StaticRealtimeGraph1() { SceneManager.LoadScene("RealtimeGraph1"); - } - - public static void StaticRealtimeGraph2() + } + + /** + * Leva para scene de gravar um movimento com sensor. + */ + public static void StaticRealtimeGraph2() { SceneManager.LoadScene("RealtimeGraph2"); } - - /** * Leva para scene de detalhe de paciente. */ From 837165dfaf2a841c7ee620414f851d61c7cca3cc Mon Sep 17 00:00:00 2001 From: davialvb Date: Wed, 30 May 2018 02:50:36 +0000 Subject: [PATCH 06/52] Adicionando build da scene RealTimeGraph2 --- .../ProjectSettings/EditorBuildSettings.asset | 5 +--- .../ProjectSettings/ProjectSettings.asset | 30 +++++++++++++------ 2 files changed, 22 insertions(+), 13 deletions(-) diff --git a/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset b/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset index 361110c2..7d53846a 100644 --- a/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset +++ b/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset @@ -71,9 +71,6 @@ EditorBuildSettings: - enabled: 1 path: Assets/Scenes/ChoiceSensor.unity guid: b59fd87e01f5f7441aa34180a14e861c - - enabled: 1 - path: Assets/Scenes/RealtimeGraph1.unity - guid: dc2ccc786f143ef4baf3c7b84c3f81f6 - enabled: 1 path: Assets/Scenes/RealtimeGraph2.unity - guid: 621ae76455fc5e34c9e7abca73b96e8e + guid: dfccca85fc9e6094baf3ad84f3f0cb83 diff --git a/Reabilitacao-Motora/ProjectSettings/ProjectSettings.asset b/Reabilitacao-Motora/ProjectSettings/ProjectSettings.asset index 03fe3e04..119a3f87 100644 --- a/Reabilitacao-Motora/ProjectSettings/ProjectSettings.asset +++ b/Reabilitacao-Motora/ProjectSettings/ProjectSettings.asset @@ -3,7 +3,7 @@ --- !u!129 &1 PlayerSettings: m_ObjectHideFlags: 0 - serializedVersion: 13 + serializedVersion: 14 productGUID: b80daf7c4acc34abea32b0bc4fff8f2b AndroidProfiler: 0 AndroidFilterTouchesWhenObscured: 0 @@ -61,6 +61,7 @@ PlayerSettings: allowedAutorotateToLandscapeLeft: 1 useOSAutorotation: 1 use32BitDisplayBuffer: 1 + preserveFramebufferAlpha: 0 disableDepthAndStencilBuffers: 0 androidBlitType: 0 defaultIsFullScreen: 1 @@ -91,7 +92,6 @@ PlayerSettings: allowFullscreenSwitch: 1 graphicsJobMode: 0 macFullscreenMode: 2 - d3d9FullscreenMode: 1 d3d11FullscreenMode: 1 xboxSpeechDB: 0 xboxEnableHeadOrientation: 0 @@ -101,7 +101,6 @@ PlayerSettings: n3dsDisableStereoscopicView: 0 n3dsEnableSharedListOpt: 1 n3dsEnableVSync: 0 - ignoreAlphaClear: 0 xboxOneResolution: 0 xboxOneSResolution: 0 xboxOneXResolution: 3 @@ -130,6 +129,7 @@ PlayerSettings: bundleVersion: 1.0 preloadedAssets: [] metroInputSource: 0 + wsaTransparentSwapchain: 0 m_HolographicPauseOnTrackingLoss: 1 xboxOneDisableKinectGpuReservation: 0 xboxOneEnable7thCore: 0 @@ -142,8 +142,14 @@ PlayerSettings: useSustainedPerformanceMode: 0 enableVideoLayer: 0 useProtectedVideoMemory: 0 + minimumSupportedHeadTracking: 0 + maximumSupportedHeadTracking: 1 hololens: depthFormat: 1 + depthBufferSharingEnabled: 0 + oculus: + sharedDepthBuffer: 0 + dashSupport: 0 protectGraphicsMemory: 0 useHDRDisplay: 0 m_ColorGamuts: 00000000 @@ -219,6 +225,8 @@ PlayerSettings: iOSLaunchScreeniPadFillPct: 100 iOSLaunchScreeniPadSize: 100 iOSLaunchScreeniPadCustomXibPath: + iOSUseLaunchScreenStoryboard: 0 + iOSLaunchScreenCustomStoryboardPath: iOSDeviceRequirements: [] iOSURLSchemes: [] iOSBackgroundModes: 0 @@ -230,6 +238,7 @@ PlayerSettings: iOSManualSigningProvisioningProfileID: tvOSManualSigningProvisioningProfileID: appleEnableAutomaticSigning: 0 + clonedFromGUID: 00000000000000000000000000000000 AndroidTargetDevice: 0 AndroidSplashScreenScale: 0 androidSplashScreen: {fileID: 0} @@ -258,6 +267,13 @@ PlayerSettings: Android: 1 iPhone: 1 tvOS: 1 + m_BuildTargetGroupLightmapEncodingQuality: + - m_BuildTarget: Standalone + m_EncodingQuality: 1 + - m_BuildTarget: XboxOne + m_EncodingQuality: 1 + - m_BuildTarget: PS4 + m_EncodingQuality: 1 wiiUTitleID: 0005000011000000 wiiUGroupID: 00010000 wiiUCommonSaveSize: 4096 @@ -426,6 +442,8 @@ PlayerSettings: ps4PronunciationSIGPath: ps4BackgroundImagePath: ps4StartupImagePath: + ps4StartupImagesFolder: + ps4IconImagesFolder: ps4SaveDataImagePath: ps4SdkOverride: ps4BGMPath: @@ -591,12 +609,6 @@ PlayerSettings: n3dsTitle: GameName n3dsProductCode: n3dsApplicationId: 0xFF3FF - stvDeviceAddress: - stvProductDescription: - stvProductAuthor: - stvProductAuthorEmail: - stvProductLink: - stvProductCategory: 0 XboxOneProductId: XboxOneUpdateKey: XboxOneSandboxId: From 689fdd95f840bb49666546f72d2e580c7a791b34 Mon Sep 17 00:00:00 2001 From: davialvb Date: Fri, 1 Jun 2018 20:18:10 +0000 Subject: [PATCH 07/52] Adicionando build da scene do kinect --- Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset b/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset index 7d53846a..b9025713 100644 --- a/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset +++ b/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset @@ -74,3 +74,6 @@ EditorBuildSettings: - enabled: 1 path: Assets/Scenes/RealtimeGraph2.unity guid: dfccca85fc9e6094baf3ad84f3f0cb83 + - enabled: 1 + path: Assets/Scenes/RealtimeGraph1.unity + guid: ee8ef7bf61c90ce48a7ca3a5a44f1c0c From f553bf6c87698a2dc9421b84f4a81bd6899c993b Mon Sep 17 00:00:00 2001 From: Guilherme de Lyra Date: Tue, 5 Jun 2018 02:05:55 +0000 Subject: [PATCH 08/52] Adicionando popup de erro no cadastro de fisioterapeutas --- .../Assets/Scenes/NewPhysiotherapist.unity | 36 ++-- .../Assets/Scripts/ColorManager.cs | 11 +- .../Instantiations/Movement/createMovement.cs | 10 +- .../Instantiations/Patient/createPatient.cs | 28 ++- .../Physiotherapist/createPhysiotherapist.cs | 172 +++++++++++++----- .../Scripts/Menu/PopUpSpawnerValidation.cs | 9 + .../Assets/StreamingAssets/test_fisiotech.db | Bin 69632 -> 69632 bytes .../Assets/Tests/Editor/TestCreateMovement.cs | 4 +- .../Assets/Tests/Editor/TestCreatePatient.cs | 4 +- .../ProjectSettings/EditorBuildSettings.asset | 12 +- 10 files changed, 205 insertions(+), 81 deletions(-) diff --git a/Reabilitacao-Motora/Assets/Scenes/NewPhysiotherapist.unity b/Reabilitacao-Motora/Assets/Scenes/NewPhysiotherapist.unity index f29fee6d..28e73a4a 100644 --- a/Reabilitacao-Motora/Assets/Scenes/NewPhysiotherapist.unity +++ b/Reabilitacao-Motora/Assets/Scenes/NewPhysiotherapist.unity @@ -1201,6 +1201,7 @@ GameObject: - component: {fileID: 178275044} - component: {fileID: 178275046} - component: {fileID: 178275045} + - component: {fileID: 178275047} m_Layer: 5 m_Name: Text m_TagString: Untagged @@ -1219,12 +1220,12 @@ RectTransform: m_LocalScale: {x: 2, y: 4, z: 1} m_Children: [] m_Father: {fileID: 638229837} - m_RootOrder: 1 + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 40} - m_SizeDelta: {x: 350, y: 100} + m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &178275045 MonoBehaviour: @@ -1270,6 +1271,19 @@ CanvasRenderer: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 178275043} +--- !u!114 &178275047 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 178275043} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1741964061, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 2 + m_VerticalFit: 2 --- !u!1 &215255726 GameObject: m_ObjectHideFlags: 0 @@ -1701,7 +1715,6 @@ Camera: m_TargetEye: 3 m_HDR: 0 m_AllowMSAA: 1 - m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 @@ -2016,15 +2029,15 @@ RectTransform: m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5000062, y: 0.24999584, z: 0.9999978} m_Children: - - {fileID: 1080678859} - {fileID: 178275044} + - {fileID: 1080678859} m_Father: {fileID: 1224364680} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: -0.000015258789, y: 3.263794} - m_SizeDelta: {x: 0, y: 297.73026} + m_AnchoredPosition: {x: 0, y: 3.263794} + m_SizeDelta: {x: 160, y: 297.73026} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &638229838 MonoBehaviour: @@ -3391,13 +3404,13 @@ RectTransform: m_Children: - {fileID: 1093463580} m_Father: {fileID: 638229837} - m_RootOrder: 0 + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 1, y: 0} - m_AnchorMax: {x: 1, y: 0} - m_AnchoredPosition: {x: -250, y: 10} + m_AnchorMin: {x: 0.5, y: 0} + m_AnchorMax: {x: 0.5, y: 0} + m_AnchoredPosition: {x: 0, y: 10} m_SizeDelta: {x: 100, y: 30} - m_Pivot: {x: 1, y: 0} + m_Pivot: {x: 0.5, y: 0} --- !u!114 &1080678860 MonoBehaviour: m_ObjectHideFlags: 0 @@ -5801,6 +5814,7 @@ MonoBehaviour: confirmPass: {fileID: 442672569} male: {fileID: 1004737535} female: {fileID: 918916182} + helpPopUp: {fileID: 178275045} --- !u!4 &1816981475 Transform: m_ObjectHideFlags: 0 diff --git a/Reabilitacao-Motora/Assets/Scripts/ColorManager.cs b/Reabilitacao-Motora/Assets/Scripts/ColorManager.cs index 631f2d48..c0dbbd2f 100644 --- a/Reabilitacao-Motora/Assets/Scripts/ColorManager.cs +++ b/Reabilitacao-Motora/Assets/Scripts/ColorManager.cs @@ -37,18 +37,21 @@ private static Color hexToColor(string hex) return new Color32(r,g,b,a); } - public static ColorBlock SetColor (ColorBlock inputColors, bool ok) + public static ColorBlock SetColor (ColorBlock inputColors, int ok) { ColorBlock cb = inputColors; - if (ok) + if (ok == 1) { cb.normalColor = success; } - else + else if (ok == 0) { cb.normalColor = wrongConfirmation; } - + else + { + cb.normalColor = Color.white; + } return cb; } } diff --git a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Movement/createMovement.cs b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Movement/createMovement.cs index a8a46c66..bc0f1154 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Movement/createMovement.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Movement/createMovement.cs @@ -31,7 +31,7 @@ public void saveMovement() { foreach (var x in allInputs) { - ApplyColor (x, true); + ApplyColor (x, 1); } var muscles = musculos.text.Split(','); @@ -107,14 +107,18 @@ public static bool ValidInput (List inputs) print (erro); } - ApplyColor (inputs[0], false); + ApplyColor (inputs[0], 0); valid = false; } + else + { + ApplyColor (inputs[0], 2); + } return valid; } - public static void ApplyColor (InputField input, bool ok) + public static void ApplyColor (InputField input, int ok) { input.colors = ColorManager.SetColor(input.colors, ok); } diff --git a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/createPatient.cs b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/createPatient.cs index d7a13072..4eafe9c7 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/createPatient.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/createPatient.cs @@ -39,7 +39,7 @@ public void savePatient() { foreach (var x in allInputs) { - ApplyColor (x, true); + ApplyColor (x, 1); } var trip = date.text.Split('/'); @@ -112,7 +112,11 @@ public static bool ValidInput (List inputs, List toggles) print (erro); } - ApplyColor (inputs[0], false); + ApplyColor (inputs[0], 0); + } + else + { + ApplyColor (inputs[0], 2); } if (treatDate != "") { @@ -122,7 +126,11 @@ public static bool ValidInput (List inputs, List toggles) print (erro); } - ApplyColor (inputs[1], false); + ApplyColor (inputs[1], 0); + } + else + { + ApplyColor (inputs[1], 2); } if (treatPhone1 != "") { @@ -132,7 +140,11 @@ public static bool ValidInput (List inputs, List toggles) print (erro); } - ApplyColor (inputs[2], false); + ApplyColor (inputs[2], 0); + } + else + { + ApplyColor (inputs[2], 2); } if (treatPhone2 != "") { @@ -142,7 +154,11 @@ public static bool ValidInput (List inputs, List toggles) print (erro); } - ApplyColor (inputs[3], false); + ApplyColor (inputs[3], 0); + } + else + { + ApplyColor (inputs[3], 2); } valid = false; @@ -151,7 +167,7 @@ public static bool ValidInput (List inputs, List toggles) return valid; } - public static void ApplyColor (InputField input, bool ok) + public static void ApplyColor (InputField input, int ok) { input.colors = ColorManager.SetColor(input.colors, ok); } diff --git a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/createPhysiotherapist.cs b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/createPhysiotherapist.cs index c8c32150..7406ba0a 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/createPhysiotherapist.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/createPhysiotherapist.cs @@ -1,9 +1,11 @@ -using System.Collections; +using System.Text; +using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using System.IO; using System; +using System.Linq; using cryptpw; @@ -21,6 +23,9 @@ public class createPhysiotherapist : MonoBehaviour [SerializeField] protected Toggle male, female; + [SerializeField] + protected Text helpPopUp; + /** * Salva o Fisioterapeuta no banco. */ @@ -47,7 +52,7 @@ public void savePhysiotherapist() { foreach (var x in allInputs) { - ApplyColor (x, true); + ApplyColor (x, 1); } string encryptedPassword = CryptPassword.Encrypt(pass.text, login.text); @@ -99,7 +104,7 @@ public void savePhysiotherapist() } } - private static bool ValidInput (List inputs, List toggles) + private bool ValidInput (List inputs, List toggles) { bool valid = true; @@ -135,118 +140,191 @@ private static bool ValidInput (List inputs, List toggles) treatPass != "" || treatConfirm != "" || treatPhone2 != "" || treatSex != "" || treatUniqueCR != "" || treatUniqueLP != "") { + StringBuilder fullerror = new StringBuilder(); + if (treatName != "") { var splitBar = treatName.Split('|'); + fullerror.Append("[Nome]: "); foreach (var erro in splitBar) { - Debug.Log (erro); + fullerror.Append(erro+'\n'); } - ApplyColor (inputs[0], false); + ApplyColor (inputs[0], 0); + } + else + { + ApplyColor (inputs[0], 2); } if (treatDate != "") { var splitBar = treatDate.Split('|'); + fullerror.Append("[Data de Nascimento]: "); foreach (var erro in splitBar) { - Debug.Log (erro); + fullerror.Append(erro+'\n'); } - ApplyColor (inputs[1], false); + ApplyColor (inputs[1], 0); + } + else + { + ApplyColor (inputs[1], 2); } if (treatPhone1 != "") { var splitBar = treatPhone1.Split('|'); + fullerror.Append("[Telefone1]: "); foreach (var erro in splitBar) { - Debug.Log (erro); + fullerror.Append(erro+'\n'); } - ApplyColor (inputs[2], false); + ApplyColor (inputs[2], 0); + } + else + { + ApplyColor (inputs[2], 2); } - if (treatLogin != "") + if (treatLogin != "" || treatUniqueLP != "") { var splitBar = treatLogin.Split('|'); - foreach (var erro in splitBar) + fullerror.Append("[Login]: "); + if (treatLogin != "") { - Debug.Log (erro); + foreach (var erro in splitBar) + { + fullerror.Append(erro+'\n'); + } } - ApplyColor (inputs[3], false); + splitBar = treatUniqueLP.Split('|'); + if (treatUniqueLP != "") + { + foreach (var erro in splitBar) + { + fullerror.Append(erro+'\n'); + } + } + + ApplyColor (inputs[3], 0); + } + else + { + ApplyColor (inputs[3], 2); } if (treatPass != "") { var splitBar = treatPass.Split('|'); + fullerror.Append("[Senha]: "); foreach (var erro in splitBar) { - Debug.Log (erro); + fullerror.Append(erro+'\n'); } - ApplyColor (inputs[4], false); + ApplyColor (inputs[4], 0); + } + else + { + ApplyColor (inputs[4], 2); } if (treatConfirm != "") { var splitBar = treatConfirm.Split('|'); + fullerror.Append("[Confirmar Senha]: "); foreach (var erro in splitBar) { - Debug.Log (erro); + fullerror.Append(erro+'\n'); } - ApplyColor (inputs[5], false); + ApplyColor (inputs[5], 0); + } + else + { + ApplyColor (inputs[5], 2); } - if (treatCrefito != "") + if (treatCrefito != "" || treatUniqueCR != "") { var splitBar = treatCrefito.Split('|'); - foreach (var erro in splitBar) + fullerror.Append("[CREFITO]: "); + if (treatCrefito != "") { - Debug.Log (erro); + foreach (var erro in splitBar) + { + fullerror.Append(erro+'\n'); + } } - ApplyColor (inputs[6], false); + splitBar = treatUniqueCR.Split('|'); + if (treatUniqueCR != "") + { + foreach (var erro in splitBar) + { + fullerror.Append(erro+'\n'); + } + } + + ApplyColor (inputs[6], 0); + } + else + { + ApplyColor (inputs[6], 2); } - if (treatRegiao != "") + if (treatRegiao != "" || treatUniqueCR != "") { var splitBar = treatRegiao.Split('|'); - foreach (var erro in splitBar) + fullerror.Append("[Regiao]: "); + if (treatRegiao != "") { - Debug.Log (erro); + foreach (var erro in splitBar) + { + fullerror.Append(erro+'\n'); + } } - ApplyColor (inputs[7], false); - } - if (treatPhone2 != "") - { - var splitBar = treatPhone2.Split('|'); - foreach (var erro in splitBar) + splitBar = treatUniqueCR.Split('|'); + if (treatUniqueCR != "") { - Debug.Log (erro); + foreach (var erro in splitBar) + { + fullerror.Append(erro+'\n'); + } } - ApplyColor (inputs[8], false); + ApplyColor (inputs[7], 0); } - if (treatUniqueCR != "") + else { - var splitBar = treatUniqueCR.Split('|'); + ApplyColor (inputs[7], 2); + } + if (treatPhone2 != "") + { + var splitBar = treatPhone2.Split('|'); + fullerror.Append("[Telefone2]: "); foreach (var erro in splitBar) { - Debug.Log (erro); + fullerror.Append(erro+'\n'); } - ApplyColor (inputs[6], false); - ApplyColor (inputs[7], false); + ApplyColor (inputs[8], 0); } - if (treatUniqueLP != "") + else { - var splitBar = treatUniqueLP.Split('|'); - foreach (var erro in splitBar) - { - Debug.Log (erro); - } + ApplyColor (inputs[8], 2); + } - ApplyColor (inputs[3], false); - ApplyColor (inputs[4], false); - } + helpPopUp.text = fullerror.ToString(); + int count = fullerror.ToString().Count(f => f == '\n'); + int top = -90 + (count * 30); + + helpPopUp.transform.localPosition = new Vector3(helpPopUp.transform.localPosition.x, 0, helpPopUp.transform.localPosition.z); + + helpPopUp.transform.parent.gameObject.GetComponent().offsetMin = new Vector2( + helpPopUp.transform.parent.gameObject.GetComponent().offsetMin.x, -top); + helpPopUp.transform.parent.gameObject.GetComponent().offsetMax = new Vector2( + helpPopUp.transform.parent.gameObject.GetComponent().offsetMax.x, top); + helpPopUp.transform.parent.gameObject.SetActive(true); valid = false; } @@ -254,7 +332,7 @@ private static bool ValidInput (List inputs, List toggles) return valid; } - private static void ApplyColor (InputField input, bool ok) + private static void ApplyColor (InputField input, int ok) { input.colors = ColorManager.SetColor(input.colors, ok); } diff --git a/Reabilitacao-Motora/Assets/Scripts/Menu/PopUpSpawnerValidation.cs b/Reabilitacao-Motora/Assets/Scripts/Menu/PopUpSpawnerValidation.cs index e8594b91..a0fe6d69 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Menu/PopUpSpawnerValidation.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Menu/PopUpSpawnerValidation.cs @@ -1,6 +1,7 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; +using UnityEngine.UI; /** * Instancia um PopUp quando clica em um determinado botão. @@ -17,7 +18,15 @@ public class PopUpSpawnerValidation : MonoBehaviour public void Spawner() { PopUpValidationPrefab.transform.SetSiblingIndex(Canvas.transform.childCount - 1); + Text defaultText = PopUpValidationPrefab.GetComponentInChildren(); + defaultText.text = "Campos com * são OBRIGATÓRIOS\n\n- A data de nascimento deve ser real. Insira apenas números;\n- O número de telefone deve possuir mais de 8 digitos numéricos;\n- A sigla da região deve ser escrita em letra maiúscula;\n- CREFITO deve possuir exatamente 6 digitos numéricos;\n- Login do fisioterapeuta deve conter no minimo 6 digitos;\n- A senha do fisioterapeuta deve conter no minimo 8 digitos."; + + PopUpValidationPrefab.GetComponent().offsetMin = new Vector2( + PopUpValidationPrefab.GetComponent().offsetMin.x, -150); + PopUpValidationPrefab.GetComponent().offsetMax = new Vector2( + PopUpValidationPrefab.GetComponent().offsetMax.x, 150); PopUpValidationPrefab.SetActive(true); + } /** diff --git a/Reabilitacao-Motora/Assets/StreamingAssets/test_fisiotech.db b/Reabilitacao-Motora/Assets/StreamingAssets/test_fisiotech.db index 4bbb3e897ed8cfc4108a962e0c59f2fe0f2ba055..243acfeb22c0e98f2d721260a688e1aa2b36fd32 100644 GIT binary patch delta 40 qcmZozz|ydQWrCEDwgLkKgCG<$GB7B{Ow=)A(pG3p*qXq&fFA&y;0MwG delta 40 qcmZozz|ydQWrCED;%x>720() as InputField; var inputResponse = test_colorResponse.AddComponent() as InputField; - inputExpected.colors = ColorManager.SetColor(inputExpected.colors, true); + inputExpected.colors = ColorManager.SetColor(inputExpected.colors, 1); - createMovement.ApplyColor(inputResponse, true); + createMovement.ApplyColor(inputResponse, 1); Assert.AreEqual(inputExpected.colors, inputResponse.colors); } diff --git a/Reabilitacao-Motora/Assets/Tests/Editor/TestCreatePatient.cs b/Reabilitacao-Motora/Assets/Tests/Editor/TestCreatePatient.cs index e0d6b1de..04f00947 100644 --- a/Reabilitacao-Motora/Assets/Tests/Editor/TestCreatePatient.cs +++ b/Reabilitacao-Motora/Assets/Tests/Editor/TestCreatePatient.cs @@ -40,9 +40,9 @@ public static void TestApplyColor () GameObject gameobject2 = new GameObject (); var inputResponse = gameobject2.AddComponent() as InputField; - inputExpected.colors = ColorManager.SetColor(inputExpected.colors, true); + inputExpected.colors = ColorManager.SetColor(inputExpected.colors, 1); - createPatient.ApplyColor(inputResponse, true); + createPatient.ApplyColor(inputResponse, 1); Assert.AreEqual(inputExpected.colors, inputResponse.colors); } diff --git a/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset b/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset index 75002144..99c26f12 100644 --- a/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset +++ b/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset @@ -68,18 +68,12 @@ EditorBuildSettings: - enabled: 1 path: Assets/Scenes/ChoiceSensor.unity guid: b59fd87e01f5f7441aa34180a14e861c - - enabled: 1 - path: Assets/Scenes/RealtimeGraphKinectPatient.unity - guid: dc2ccc786f143ef4baf3c7b84c3f81f6 - enabled: 1 path: Assets/Scenes/RealtimeGraphKinectPhysio.unity guid: 2ff6480bd0ee4aa4fbf218179e3c4044 - enabled: 1 path: Assets/Scenes/RealtimeGraphUDPPatient.unity guid: e3ed6a0968972524299d37426897872c - - enabled: 1 - path: Assets/Scenes/RealtimeGraphUDPPhysio.unity - guid: 621ae76455fc5e34c9e7abca73b96e8e - enabled: 1 path: Assets/Scenes/Help.unity guid: 10d01e1805098d7428457f8c069b9c94 @@ -101,3 +95,9 @@ EditorBuildSettings: - enabled: 1 path: Assets/Scenes/HelpResults.unity guid: 419a8fc68ff603549949b44f5095ca3c + - enabled: 1 + path: Assets/Scenes/RealtimeGraphKinectPatient.unity + guid: ee8ef7bf61c90ce48a7ca3a5a44f1c0c + - enabled: 1 + path: Assets/Scenes/RealtimeGraphUDPPhysio.unity + guid: dfccca85fc9e6094baf3ad84f3f0cb83 From 270dc074cd584ef97aa2ea7d3c21d979ad73b935 Mon Sep 17 00:00:00 2001 From: davialvb Date: Tue, 5 Jun 2018 02:18:59 +0000 Subject: [PATCH 09/52] =?UTF-8?q?Corrigindo=20tamanho=20do=20bot=C3=A3o=20?= =?UTF-8?q?da=20scene=20de=20escolha=20do=20sensor?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Reabilitacao-Motora/Assets/Scenes/ChoiceSensor.unity | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Reabilitacao-Motora/Assets/Scenes/ChoiceSensor.unity b/Reabilitacao-Motora/Assets/Scenes/ChoiceSensor.unity index 970336b2..fe12d961 100644 --- a/Reabilitacao-Motora/Assets/Scenes/ChoiceSensor.unity +++ b/Reabilitacao-Motora/Assets/Scenes/ChoiceSensor.unity @@ -474,7 +474,7 @@ RectTransform: m_GameObject: {fileID: 424782929} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -23.13143} - m_LocalScale: {x: 0.68856996, y: 0.68856996, z: 0.68856996} + m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 975248145} m_Father: {fileID: 1624486615} @@ -767,7 +767,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} - m_AnchoredPosition: {x: 50, y: 0} + m_AnchoredPosition: {x: 75, y: 0} m_SizeDelta: {x: 200, y: 40} m_Pivot: {x: 0, y: 0.5} --- !u!114 &790931320 From 877723217eff86ed9d8f5f0345a7cdef8ac29d0d Mon Sep 17 00:00:00 2001 From: davialvb Date: Tue, 5 Jun 2018 03:59:59 +0000 Subject: [PATCH 10/52] Consertando bugs do MoveByUdp Signed-off-by: Guilherme de Lyra Co-authored-by: Guilherme de Lyra --- .../Scenes/RealtimeGraphUDPPatient.unity | 60 +++--------------- .../Scenes/RealtimeGraphUDPPhysio.unity | 62 +++---------------- .../Assets/Scripts/Buttons/GraphsUDPBt.cs | 34 ---------- .../Scripts/Buttons/GraphsUDPBt.cs.meta | 13 ---- .../Scripts/Buttons/RealtimeBackBt.cs.meta | 2 +- .../Assets/Scripts/Graphs/MoveByUDP.cs | 2 +- .../Instantiations/Exercise/createExercise.cs | 12 +++- .../Instantiations/Movement/createMovement.cs | 25 ++++---- .../ProjectSettings/EditorBuildSettings.asset | 8 +-- UDP/sendUdp.py | 2 +- 10 files changed, 47 insertions(+), 173 deletions(-) delete mode 100644 Reabilitacao-Motora/Assets/Scripts/Buttons/GraphsUDPBt.cs delete mode 100644 Reabilitacao-Motora/Assets/Scripts/Buttons/GraphsUDPBt.cs.meta diff --git a/Reabilitacao-Motora/Assets/Scenes/RealtimeGraphUDPPatient.unity b/Reabilitacao-Motora/Assets/Scenes/RealtimeGraphUDPPatient.unity index 81b4c1a9..d45e7bd5 100644 --- a/Reabilitacao-Motora/Assets/Scenes/RealtimeGraphUDPPatient.unity +++ b/Reabilitacao-Motora/Assets/Scenes/RealtimeGraphUDPPatient.unity @@ -1039,9 +1039,9 @@ MeshCollider: m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Convex: 0 - m_InflateMesh: 0 + m_CookingOptions: 14 m_SkinWidth: 0.01 m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!33 &300183116 @@ -1346,9 +1346,9 @@ MeshCollider: m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Convex: 0 - m_InflateMesh: 0 + m_CookingOptions: 14 m_SkinWidth: 0.01 m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!33 &504441455 @@ -1726,9 +1726,9 @@ MeshCollider: m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Convex: 0 - m_InflateMesh: 0 + m_CookingOptions: 14 m_SkinWidth: 0.01 m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!33 &705288948 @@ -3682,7 +3682,6 @@ GameObject: - component: {fileID: 1857454619} - component: {fileID: 1857454615} - component: {fileID: 1857454614} - - component: {fileID: 1857454618} m_Layer: 0 m_Name: Main Camera m_TagString: MainCamera @@ -3735,6 +3734,7 @@ Camera: m_TargetEye: 3 m_HDR: 1 m_AllowMSAA: 1 + m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 @@ -3752,48 +3752,6 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1857454618 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 1857454613} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 00db858c1f8ff90478dad0aa1bac9a2c, type: 3} - m_Name: - m_EditorClassIdentifier: - TwoUsers: 0 - ComputeUserMap: 0 - ComputeColorMap: 0 - DisplayUserMap: 0 - DisplayColorMap: 0 - DisplaySkeletonLines: 0 - DisplayMapsWidthPercent: 20 - SensorHeight: 1 - SensorAngle: 0 - MinUserDistance: 1 - MaxUserDistance: 0 - DetectClosestUser: 1 - IgnoreInferredJoints: 1 - smoothing: 1 - UseBoneOrientationsFilter: 0 - UseClippedLegsFilter: 0 - UseBoneOrientationsConstraint: 1 - UseSelfIntersectionConstraint: 0 - Player1Avatars: [] - Player2Avatars: [] - Player1CalibrationPose: 0 - Player2CalibrationPose: 0 - Player1Gestures: - Player2Gestures: - MinTimeBetweenGestures: 0.7 - GestureListeners: [] - CalibrationText: {fileID: 0} - HandCursor1: {fileID: 0} - HandCursor2: {fileID: 0} - ControlMouseCursor: 0 - GesturesDebugText: {fileID: 0} --- !u!114 &1857454619 MonoBehaviour: m_ObjectHideFlags: 0 @@ -4184,9 +4142,9 @@ MeshCollider: m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Convex: 0 - m_InflateMesh: 0 + m_CookingOptions: 14 m_SkinWidth: 0.01 m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!33 &2024492255 diff --git a/Reabilitacao-Motora/Assets/Scenes/RealtimeGraphUDPPhysio.unity b/Reabilitacao-Motora/Assets/Scenes/RealtimeGraphUDPPhysio.unity index d5711061..b1aaf84a 100644 --- a/Reabilitacao-Motora/Assets/Scenes/RealtimeGraphUDPPhysio.unity +++ b/Reabilitacao-Motora/Assets/Scenes/RealtimeGraphUDPPhysio.unity @@ -152,7 +152,7 @@ MonoBehaviour: ombro: {fileID: 46466736} cotovelo: {fileID: 88849257} braco: {fileID: 1885446798} - receivePort: 5005 + receivePort: 5004 --- !u!114 &74571550 MonoBehaviour: m_ObjectHideFlags: 0 @@ -835,9 +835,9 @@ MeshCollider: m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Convex: 0 - m_InflateMesh: 0 + m_CookingOptions: 14 m_SkinWidth: 0.01 m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!33 &300183116 @@ -1267,9 +1267,9 @@ MeshCollider: m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Convex: 0 - m_InflateMesh: 0 + m_CookingOptions: 14 m_SkinWidth: 0.01 m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!33 &504441455 @@ -1512,9 +1512,9 @@ MeshCollider: m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Convex: 0 - m_InflateMesh: 0 + m_CookingOptions: 14 m_SkinWidth: 0.01 m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!33 &705288948 @@ -3297,7 +3297,6 @@ GameObject: - component: {fileID: 1857454619} - component: {fileID: 1857454615} - component: {fileID: 1857454614} - - component: {fileID: 1857454618} m_Layer: 0 m_Name: Main Camera m_TagString: MainCamera @@ -3350,6 +3349,7 @@ Camera: m_TargetEye: 3 m_HDR: 1 m_AllowMSAA: 1 + m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 @@ -3367,48 +3367,6 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1857454618 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 1857454613} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 00db858c1f8ff90478dad0aa1bac9a2c, type: 3} - m_Name: - m_EditorClassIdentifier: - TwoUsers: 0 - ComputeUserMap: 0 - ComputeColorMap: 0 - DisplayUserMap: 0 - DisplayColorMap: 0 - DisplaySkeletonLines: 0 - DisplayMapsWidthPercent: 20 - SensorHeight: 1 - SensorAngle: 0 - MinUserDistance: 1 - MaxUserDistance: 0 - DetectClosestUser: 1 - IgnoreInferredJoints: 1 - smoothing: 1 - UseBoneOrientationsFilter: 0 - UseClippedLegsFilter: 0 - UseBoneOrientationsConstraint: 1 - UseSelfIntersectionConstraint: 0 - Player1Avatars: [] - Player2Avatars: [] - Player1CalibrationPose: 0 - Player2CalibrationPose: 0 - Player1Gestures: - Player2Gestures: - MinTimeBetweenGestures: 0.7 - GestureListeners: [] - CalibrationText: {fileID: 0} - HandCursor1: {fileID: 0} - HandCursor2: {fileID: 0} - ControlMouseCursor: 0 - GesturesDebugText: {fileID: 0} --- !u!114 &1857454619 MonoBehaviour: m_ObjectHideFlags: 0 @@ -3799,9 +3757,9 @@ MeshCollider: m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Convex: 0 - m_InflateMesh: 0 + m_CookingOptions: 14 m_SkinWidth: 0.01 m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!33 &2024492255 diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/GraphsUDPBt.cs b/Reabilitacao-Motora/Assets/Scripts/Buttons/GraphsUDPBt.cs deleted file mode 100644 index 7b62ba36..00000000 --- a/Reabilitacao-Motora/Assets/Scripts/Buttons/GraphsUDPBt.cs +++ /dev/null @@ -1,34 +0,0 @@ -using UnityEngine; -using UnityEngine.UI; - -public class GraphsUDPBt : MonoBehaviour -{ - [SerializeField] - protected Button nextPage; - - public void Awake () - { - if(GlobalController.Sensor == false) - { - if (GlobalController.patientOrPhysio) - { - nextPage.onClick.AddListener(delegate{Flow.StaticRealtimeGraphKinectPhysio();}); - } - else - { - nextPage.onClick.AddListener(delegate{Flow.StaticRealtimeGraphKinectPatient();}); - } - } - else - { - if (GlobalController.patientOrPhysio) - { - nextPage.onClick.AddListener(delegate{Flow.StaticRealtimeGraphUDPPhysio();}); - } - else - { - nextPage.onClick.AddListener(delegate{Flow.StaticRealtimeGraphUDPPatient();}); - } - } - } -} \ No newline at end of file diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/GraphsUDPBt.cs.meta b/Reabilitacao-Motora/Assets/Scripts/Buttons/GraphsUDPBt.cs.meta deleted file mode 100644 index a9993eda..00000000 --- a/Reabilitacao-Motora/Assets/Scripts/Buttons/GraphsUDPBt.cs.meta +++ /dev/null @@ -1,13 +0,0 @@ -fileFormatVersion: 2 -guid: 44c896e5a7451724baeec2561faff773 -timeCreated: 1527213637 -licenseType: Free -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeBackBt.cs.meta b/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeBackBt.cs.meta index 0c267612..fa586e2e 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeBackBt.cs.meta +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeBackBt.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 922e0021207c2fa4394d8880d3b460ca -timeCreated: 1527561241 +timeCreated: 1528168585 licenseType: Free MonoImporter: externalObjects: {} diff --git a/Reabilitacao-Motora/Assets/Scripts/Graphs/MoveByUDP.cs b/Reabilitacao-Motora/Assets/Scripts/Graphs/MoveByUDP.cs index 3bebc868..9e3980e2 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Graphs/MoveByUDP.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Graphs/MoveByUDP.cs @@ -43,7 +43,7 @@ void Start () { } void ReceiveServerInfo (IAsyncResult result) { - Debug.Log("Received Server Info"); + //Debug.Log("Received Server Info"); byte[] receivedBytes = client.EndReceive(result, ref remoteEP); rxString = System.Text.Encoding.UTF8.GetString(receivedBytes); diff --git a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Exercise/createExercise.cs b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Exercise/createExercise.cs index 076903d7..6dfd0e99 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Exercise/createExercise.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Exercise/createExercise.cs @@ -44,8 +44,16 @@ public static void CreateExercise() pathSave, null); List exercises = Exercicio.Read(); - GlobalController.instance.exercise = exercises[exercises.Count - 1]; GlobalController.patientOrPhysio = false; - Flow.ChoiceSensor(); + GlobalController.instance.exercise = exercises[exercises.Count - 1]; + if(GlobalController.Sensor == false) + { + Flow.StaticRealtimeGraphKinectPhysio(); + } + else + { + Flow.StaticRealtimeGraphUDPPhysio(); + + } } } diff --git a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Movement/createMovement.cs b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Movement/createMovement.cs index a8a46c66..0cfa1e99 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Movement/createMovement.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Movement/createMovement.cs @@ -44,20 +44,9 @@ public void saveMovement() pathSave += physiounderscored + "/"; pathSave += movunderscored + "-"; pathSave += DateTime.Now.ToString("HHmmss", System.Globalization.DateTimeFormatInfo.InvariantInfo); - pathSave += ".points"; - - string description; - if (descricao.text == "") - { - description = null; - } - else - { - description = descricao.text; - } Movimento.Insert (GlobalController.instance.admin.idFisioterapeuta, - nomeMovimento.text, pathSave, description); + nomeMovimento.text, descricao.text, pathSave); List movementsList = Movimento.Read(); @@ -72,9 +61,17 @@ public void saveMovement() } } - GlobalController.instance.movement = movementsList[movementsList.Count - 1]; GlobalController.patientOrPhysio = true; - Flow.ChoiceSensor(); + GlobalController.instance.movement = movementsList[movementsList.Count - 1]; + if(GlobalController.Sensor == false) + { + Flow.StaticRealtimeGraphKinectPhysio(); + } + else + { + Flow.StaticRealtimeGraphUDPPhysio(); + + } } } diff --git a/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset b/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset index 75002144..1770bf21 100644 --- a/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset +++ b/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset @@ -68,8 +68,8 @@ EditorBuildSettings: - enabled: 1 path: Assets/Scenes/ChoiceSensor.unity guid: b59fd87e01f5f7441aa34180a14e861c - - enabled: 1 - path: Assets/Scenes/RealtimeGraphKinectPatient.unity + - enabled: 0 + path: Assets/__DELETED_GUID_Trash/dc2ccc786f143ef4baf3c7b84c3f81f6 guid: dc2ccc786f143ef4baf3c7b84c3f81f6 - enabled: 1 path: Assets/Scenes/RealtimeGraphKinectPhysio.unity @@ -77,8 +77,8 @@ EditorBuildSettings: - enabled: 1 path: Assets/Scenes/RealtimeGraphUDPPatient.unity guid: e3ed6a0968972524299d37426897872c - - enabled: 1 - path: Assets/Scenes/RealtimeGraphUDPPhysio.unity + - enabled: 0 + path: Assets/__DELETED_GUID_Trash/621ae76455fc5e34c9e7abca73b96e8e guid: 621ae76455fc5e34c9e7abca73b96e8e - enabled: 1 path: Assets/Scenes/Help.unity diff --git a/UDP/sendUdp.py b/UDP/sendUdp.py index 0715c68b..c522556b 100644 --- a/UDP/sendUdp.py +++ b/UDP/sendUdp.py @@ -59,6 +59,6 @@ message += str(r_braco_x) + ' ' + str(r_braco_y) + ' ' + str(r_braco_z) + ' ' UDPClientSocket.sendto(str.encode(message), (UDP_IP, UDP_PORT)) - sleep(.02) + sleep(.01) From 25ee8da8787b54256e5437a49c1e4f2959982051 Mon Sep 17 00:00:00 2001 From: Guilherme de Lyra Date: Tue, 5 Jun 2018 05:03:39 +0000 Subject: [PATCH 11/52] Resolvendo bug na Build do proprio projeto e refatorando script Signed-off-by: Davi Alves Co-authored-by: Davi Alves --- .../Assets/Scripts/Graphs/MoveByUDP.cs | 105 +++++++++--------- .../Instantiations/Movement/createMovement.cs | 2 +- .../Instantiations/Patient/createPatient.cs | 2 +- .../Physiotherapist/createPhysiotherapist.cs | 3 +- .../Assets/StreamingAssets/fisiotech.db | Bin 65536 -> 65536 bytes .../ProjectSettings/EditorBuildSettings.asset | 12 +- .../ProjectSettings/GraphicsSettings.asset | 2 +- .../ProjectSettings/ProjectSettings.asset | 30 ++--- 8 files changed, 73 insertions(+), 83 deletions(-) diff --git a/Reabilitacao-Motora/Assets/Scripts/Graphs/MoveByUDP.cs b/Reabilitacao-Motora/Assets/Scripts/Graphs/MoveByUDP.cs index 9e3980e2..c18bcd8f 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Graphs/MoveByUDP.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Graphs/MoveByUDP.cs @@ -16,13 +16,13 @@ public class MoveByUDP : MonoBehaviour protected Transform pointPrefab, mao, ombro, cotovelo, braco; Vector3 f_mao_pos, f_mao_rot, f_ombro_pos, f_ombro_rot, f_cotovelo_pos, f_cotovelo_rot, f_braco_pos, f_braco_rot; - + float current_time_movement; LineRenderer lineRenderer; + bool t; private static readonly Color c1 = Color.black; private static readonly Color c2 = Color.red; - - bool t; + private static readonly Color c3 = Color.blue; UdpClient client; public int receivePort = 5004; @@ -94,35 +94,6 @@ public void LoadData(string line) f_braco_rot = (new Vector3 (a, b, c)); } - - public void LoadLineRenderer () - { - lineRenderer = gameObject.AddComponent(); - lineRenderer.material = new Material(Shader.Find("Particles/Multiply (Double)")); - lineRenderer.widthMultiplier = 0.2f; - lineRenderer.positionCount = 4000; - lineRenderer.sortingOrder = 5; - lineRenderer.positionCount = 2; - - // A simple 2 color gradient with a fixed alpha of 1.0f. - float alpha = 1.0f; - Gradient gradient = new Gradient(); - gradient.SetKeys( - new [] - { - new GradientColorKey(c1, 0.0f), - new GradientColorKey(c2, 1.0f) - }, - new [] - { - new GradientAlphaKey(alpha, 0.0f), - new GradientAlphaKey(alpha, 1.0f) - } - ); - lineRenderer.colorGradient = gradient; - lineRenderer.useWorldSpace = false; - lineRenderer.alignment = LineAlignment.Local; - } /** * Descrever aqui o que esse método realiza. @@ -130,11 +101,21 @@ public void LoadLineRenderer () void Awake() { if(GlobalController.instance != null && - GlobalController.instance.movement != null) + (GlobalController.instance.movement != null || + GlobalController.instance.movement != null) + ) { t = false; - - LoadLineRenderer(); + var go = gameObject; + current_time_movement = 0; + if (GlobalController.patientOrPhysio) + { + GetMovementPoints.LoadLineRenderer(ref go, ref lineRenderer, c1, c2); + } + else + { + GetMovementPoints.LoadLineRenderer(ref go, ref lineRenderer, c1, c3); + } } else { @@ -158,25 +139,47 @@ public void FixedUpdate() { if (t){ client.BeginReceive (new AsyncCallback (ReceiveServerInfo), null); - Playback(); - } - } - public void Playback () - { - - ombro.localPosition = f_ombro_pos; - ombro.localEulerAngles = f_ombro_rot; + current_time_movement += Time.fixedDeltaTime; + + ombro.localPosition = f_ombro_pos; + ombro.localEulerAngles = f_ombro_rot; + + braco.localPosition = f_braco_pos; + braco.localEulerAngles = f_braco_rot; - braco.localPosition = f_braco_pos; - braco.localEulerAngles = f_braco_rot; + cotovelo.localPosition = f_cotovelo_pos; + cotovelo.localEulerAngles = f_cotovelo_rot; - cotovelo.localPosition = f_cotovelo_pos; - cotovelo.localEulerAngles = f_cotovelo_rot; + mao.localPosition = f_mao_pos; + mao.localEulerAngles = f_mao_rot; - mao.localPosition = f_mao_pos; - mao.localEulerAngles = f_mao_rot; - - + if (GlobalController.patientOrPhysio) + { + GetMovementPoints.SavePoints (current_time_movement, + "/Movimentos/", + GlobalController.instance.movement.pontosMovimento, + mao, + cotovelo, + ombro, + braco); + } + else + { + GetMovementPoints.SavePoints (current_time_movement, + "/Exercicios/", + GlobalController.instance.exercise.pontosExercicio, + mao, + cotovelo, + ombro, + braco); + } + + GetMovementPoints.graphSpawner(transform, pointPrefab, mao, cotovelo, ombro, current_time_movement, ref lineRenderer); + if (current_time_movement > 15) + { + t = false; + } + } } } \ No newline at end of file diff --git a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Movement/createMovement.cs b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Movement/createMovement.cs index 0cfa1e99..d41f1eb6 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Movement/createMovement.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Movement/createMovement.cs @@ -46,7 +46,7 @@ public void saveMovement() pathSave += DateTime.Now.ToString("HHmmss", System.Globalization.DateTimeFormatInfo.InvariantInfo); Movimento.Insert (GlobalController.instance.admin.idFisioterapeuta, - nomeMovimento.text, descricao.text, pathSave); + nomeMovimento.text, pathSave + ".points", descricao.text); List movementsList = Movimento.Read(); diff --git a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/createPatient.cs b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/createPatient.cs index d7a13072..4682e160 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/createPatient.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/createPatient.cs @@ -76,7 +76,7 @@ public void savePatient() Paciente.Insert(personsList[personsList.Count - 1].idPessoa, notes.text); string namePatientUnderscored = (namePatient.text).Replace(' ', '_'); - string pathNamePatient = "Assets\\Exercicios\\" + string.Format("{0}-{1}", personsList[personsList.Count-1].idPessoa, namePatientUnderscored); + string pathNamePatient = Application.dataPath + string.Format("Exercicios/{0}-{1}", personsList[personsList.Count-1].idPessoa, namePatientUnderscored); Directory.CreateDirectory(pathNamePatient); var patients = Paciente.Read(); diff --git a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/createPhysiotherapist.cs b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/createPhysiotherapist.cs index c8c32150..b13bcf79 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/createPhysiotherapist.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/createPhysiotherapist.cs @@ -261,9 +261,8 @@ private static void ApplyColor (InputField input, bool ok) private static void CreateDirectoryPhysio (string name, int idPessoa) { - Debug.Log("entrou " + name + " " + idPessoa); string namePhysioUnderscored = name.Replace(' ', '_'); - string pathnamephysio = "Assets\\Movimentos\\" + string.Format("{0}-{1}", idPessoa, namePhysioUnderscored); + string pathnamephysio = Application.dataPath + string.Format("/Movimentos/{0}-{1}", idPessoa, namePhysioUnderscored); Directory.CreateDirectory(pathnamephysio); } } diff --git a/Reabilitacao-Motora/Assets/StreamingAssets/fisiotech.db b/Reabilitacao-Motora/Assets/StreamingAssets/fisiotech.db index 940e9477dfa5b2ba13fad32e3d0d79065fb6381b..9d523c3660b8fcd22b299ebdbacbd7952de3a333 100644 GIT binary patch delta 748 zcmZuuO=uHA6rS0iNj7!+rAi1SN)jnlkQ$RpgLny4(bC2swNkyr)vaVn%mxy~oSIY5 zN-kam@uWxDYiq9cRul!HBD7kB3MD~NZ@x)ZO2M6F-rM*6ytgy$w$^TIkK#P{`1lOZ zy}JE8F}lGF%yB%$HsO+CG&jjy!79URtb!hIEUaLqXH1x-p)xrPnaPXR1E+M^tvXgC zJ*@eR$+Ma4bS8JE?mD$*gZw;FU;C#X{M!H314yc~QyIplgl_vzfF%jauIJBXeTU&8Y%+YqCe6>h z@UtHXu`pwZ%SDG02LIYgbZ0e!pLD9-D>9jktI9A)qut&T@e%wU6-Q`2H7L#7w|}De?KAy c71`)BqA?>C3{#%AK+Lc_=p31$2TvM z+(oB?ZY|T&LyQVus-EPkN983-6TDPDE0p$+Ps`pQlQIGXCx8<#YJA};0BD3l{Jef& z52-?M3OJoJr@~?yjq@1_&ruJsr;vxKEC~SLx)51YnlhPJ$CNwUd-AS%dC<0+vXgN? zd|m4_takIZ-F;$_5Jds_iY5v#8VMsiq(N{Ket{JiRIvO!E0THGbo+kVW5xs*DWRNq zjb99N&i@@ofFtGbiEKqVxZ`nL{WAm{s Date: Tue, 5 Jun 2018 20:35:42 -0300 Subject: [PATCH 12/52] =?UTF-8?q?Alterando=20tamanho=20dos=20labels=20de?= =?UTF-8?q?=20Usu=C3=A1rio=20e=20senha=20na=20tela=20de=20login=20para=20c?= =?UTF-8?q?orrigir=20bug=20de=20n=C3=A3o=20apari=C3=A7=C3=A3o.?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Guilherme Siqueira Co-authored-by: Guilherme Siqueira --- Reabilitacao-Motora/Assets/Scenes/Login.unity | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/Reabilitacao-Motora/Assets/Scenes/Login.unity b/Reabilitacao-Motora/Assets/Scenes/Login.unity index 1ffb8adc..4b369099 100644 --- a/Reabilitacao-Motora/Assets/Scenes/Login.unity +++ b/Reabilitacao-Motora/Assets/Scenes/Login.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.44657844, g: 0.49641222, b: 0.57481694, a: 1} + m_IndirectSpecularColor: {r: 0.44657826, g: 0.49641263, b: 0.57481676, a: 1} --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 @@ -2141,6 +2141,7 @@ Camera: m_TargetEye: 3 m_HDR: 0 m_AllowMSAA: 1 + m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 @@ -2178,7 +2179,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -26, y: 8} - m_SizeDelta: {x: 160, y: 10} + m_SizeDelta: {x: 160, y: 14} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1727361286 MonoBehaviour: @@ -2252,7 +2253,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -27, y: 99} - m_SizeDelta: {x: 160, y: 10} + m_SizeDelta: {x: 160, y: 14} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1799692500 MonoBehaviour: From 0e7c20f417d123da39c42b3aadcb81595869f5cb Mon Sep 17 00:00:00 2001 From: Victor Moura Date: Tue, 5 Jun 2018 21:11:55 -0300 Subject: [PATCH 13/52] Repontuando issue 211 --- docs/sprints/Planejamento-Sprint-13.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/sprints/Planejamento-Sprint-13.md b/docs/sprints/Planejamento-Sprint-13.md index 4b88fb7f..7679a87b 100644 --- a/docs/sprints/Planejamento-Sprint-13.md +++ b/docs/sprints/Planejamento-Sprint-13.md @@ -133,7 +133,7 @@ Não há avisos específicos para os erros indicados em vermelho durante o cadas - Criar um pop-up explicando o porque do preenchimento de tal campo ser inválido -**Pontos:** 1. +**Pontos:** 2. --- From 0d8daa19ea7a7629cc934ac811a34608f2c47b06 Mon Sep 17 00:00:00 2001 From: Guilherme de Lyra Date: Wed, 6 Jun 2018 00:22:46 +0000 Subject: [PATCH 14/52] =?UTF-8?q?Seguindo=20recomenda=C3=A7=C3=B5es=20disc?= =?UTF-8?q?utidas=20no=20PullRequest=20+=20tamanho=20do=20popup=20dinamico?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Physiotherapist/createPhysiotherapist.cs | 72 ++++++++++++------ .../Scripts/Menu/PopUpSpawnerValidation.cs | 4 +- .../Assets/StreamingAssets/fisiotech.db | Bin 65536 -> 65536 bytes 3 files changed, 51 insertions(+), 25 deletions(-) diff --git a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/createPhysiotherapist.cs b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/createPhysiotherapist.cs index 7406ba0a..b0ac3003 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/createPhysiotherapist.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/createPhysiotherapist.cs @@ -26,6 +26,15 @@ public class createPhysiotherapist : MonoBehaviour [SerializeField] protected Text helpPopUp; + private Font txtFont; + private int fontSize; + + public void Awake () + { + txtFont = helpPopUp.font; + fontSize = helpPopUp.fontSize; + } + /** * Salva o Fisioterapeuta no banco. */ @@ -140,9 +149,10 @@ private bool ValidInput (List inputs, List toggles) treatPass != "" || treatConfirm != "" || treatPhone2 != "" || treatSex != "" || treatUniqueCR != "" || treatUniqueLP != "") { + bool flag = true; StringBuilder fullerror = new StringBuilder(); - if (treatName != "") + if ((treatName != "") && flag) { var splitBar = treatName.Split('|'); fullerror.Append("[Nome]: "); @@ -151,13 +161,15 @@ private bool ValidInput (List inputs, List toggles) fullerror.Append(erro+'\n'); } + flag = false; ApplyColor (inputs[0], 0); } - else + else if (treatName == "") { ApplyColor (inputs[0], 2); - } - if (treatDate != "") + } + + if ((treatDate != "") && flag) { var splitBar = treatDate.Split('|'); fullerror.Append("[Data de Nascimento]: "); @@ -166,13 +178,15 @@ private bool ValidInput (List inputs, List toggles) fullerror.Append(erro+'\n'); } + flag = false; ApplyColor (inputs[1], 0); } - else + else if (treatDate == "") { ApplyColor (inputs[1], 2); } - if (treatPhone1 != "") + + if ((treatPhone1 != "") && flag) { var splitBar = treatPhone1.Split('|'); fullerror.Append("[Telefone1]: "); @@ -181,13 +195,15 @@ private bool ValidInput (List inputs, List toggles) fullerror.Append(erro+'\n'); } + flag = false; ApplyColor (inputs[2], 0); } - else + else if (treatPhone1 == "") { ApplyColor (inputs[2], 2); } - if (treatLogin != "" || treatUniqueLP != "") + + if ((treatLogin != "" || treatUniqueLP != "") && flag) { var splitBar = treatLogin.Split('|'); fullerror.Append("[Login]: "); @@ -208,13 +224,15 @@ private bool ValidInput (List inputs, List toggles) } } + flag = false; ApplyColor (inputs[3], 0); } - else + else if (treatLogin == "" && treatUniqueLP == "") { ApplyColor (inputs[3], 2); } - if (treatPass != "") + + if ((treatPass != "") && flag) { var splitBar = treatPass.Split('|'); fullerror.Append("[Senha]: "); @@ -223,13 +241,15 @@ private bool ValidInput (List inputs, List toggles) fullerror.Append(erro+'\n'); } + flag = false; ApplyColor (inputs[4], 0); } - else + else if (treatPass == "") { ApplyColor (inputs[4], 2); } - if (treatConfirm != "") + + if ((treatConfirm != "") && flag) { var splitBar = treatConfirm.Split('|'); fullerror.Append("[Confirmar Senha]: "); @@ -238,13 +258,15 @@ private bool ValidInput (List inputs, List toggles) fullerror.Append(erro+'\n'); } + flag = false; ApplyColor (inputs[5], 0); } - else + else if (treatConfirm == "") { ApplyColor (inputs[5], 2); } - if (treatCrefito != "" || treatUniqueCR != "") + + if ((treatCrefito != "" || treatUniqueCR != "") && flag) { var splitBar = treatCrefito.Split('|'); fullerror.Append("[CREFITO]: "); @@ -265,13 +287,15 @@ private bool ValidInput (List inputs, List toggles) } } + flag = false; ApplyColor (inputs[6], 0); } - else + else if (treatCrefito == "" && treatUniqueCR == "") { ApplyColor (inputs[6], 2); } - if (treatRegiao != "" || treatUniqueCR != "") + + if ((treatRegiao != "" || treatUniqueCR != "") && flag) { var splitBar = treatRegiao.Split('|'); fullerror.Append("[Regiao]: "); @@ -292,13 +316,15 @@ private bool ValidInput (List inputs, List toggles) } } + flag = false; ApplyColor (inputs[7], 0); } - else + else if (treatRegiao == "" && treatUniqueCR == "") { ApplyColor (inputs[7], 2); } - if (treatPhone2 != "") + + if ((treatPhone2 != "") && flag) { var splitBar = treatPhone2.Split('|'); fullerror.Append("[Telefone2]: "); @@ -307,9 +333,10 @@ private bool ValidInput (List inputs, List toggles) fullerror.Append(erro+'\n'); } + flag = false; ApplyColor (inputs[8], 0); } - else + else if (treatPhone2 == "") { ApplyColor (inputs[8], 2); } @@ -317,13 +344,12 @@ private bool ValidInput (List inputs, List toggles) helpPopUp.text = fullerror.ToString(); int count = fullerror.ToString().Count(f => f == '\n'); int top = -90 + (count * 30); + float right = 300.0f - helpPopUp.preferredWidth; helpPopUp.transform.localPosition = new Vector3(helpPopUp.transform.localPosition.x, 0, helpPopUp.transform.localPosition.z); - helpPopUp.transform.parent.gameObject.GetComponent().offsetMin = new Vector2( - helpPopUp.transform.parent.gameObject.GetComponent().offsetMin.x, -top); - helpPopUp.transform.parent.gameObject.GetComponent().offsetMax = new Vector2( - helpPopUp.transform.parent.gameObject.GetComponent().offsetMax.x, top); + helpPopUp.transform.parent.gameObject.GetComponent().offsetMin = new Vector2(right, -top); + helpPopUp.transform.parent.gameObject.GetComponent().offsetMax = new Vector2(-right, top); helpPopUp.transform.parent.gameObject.SetActive(true); valid = false; diff --git a/Reabilitacao-Motora/Assets/Scripts/Menu/PopUpSpawnerValidation.cs b/Reabilitacao-Motora/Assets/Scripts/Menu/PopUpSpawnerValidation.cs index a0fe6d69..cfd7f0b3 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Menu/PopUpSpawnerValidation.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Menu/PopUpSpawnerValidation.cs @@ -22,9 +22,9 @@ public void Spawner() defaultText.text = "Campos com * são OBRIGATÓRIOS\n\n- A data de nascimento deve ser real. Insira apenas números;\n- O número de telefone deve possuir mais de 8 digitos numéricos;\n- A sigla da região deve ser escrita em letra maiúscula;\n- CREFITO deve possuir exatamente 6 digitos numéricos;\n- Login do fisioterapeuta deve conter no minimo 6 digitos;\n- A senha do fisioterapeuta deve conter no minimo 8 digitos."; PopUpValidationPrefab.GetComponent().offsetMin = new Vector2( - PopUpValidationPrefab.GetComponent().offsetMin.x, -150); + -80, -150); PopUpValidationPrefab.GetComponent().offsetMax = new Vector2( - PopUpValidationPrefab.GetComponent().offsetMax.x, 150); + 80, 150); PopUpValidationPrefab.SetActive(true); } diff --git a/Reabilitacao-Motora/Assets/StreamingAssets/fisiotech.db b/Reabilitacao-Motora/Assets/StreamingAssets/fisiotech.db index a4b933c41899eee13632568d9936f3fe032cdd3d..d4e2509ccc4607a1419bb5057fba806423172075 100644 GIT binary patch delta 368 zcmXAl!Ak-`7{zB$En-r+vF?45lc6J6LoY~!pf-oVw){=&VWwnUivd%%pUOY-S zkKw6Xe}ex&hmIXQ+QCb$$$NY}c;Dssdc8=m7kOS+$}bysv9*B@KlpVKk|Z$>=vbgi0(JmX4BY z5&)pUDuC5gf0SN*Oa=Yz_q+Q|br~p`haCW7exucHw+p&gKw6=@cU$f5U+V{_jVpKe ztb0ywYL^vZQRy(k1R=J=BsVPAVzzJ@$4nQ}l2m92W8K7>gC){kE|_#I#BC`Fq6q1j zQWCyWj5y)W7GkEU*#~;bxyO_&!do#MO+lAX8sY27lBhVRHZg delta 368 zcmX|-u}eZh9LMk3ld`naHYqSkXbAG|-rc)92ihk{clg2&KHnfPgTTC>Hwq66PP714joqhu7sf#n0Qd^; z#_p%qw_#Y%H1dLRDhOUSCczTSW`VA?{l!wV;n!NHSW1*fcyuXG!L6OQp;hKJG1?bQn^~Yyg2aN zJDbPl6T9M{D-R0~Q*3iyv}}uNZ4)9Lp{1)GtejCOg0Q4k5z(UUDeO|jIn$hTf;=Rs zP!xGmIZRO^B9O&xtLO@5Y3jO^De{BCJSjMF6(fidJ^e@V2?zbu%R3AQ imBd`cGy#bHcSATFZT1GkkG=RzBsP(b{h~eYcfSE}4qNpA From 6be961df1b5eee850ce3279a56744a395c67ff34 Mon Sep 17 00:00:00 2001 From: Guilherme de Lyra Date: Wed, 6 Jun 2018 01:48:47 +0000 Subject: [PATCH 15/52] Resolvendo erro na build --- .../Assets/StreamingAssets/fisiotech.db | Bin 65536 -> 65536 bytes .../Assets/StreamingAssets/test_fisiotech.db | Bin 69632 -> 69632 bytes .../Assets/Tests/TestMenu/FullRandomTests.cs | 3 +- .../ProjectSettings/EditorBuildSettings.asset | 7 ++-- .../ProjectSettings/ProjectSettings.asset | 30 ++++++------------ 5 files changed, 15 insertions(+), 25 deletions(-) diff --git a/Reabilitacao-Motora/Assets/StreamingAssets/fisiotech.db b/Reabilitacao-Motora/Assets/StreamingAssets/fisiotech.db index d4e2509ccc4607a1419bb5057fba806423172075..6c84a325fc9ad282e4ae47b1d423a3471fc49401 100644 GIT binary patch delta 1598 zcmZ8hJ8xW75WXwhS=;OQkQ78w2slzGAdY?BbEYEa=>+UNa6*6vF0f$P0VjSWAH8IXz`kbJSz^ylKbpS3cj%e#r+cTS+SMs`;zadoz1okN*XlKj zj|C#1=Yl>~pfi>(J=x--Oa7;=FDKB-P6??j1;qz!)jlzP;7T+{C2ZG*}FGr zZk&-XPqeF-n&y6`DVw=c_t&ReTP>tHH9karw%@v*xp?Dx6HgQiG!8Vuu%g|rpx=0N zd!_DQGk&nGkE}d}-8kDE+I#TAudFq7_lNm6j!Yb^s;b@56}vS3?ZJNz`l&BFe|9wS z_k5?fJ3BF6wT^zaP*qdw*VZ@I#YtJ86#V4&!p6dy&_P1X7tX(TbNx-e2wfSx^)7q8MB`NGBp)e*zn0X38 zlxUDAL*KHBD0PY17cg0Jiz+!RyR+l_csq^GYxNNC9ay~e)+cdpX(75T%wcKk+}hRc zpoA>_+XiZ>G38*4^CIS$LeMS(~KvJNo^@X9K$2!IgCopdp0lM?D= zbMlfSNTF;t5hJ(KcwvbQowb305;7RfS?dYRDi0r?>n*-Nw{^#$ zdmYy=qz}$*Td6EW<)SdzTg5$MkkM<9#e`r4ASaSE<|GTS#%*aKsn&n zqZPbBa#4y*NSw%$di$6n2*;Jw(Uc;44ml}>3M9z}A?e+@0|fYZV~B~tM6K>qym5O; 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+using System; using System.Linq; using System.Collections; using System.Collections.Generic; @@ -770,4 +770,3 @@ public static void AfterEveryTest () } } } -*/ diff --git a/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset b/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset index 99c26f12..f4de3dc9 100644 --- a/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset +++ b/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset @@ -95,9 +95,12 @@ EditorBuildSettings: - enabled: 1 path: Assets/Scenes/HelpResults.unity guid: 419a8fc68ff603549949b44f5095ca3c + - enabled: 1 + path: Assets/Scenes/CharacterMenu.unity + guid: 60fff0be15f048847920e36c4dc24786 - enabled: 1 path: Assets/Scenes/RealtimeGraphKinectPatient.unity - guid: ee8ef7bf61c90ce48a7ca3a5a44f1c0c + guid: dc2ccc786f143ef4baf3c7b84c3f81f6 - enabled: 1 path: Assets/Scenes/RealtimeGraphUDPPhysio.unity - guid: dfccca85fc9e6094baf3ad84f3f0cb83 + guid: 621ae76455fc5e34c9e7abca73b96e8e diff --git a/Reabilitacao-Motora/ProjectSettings/ProjectSettings.asset b/Reabilitacao-Motora/ProjectSettings/ProjectSettings.asset index 119a3f87..03fe3e04 100644 --- a/Reabilitacao-Motora/ProjectSettings/ProjectSettings.asset +++ b/Reabilitacao-Motora/ProjectSettings/ProjectSettings.asset @@ -3,7 +3,7 @@ --- !u!129 &1 PlayerSettings: m_ObjectHideFlags: 0 - serializedVersion: 14 + serializedVersion: 13 productGUID: b80daf7c4acc34abea32b0bc4fff8f2b AndroidProfiler: 0 AndroidFilterTouchesWhenObscured: 0 @@ -61,7 +61,6 @@ PlayerSettings: allowedAutorotateToLandscapeLeft: 1 useOSAutorotation: 1 use32BitDisplayBuffer: 1 - preserveFramebufferAlpha: 0 disableDepthAndStencilBuffers: 0 androidBlitType: 0 defaultIsFullScreen: 1 @@ -92,6 +91,7 @@ PlayerSettings: allowFullscreenSwitch: 1 graphicsJobMode: 0 macFullscreenMode: 2 + d3d9FullscreenMode: 1 d3d11FullscreenMode: 1 xboxSpeechDB: 0 xboxEnableHeadOrientation: 0 @@ -101,6 +101,7 @@ PlayerSettings: n3dsDisableStereoscopicView: 0 n3dsEnableSharedListOpt: 1 n3dsEnableVSync: 0 + ignoreAlphaClear: 0 xboxOneResolution: 0 xboxOneSResolution: 0 xboxOneXResolution: 3 @@ -129,7 +130,6 @@ PlayerSettings: bundleVersion: 1.0 preloadedAssets: [] metroInputSource: 0 - wsaTransparentSwapchain: 0 m_HolographicPauseOnTrackingLoss: 1 xboxOneDisableKinectGpuReservation: 0 xboxOneEnable7thCore: 0 @@ -142,14 +142,8 @@ PlayerSettings: useSustainedPerformanceMode: 0 enableVideoLayer: 0 useProtectedVideoMemory: 0 - minimumSupportedHeadTracking: 0 - maximumSupportedHeadTracking: 1 hololens: depthFormat: 1 - depthBufferSharingEnabled: 0 - oculus: - sharedDepthBuffer: 0 - dashSupport: 0 protectGraphicsMemory: 0 useHDRDisplay: 0 m_ColorGamuts: 00000000 @@ -225,8 +219,6 @@ PlayerSettings: iOSLaunchScreeniPadFillPct: 100 iOSLaunchScreeniPadSize: 100 iOSLaunchScreeniPadCustomXibPath: - iOSUseLaunchScreenStoryboard: 0 - iOSLaunchScreenCustomStoryboardPath: iOSDeviceRequirements: [] iOSURLSchemes: [] iOSBackgroundModes: 0 @@ -238,7 +230,6 @@ PlayerSettings: iOSManualSigningProvisioningProfileID: tvOSManualSigningProvisioningProfileID: appleEnableAutomaticSigning: 0 - clonedFromGUID: 00000000000000000000000000000000 AndroidTargetDevice: 0 AndroidSplashScreenScale: 0 androidSplashScreen: {fileID: 0} @@ -267,13 +258,6 @@ PlayerSettings: Android: 1 iPhone: 1 tvOS: 1 - m_BuildTargetGroupLightmapEncodingQuality: - - m_BuildTarget: Standalone - m_EncodingQuality: 1 - - m_BuildTarget: XboxOne - m_EncodingQuality: 1 - - m_BuildTarget: PS4 - m_EncodingQuality: 1 wiiUTitleID: 0005000011000000 wiiUGroupID: 00010000 wiiUCommonSaveSize: 4096 @@ -442,8 +426,6 @@ PlayerSettings: ps4PronunciationSIGPath: ps4BackgroundImagePath: ps4StartupImagePath: - ps4StartupImagesFolder: - ps4IconImagesFolder: ps4SaveDataImagePath: ps4SdkOverride: ps4BGMPath: @@ -609,6 +591,12 @@ PlayerSettings: n3dsTitle: GameName n3dsProductCode: n3dsApplicationId: 0xFF3FF + stvDeviceAddress: + stvProductDescription: + stvProductAuthor: + stvProductAuthorEmail: + stvProductLink: + stvProductCategory: 0 XboxOneProductId: XboxOneUpdateKey: XboxOneSandboxId: From 77352cbae400b82c4ab2dfa04233cd8a51384b65 Mon Sep 17 00:00:00 2001 From: Victor Moura Date: Tue, 5 Jun 2018 23:48:34 -0300 Subject: [PATCH 16/52] =?UTF-8?q?Atualizando=20informa=C3=A7=C3=B5es=20sob?= =?UTF-8?q?re=20a=20Sprint=2013?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- docs/sprints/Planejamento-Sprint-13.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/docs/sprints/Planejamento-Sprint-13.md b/docs/sprints/Planejamento-Sprint-13.md index 7679a87b..fee2a4a7 100644 --- a/docs/sprints/Planejamento-Sprint-13.md +++ b/docs/sprints/Planejamento-Sprint-13.md @@ -28,10 +28,10 @@ ## 3. Tamanho da _Sprint_ -| Data de Início | 20/05/2018 | +| Data de Início | 04/06/2018 | |:--|:--:| -| **Data de Término** | **03/06/2018** | -| **Pontos Planejados** | **29**| +| **Data de Término** | **10/06/2018** | +| **Pontos Planejados** | **37**| | **Duração** | **7 dias** | From 0203dc80864e2e7602592db997270fa218aba978 Mon Sep 17 00:00:00 2001 From: Guilherme de Lyra Date: Wed, 6 Jun 2018 03:09:12 +0000 Subject: [PATCH 17/52] Adicionando popup que informa erros no cadastro de paciente --- .../Assets/Scenes/NewPatient.unity | 39 ++++++++---- .../Instantiations/Patient/createPatient.cs | 56 ++++++++++++++---- .../Physiotherapist/createPhysiotherapist.cs | 2 +- .../Scripts/Menu/PopUpSpawnerValidation.cs | 35 ++++++++--- .../Assets/StreamingAssets/fisiotech.db | Bin 65536 -> 65536 bytes .../Assets/Tests/Editor/TestCreatePatient.cs | 4 ++ 6 files changed, 101 insertions(+), 35 deletions(-) diff --git a/Reabilitacao-Motora/Assets/Scenes/NewPatient.unity b/Reabilitacao-Motora/Assets/Scenes/NewPatient.unity index 13c9497d..214f6da0 100644 --- a/Reabilitacao-Motora/Assets/Scenes/NewPatient.unity +++ b/Reabilitacao-Motora/Assets/Scenes/NewPatient.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.44657826, g: 0.49641263, b: 0.57481676, a: 1} + m_IndirectSpecularColor: {r: 0.44657844, g: 0.49641222, b: 0.57481694, a: 1} --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 @@ -1428,6 +1428,7 @@ MonoBehaviour: notes: {fileID: 1538560165} male: {fileID: 1274486393} female: {fileID: 1194998436} + helpPopUp: {fileID: 1079689940} --- !u!4 &833936302 Transform: m_ObjectHideFlags: 0 @@ -1998,13 +1999,13 @@ RectTransform: m_Children: - {fileID: 1484398645} m_Father: {fileID: 1902983858} - m_RootOrder: 0 + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 1, y: 0} - m_AnchorMax: {x: 1, y: 0} - m_AnchoredPosition: {x: -250, y: 10} + m_AnchorMin: {x: 0.5, y: 0} + m_AnchorMax: {x: 0.5, y: 0} + m_AnchoredPosition: {x: 0, y: 10} m_SizeDelta: {x: 100, y: 30} - m_Pivot: {x: 1, y: 0} + m_Pivot: {x: 0.5, y: 0} --- !u!114 &985618748 MonoBehaviour: m_ObjectHideFlags: 0 @@ -2378,6 +2379,7 @@ GameObject: - component: {fileID: 1079689939} - component: {fileID: 1079689941} - component: {fileID: 1079689940} + - component: {fileID: 1079689942} m_Layer: 5 m_Name: Text m_TagString: Untagged @@ -2396,12 +2398,12 @@ RectTransform: m_LocalScale: {x: 2, y: 4, z: 1} m_Children: [] m_Father: {fileID: 1902983858} - m_RootOrder: 1 + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 40} - m_SizeDelta: {x: 350, y: 100} + m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1079689940 MonoBehaviour: @@ -2444,6 +2446,19 @@ CanvasRenderer: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1079689938} +--- !u!114 &1079689942 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1079689938} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1741964061, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 2 + m_VerticalFit: 2 --- !u!1 &1136132598 GameObject: m_ObjectHideFlags: 0 @@ -4082,7 +4097,6 @@ Camera: m_TargetEye: 3 m_HDR: 0 m_AllowMSAA: 1 - m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 @@ -4491,6 +4505,7 @@ MonoBehaviour: notes: {fileID: 1538560165} male: {fileID: 1274486393} female: {fileID: 1194998436} + helpPopUp: {fileID: 1079689940} --- !u!4 &1816981475 Transform: m_ObjectHideFlags: 0 @@ -4742,7 +4757,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 + m_IsActive: 1 --- !u!114 &1902983856 MonoBehaviour: m_ObjectHideFlags: 0 @@ -4786,8 +4801,8 @@ RectTransform: m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5000062, y: 0.24999584, z: 1} m_Children: - - {fileID: 985618747} - {fileID: 1079689939} + - {fileID: 985618747} m_Father: {fileID: 959272781} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -5063,7 +5078,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 8 + m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2081773807 GameObject: diff --git a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/createPatient.cs b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/createPatient.cs index 4eafe9c7..12559d60 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/createPatient.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/createPatient.cs @@ -3,6 +3,8 @@ using UnityEngine; using UnityEngine.UI; using System.IO; +using System.Text; +using System.Linq; using pessoa; using paciente; @@ -18,6 +20,9 @@ public class createPatient : MonoBehaviour [SerializeField] protected Toggle male, female; + [SerializeField] + protected Text helpPopUp; + /** * Salva o paciente no banco. */ @@ -86,7 +91,7 @@ public void savePatient() } } - public static bool ValidInput (List inputs, List toggles) + public bool ValidInput (List inputs, List toggles) { bool valid = true; @@ -104,63 +109,88 @@ public static bool ValidInput (List inputs, List toggles) if (treatName != "" || treatDate != "" || treatPhone1 != "" || treatPhone2 != "" || treatSex != "") { - if (treatName != "") + bool flag = true; + StringBuilder fullerror = new StringBuilder(); + + if (treatName != "" && flag) { var splitBar = treatName.Split('|'); + fullerror.Append("[Nome]: "); foreach (var erro in splitBar) { - print (erro); + fullerror.Append(erro+'\n'); } + flag = false; ApplyColor (inputs[0], 0); } - else + else if (treatName == "") { ApplyColor (inputs[0], 2); } - if (treatDate != "") + + if (treatDate != "" && flag) { var splitBar = treatDate.Split('|'); + fullerror.Append("[Data de Nascimento]: "); foreach (var erro in splitBar) { - print (erro); + fullerror.Append(erro+'\n'); } + flag = false; ApplyColor (inputs[1], 0); } - else + else if (treatDate == "") { ApplyColor (inputs[1], 2); } - if (treatPhone1 != "") + + if (treatPhone1 != "" && flag) { var splitBar = treatPhone1.Split('|'); + fullerror.Append("[Telefone1]: "); foreach (var erro in splitBar) { - print (erro); + fullerror.Append(erro+'\n'); } + flag = false; ApplyColor (inputs[2], 0); } - else + else if (treatPhone1 == "") { ApplyColor (inputs[2], 2); } - if (treatPhone2 != "") + + if (treatPhone2 != "" && flag) { var splitBar = treatPhone2.Split('|'); + fullerror.Append("[Telefone2]: "); foreach (var erro in splitBar) { - print (erro); + fullerror.Append(erro+'\n'); } + flag = false; ApplyColor (inputs[3], 0); } - else + else if (treatPhone2 == "") { ApplyColor (inputs[3], 2); } + helpPopUp.text = fullerror.ToString(); + int count = fullerror.ToString().Count(f => f == '\n'); + int top = -90 + (count * 30); + float right = 300.0f - helpPopUp.preferredWidth; + + helpPopUp.transform.localPosition = new Vector3(helpPopUp.transform.localPosition.x, 0, helpPopUp.transform.localPosition.z); + + helpPopUp.transform.parent.gameObject.GetComponent().offsetMin = new Vector2(right, -top); + helpPopUp.transform.parent.gameObject.GetComponent().offsetMax = new Vector2(-right, top); + helpPopUp.transform.parent.gameObject.SetActive(true); + valid = false; } diff --git a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/createPhysiotherapist.cs b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/createPhysiotherapist.cs index ecf0b194..01db55ea 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/createPhysiotherapist.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/createPhysiotherapist.cs @@ -104,7 +104,7 @@ public void savePhysiotherapist() } } - private bool ValidInput (List inputs, List toggles) + public bool ValidInput (List inputs, List toggles) { bool valid = true; diff --git a/Reabilitacao-Motora/Assets/Scripts/Menu/PopUpSpawnerValidation.cs b/Reabilitacao-Motora/Assets/Scripts/Menu/PopUpSpawnerValidation.cs index cfd7f0b3..6e457e02 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Menu/PopUpSpawnerValidation.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Menu/PopUpSpawnerValidation.cs @@ -2,6 +2,7 @@ using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; +using UnityEngine.SceneManagement; /** * Instancia um PopUp quando clica em um determinado botão. @@ -17,16 +18,32 @@ public class PopUpSpawnerValidation : MonoBehaviour */ public void Spawner() { - PopUpValidationPrefab.transform.SetSiblingIndex(Canvas.transform.childCount - 1); - Text defaultText = PopUpValidationPrefab.GetComponentInChildren(); - defaultText.text = "Campos com * são OBRIGATÓRIOS\n\n- A data de nascimento deve ser real. Insira apenas números;\n- O número de telefone deve possuir mais de 8 digitos numéricos;\n- A sigla da região deve ser escrita em letra maiúscula;\n- CREFITO deve possuir exatamente 6 digitos numéricos;\n- Login do fisioterapeuta deve conter no minimo 6 digitos;\n- A senha do fisioterapeuta deve conter no minimo 8 digitos."; - - PopUpValidationPrefab.GetComponent().offsetMin = new Vector2( - -80, -150); - PopUpValidationPrefab.GetComponent().offsetMax = new Vector2( - 80, 150); - PopUpValidationPrefab.SetActive(true); + var currentscene = SceneManager.GetActiveScene().name; + + if (currentscene == "NewPhysiotherapist") + { + PopUpValidationPrefab.transform.SetSiblingIndex(Canvas.transform.childCount - 1); + Text defaultText = PopUpValidationPrefab.GetComponentInChildren(); + defaultText.text = "Campos com * são OBRIGATÓRIOS\n\n- A data de nascimento deve ser real. Insira apenas números;\n- O número de telefone deve possuir mais de 8 digitos numéricos;\n- A sigla da região deve ser escrita em letra maiúscula;\n- CREFITO deve possuir exatamente 6 digitos numéricos;\n- Login do fisioterapeuta deve conter no minimo 6 digitos;\n- A senha do fisioterapeuta deve conter no minimo 8 digitos."; + + PopUpValidationPrefab.GetComponent().offsetMin = new Vector2( + -80, -150); + PopUpValidationPrefab.GetComponent().offsetMax = new Vector2( + 80, 150); + } + if (currentscene == "NewPatient") + { + PopUpValidationPrefab.transform.SetSiblingIndex(Canvas.transform.childCount - 1); + Text defaultText = PopUpValidationPrefab.GetComponentInChildren(); + defaultText.text = "Campos com * são OBRIGATÓRIOS\n\n- A data de nascimento deve ser real. Insira apenas números;\n- O número de telefone deve possuir mais de 8 digitos numéricos;\n\n"; + PopUpValidationPrefab.GetComponent().offsetMin = new Vector2( + -1.5f, -150); + PopUpValidationPrefab.GetComponent().offsetMax = new Vector2( + 1.5f, 150); + } + + PopUpValidationPrefab.SetActive(true); } /** diff --git a/Reabilitacao-Motora/Assets/StreamingAssets/fisiotech.db b/Reabilitacao-Motora/Assets/StreamingAssets/fisiotech.db index 6c84a325fc9ad282e4ae47b1d423a3471fc49401..f37530eb31de66496807448c7c19a49712edb8df 100644 GIT binary patch delta 394 zcmXAkKS&%w9EE3LqsQv*&wvCZB00DwBHsL;9nv^6I~$E)w2A5TB8Ce@6!ZwGatT<9 zCRYa%(8BIyo51zfXJZvoXk!X3BxzE)5Z;5Yd3^BN?XcYr4;}^!pT}LWaI$&`qm^VI zK_9-t7G&@sxk`G;eo-BHmrPB@gXl3-t7x{-Ec2*Dv$5XVAX?)(CS@hjsgR1NqUcRr zj|6e&xc*`+iV;GUXcxg!@;$zd&G46@%OM`^mfDTz!^f$pf`YM6PZ5f@*WYfgZPsX` zMsTgUvt{4BY}I|^)$-Eo`8u6je)hg)i8PoBCOlPyr%L-=F(IjEgt9#In46q(YYgUI zYh_hR95&oJ;-oS}YD#qGjLnS~ie(ZTn=xyp5LR%{FtyTA=~ODQ^Ii!<4atP#n)sYC z>tw;7^uy5#^b!1nKX3zAZ~;Hz9Qwum)gLf$FGMJaI_J-)%h3^nQ#gYj{DLkV!C&}Y URA=^}(_IM%|DTPD?#kk~J6=z0QUCw| delta 149 zcmV;G0BZk$fCPYm1dtm6OpzQz0Zg%Aqz@7Y4!Zyk&<~vta1TTe77pkRyR#u6r4F;Z z9_5k000073p4-^Q4XOE@(n=@k_+PtG_xTP9t*QHJJ19Y2M^W&5Bd-E z5AF}>58@Bp57x60aKI0f&`$-E+fOMH2M@3S55^DC54#WE53mpQ59zZZK$;J;uwPK1 DJbf{Z diff --git a/Reabilitacao-Motora/Assets/Tests/Editor/TestCreatePatient.cs b/Reabilitacao-Motora/Assets/Tests/Editor/TestCreatePatient.cs index 04f00947..3b273e5d 100644 --- a/Reabilitacao-Motora/Assets/Tests/Editor/TestCreatePatient.cs +++ b/Reabilitacao-Motora/Assets/Tests/Editor/TestCreatePatient.cs @@ -84,6 +84,10 @@ public static void TestValidInput () toggles.Add(masc); toggles.Add(fem); + UnityEditor.SceneManagement.EditorSceneManager.OpenScene(Application.dataPath + "/Scenes/NewPatient.unity"); + var patientManager = GameObject.Find("Patient Manager"); + var createPatient = patientManager.GetComponentInChildren(); + bool response = createPatient.ValidInput(inputs, toggles); Assert.AreEqual(response, true); From 44f0e4c8e1a42d761b5b38142bb40584cd368e80 Mon Sep 17 00:00:00 2001 From: Guilherme de Lyra Date: Wed, 6 Jun 2018 04:04:21 +0000 Subject: [PATCH 18/52] Resolvendo conflitos da build Signed-off-by: Davi Alves Co-authored-by: Davi Alves --- .../Assets/Scripts/Graphs/MoveByUDP.cs | 2 +- .../Instantiations/Exercise/createExercise.cs | 5 ++--- .../Assets/StreamingAssets/test_fisiotech.db | Bin 69632 -> 69632 bytes .../Assets/Tests/TestMenu/TestCreate.cs | 12 ++++++++++-- .../Assets/Tests/TestMenu/TestDelete.cs | 9 +++++++++ .../Assets/Tests/TestMenu/TestFlow.cs | 16 ++++++---------- 6 files changed, 28 insertions(+), 16 deletions(-) diff --git a/Reabilitacao-Motora/Assets/Scripts/Graphs/MoveByUDP.cs b/Reabilitacao-Motora/Assets/Scripts/Graphs/MoveByUDP.cs index c18bcd8f..66894a16 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Graphs/MoveByUDP.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Graphs/MoveByUDP.cs @@ -102,7 +102,7 @@ void Awake() { if(GlobalController.instance != null && (GlobalController.instance.movement != null || - GlobalController.instance.movement != null) + GlobalController.instance.exercise != null) ) { t = false; diff --git a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Exercise/createExercise.cs b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Exercise/createExercise.cs index 6dfd0e99..3ee70ac7 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Exercise/createExercise.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Exercise/createExercise.cs @@ -48,12 +48,11 @@ public static void CreateExercise() GlobalController.instance.exercise = exercises[exercises.Count - 1]; if(GlobalController.Sensor == false) { - Flow.StaticRealtimeGraphKinectPhysio(); + Flow.StaticRealtimeGraphKinectPatient(); } else { - Flow.StaticRealtimeGraphUDPPhysio(); - + Flow.StaticRealtimeGraphUDPPatient(); } } } diff --git a/Reabilitacao-Motora/Assets/StreamingAssets/test_fisiotech.db b/Reabilitacao-Motora/Assets/StreamingAssets/test_fisiotech.db index 9a4b4611750372711744a4cbb0dc362dc5d0897b..f9735db15ba07c382299d21ff661f087c809c1cb 100644 GIT binary patch delta 330 zcmZozz|ydQWrCEDqW}W~gCG<$GB6k!Ow=)AaunE@u!5h7|Mq4{eVJI- z2-hH>CH{;7{(d3;!9o5Zp+5d@p240#K`X{!*Wh4Be`X+CkBgC6k}&|t_jhCh^0_!c ziu{F`m^B%}tPs~A#{k#R5Jx6npfm%}_54?W)|}-x)?rlC6_jL3OiE5kO-s+nGE6Kk z&CEzF&MZyIFf_Cjm6Hw!8eo;O~h`5Uz6I|*eQ0f&wFF(RGCf?1A Z0srL}IS4FDP*{`@Ffo98D>vg;egIiJPa*&S delta 158 zcmZozz|ydQWrCEDX$J!XgCG<$GB9ZRP1G@BGVR!yu!4UvM}hz!|4ArZ%fFVtZ?m94 zHUH#^`ZB>lEy0|w5w1bbp3a{BK%OgSuxoIzBaq1tM diff --git a/Reabilitacao-Motora/Assets/Tests/TestMenu/TestCreate.cs b/Reabilitacao-Motora/Assets/Tests/TestMenu/TestCreate.cs index 2d7ed89b..37db30fd 100644 --- a/Reabilitacao-Motora/Assets/Tests/TestMenu/TestCreate.cs +++ b/Reabilitacao-Motora/Assets/Tests/TestMenu/TestCreate.cs @@ -3,6 +3,7 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; +using System.Text.RegularExpressions; using UnityEngine.SceneManagement; using UnityEngine.UI; using UnityEngine.TestTools; @@ -199,11 +200,14 @@ public static IEnumerator TestSaveExercise() yield return new WaitForSeconds(0.5f); createExercise.CreateExercise(); + var device = @"^(.*?(\bDevice|SDK\b)[^$]*)$"; + Regex rgx1 = new Regex(device, RegexOptions.IgnoreCase); + LogAssert.Expect(LogType.Error, rgx1); yield return new WaitForSeconds(0.5f); var currentscene = SceneManager.GetActiveScene().name; - var expectedscene = "ChoiceSensor"; + var expectedscene = "RealtimeGraphKinectPatient"; var exer = Exercicio.Read(); @@ -280,10 +284,14 @@ public static IEnumerator TestSaveMovement() moveManager.saveMovement(); + var device = @"^(.*?(\bDevice|SDK\b)[^$]*)$"; + Regex rgx1 = new Regex(device, RegexOptions.IgnoreCase); + LogAssert.Expect(LogType.Error, rgx1); + yield return new WaitForSeconds(1f); var currentscene = SceneManager.GetActiveScene().name; - var expectedscene = "ChoiceSensor"; + var expectedscene = "RealtimeGraphKinectPhysio"; var move = Movimento.Read(); diff --git a/Reabilitacao-Motora/Assets/Tests/TestMenu/TestDelete.cs b/Reabilitacao-Motora/Assets/Tests/TestMenu/TestDelete.cs index e547e6e2..ec4d07bc 100644 --- a/Reabilitacao-Motora/Assets/Tests/TestMenu/TestDelete.cs +++ b/Reabilitacao-Motora/Assets/Tests/TestMenu/TestDelete.cs @@ -1,4 +1,5 @@ using System; +using System.Text.RegularExpressions; using System.Linq; using System.Collections; using System.Collections.Generic; @@ -142,6 +143,10 @@ public static IEnumerator TestDeleteExercise() createExercise.CreateExercise(); + var device = @"^(.*?(\bDevice|SDK\b)[^$]*)$"; + Regex rgx1 = new Regex(device, RegexOptions.IgnoreCase); + LogAssert.Expect(LogType.Error, rgx1); + yield return new WaitForSeconds(0.5f); DeleteExerciseButton.DeleteExercise(); @@ -253,6 +258,10 @@ public static IEnumerator TestDeleteMovement() moveManager.saveMovement(); + var device = @"^(.*?(\bDevice|SDK\b)[^$]*)$"; + Regex rgx1 = new Regex(device, RegexOptions.IgnoreCase); + LogAssert.Expect(LogType.Error, rgx1); + yield return new WaitForSeconds(1f); DeleteMovementButton.DeleteMovement(); diff --git a/Reabilitacao-Motora/Assets/Tests/TestMenu/TestFlow.cs b/Reabilitacao-Motora/Assets/Tests/TestMenu/TestFlow.cs index 5925f48e..21d3d6ff 100644 --- a/Reabilitacao-Motora/Assets/Tests/TestMenu/TestFlow.cs +++ b/Reabilitacao-Motora/Assets/Tests/TestMenu/TestFlow.cs @@ -106,18 +106,16 @@ public static IEnumerator TestUpdatePatient() [UnityTest] public static IEnumerator TestRealtimeGraphUDPPatient() { + var device = @"^(.*?(\bDevice|Socket|SDK|expected|contexto\b)[^$]*)$"; + Regex rgx1 = new Regex(device, RegexOptions.IgnoreCase); Flow.StaticRealtimeGraphUDPPatient(); + LogAssert.Expect(LogType.Exception, rgx1); yield return null; var currentscene = SceneManager.GetActiveScene().name; var expectedscene = "RealtimeGraphUDPPatient"; - var device = @"^(.*?(\bDevice|Socket|SDK|expected\b)[^$]*)$"; - Regex rgx1 = new Regex(device, RegexOptions.IgnoreCase); - LogAssert.Expect(LogType.Error, rgx1); - LogAssert.Expect(LogType.Exception, rgx1); - Assert.AreEqual(currentscene, expectedscene); Debug.Log("saindo de " + currentscene); } @@ -143,18 +141,16 @@ public static IEnumerator TestRealtimeGraphKinectPatient() [UnityTest] public static IEnumerator TestRealtimeGraphUDPPhysio() { + var device = @"^(.*?(\bDevice|Socket|SDK|expected|contexto\b)[^$]*)$"; + Regex rgx1 = new Regex(device, RegexOptions.IgnoreCase); Flow.StaticRealtimeGraphUDPPhysio(); + LogAssert.Expect(LogType.Exception, rgx1); yield return null; var currentscene = SceneManager.GetActiveScene().name; var expectedscene = "RealtimeGraphUDPPhysio"; - var device = @"^(.*?(\bDevice|Socket|SDK|expected\b)[^$]*)$"; - Regex rgx1 = new Regex(device, RegexOptions.IgnoreCase); - LogAssert.Expect(LogType.Error, rgx1); - LogAssert.Expect(LogType.Exception, rgx1); - Assert.AreEqual(currentscene, expectedscene); Debug.Log("saindo de " + currentscene); } From ae5ba889c4b4b7003ddb2e242061540e26276cee Mon Sep 17 00:00:00 2001 From: davialvb Date: Wed, 6 Jun 2018 23:31:42 +0000 Subject: [PATCH 19/52] Adicionando o modulo que recebe os dados do avatar as scenes --- .../Assets/Scenes/RealtimeGraphUDPPatient.unity | 16 ++++++++++++++++ .../Assets/Scenes/RealtimeGraphUDPPhysio.unity | 16 ++++++++++++++++ 2 files changed, 32 insertions(+) diff --git a/Reabilitacao-Motora/Assets/Scenes/RealtimeGraphUDPPatient.unity b/Reabilitacao-Motora/Assets/Scenes/RealtimeGraphUDPPatient.unity index d45e7bd5..a5114bff 100644 --- a/Reabilitacao-Motora/Assets/Scenes/RealtimeGraphUDPPatient.unity +++ b/Reabilitacao-Motora/Assets/Scenes/RealtimeGraphUDPPatient.unity @@ -245,6 +245,7 @@ GameObject: - component: {fileID: 74571549} - component: {fileID: 74571552} - component: {fileID: 74571550} + - component: {fileID: 74571553} m_Layer: 0 m_Name: Grafico m_TagString: Untagged @@ -335,6 +336,21 @@ MonoBehaviour: m_EditorClassIdentifier: labelPrefab: {fileID: 1828936037844164, guid: 53c8b1271ccb49845ad6c558833dbcc5, type: 2} +--- !u!114 &74571553 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 74571548} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e53d8e6a7dd8e394aa5ab383ab242e2f, type: 3} + m_Name: + m_EditorClassIdentifier: + mao: {fileID: 1147544571} + cotovelo: {fileID: 88849257} + ombro: {fileID: 46466736} + braco: {fileID: 1885446798} --- !u!1 &78221884 GameObject: m_ObjectHideFlags: 0 diff --git a/Reabilitacao-Motora/Assets/Scenes/RealtimeGraphUDPPhysio.unity b/Reabilitacao-Motora/Assets/Scenes/RealtimeGraphUDPPhysio.unity index b1aaf84a..55757a7b 100644 --- a/Reabilitacao-Motora/Assets/Scenes/RealtimeGraphUDPPhysio.unity +++ b/Reabilitacao-Motora/Assets/Scenes/RealtimeGraphUDPPhysio.unity @@ -128,6 +128,7 @@ GameObject: - component: {fileID: 74571551} - component: {fileID: 74571549} - component: {fileID: 74571550} + - component: {fileID: 74571552} m_Layer: 0 m_Name: Grafico m_TagString: Untagged @@ -205,6 +206,21 @@ RectTransform: m_AnchoredPosition: {x: 137, y: 29} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &74571552 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 74571548} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e53d8e6a7dd8e394aa5ab383ab242e2f, type: 3} + m_Name: + m_EditorClassIdentifier: + mao: {fileID: 1147544571} + cotovelo: {fileID: 88849257} + ombro: {fileID: 46466736} + braco: {fileID: 1885446798} --- !u!1 &78221884 GameObject: m_ObjectHideFlags: 0 From dfdd5cc951e5c4294413445ebc779d03fc8329a7 Mon Sep 17 00:00:00 2001 From: Djorkaeff Alexandre Vilela Pereira Date: Wed, 6 Jun 2018 20:58:36 -0300 Subject: [PATCH 20/52] =?UTF-8?q?Corrigindo=20m=C3=A1scara=20de=20data=20d?= =?UTF-8?q?e=20nascimento=20de=20fisioterapeuta.?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Guilherme Siqueira Co-authored-by: Guilherme Siqueira --- .../Assets/Scenes/NewPhysiotherapist.unity | 87 +++++++++++++++++-- .../Assets/Scripts/MaskedInputField.cs | 47 ++++++++++ .../Assets/Scripts/MaskedInputField.cs.meta | 13 +++ 3 files changed, 142 insertions(+), 5 deletions(-) create mode 100644 Reabilitacao-Motora/Assets/Scripts/MaskedInputField.cs create mode 100644 Reabilitacao-Motora/Assets/Scripts/MaskedInputField.cs.meta diff --git a/Reabilitacao-Motora/Assets/Scenes/NewPhysiotherapist.unity b/Reabilitacao-Motora/Assets/Scenes/NewPhysiotherapist.unity index cf13409f..e7be89a5 100644 --- a/Reabilitacao-Motora/Assets/Scenes/NewPhysiotherapist.unity +++ b/Reabilitacao-Motora/Assets/Scenes/NewPhysiotherapist.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.44657844, g: 0.49641222, b: 0.57481694, a: 1} + m_IndirectSpecularColor: {r: 0.44657826, g: 0.49641263, b: 0.57481676, a: 1} --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 @@ -635,6 +635,7 @@ RectTransform: - {fileID: 1440242334} - {fileID: 688358211} - {fileID: 848627678} + - {fileID: 992071906} m_Father: {fileID: 109701183} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -747,10 +748,11 @@ MonoBehaviour: m_GameObject: {fileID: 81826055} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 929532b861d6b3a4893f9a3563ace703, type: 3} + m_Script: {fileID: 11500000, guid: b02c54264ff1d4263a595a0ecca29ef3, type: 3} m_Name: m_EditorClassIdentifier: - date: {fileID: 81826057} + mainInputField: {fileID: 81826057} + textOutput: {fileID: 992071907} --- !u!1 &109701182 GameObject: m_ObjectHideFlags: 0 @@ -1715,6 +1717,7 @@ Camera: m_TargetEye: 3 m_HDR: 0 m_AllowMSAA: 1 + m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 @@ -2178,7 +2181,7 @@ MonoBehaviour: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 688358210} - 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1 ) + output = output.Substring ( 0, index ) + input[i] ; + else + output = output.Substring ( 0, index ) + input[i] + output.Substring ( index + 1 ); + } + if( index >= 0 ) + output = output.Substring( 0, index + 1 ); + + if(output=="#") + textOutput.text = ""; + else + textOutput.text = output; + + Debug.Log( output ); // Will output 95/3 + } +} \ No newline at end of file diff --git a/Reabilitacao-Motora/Assets/Scripts/MaskedInputField.cs.meta b/Reabilitacao-Motora/Assets/Scripts/MaskedInputField.cs.meta new file mode 100644 index 00000000..20c460c8 --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/MaskedInputField.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: b02c54264ff1d4263a595a0ecca29ef3 +timeCreated: 1528325982 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: From 9c77df294d2d178aa4ecc6c9d49223b0ea561604 Mon Sep 17 00:00:00 2001 From: Guilherme Siqueira Date: Wed, 6 Jun 2018 21:01:17 -0300 Subject: [PATCH 21/52] =?UTF-8?q?Corrigindo=20bot=C3=A3o=20de=20voltar=20n?= =?UTF-8?q?a=20scene=20graph3?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Djorkaeff Alexandre Co-authored-by: Djorkaeff Alexandre --- .../Assets/Scenes/Graphs3.unity | 2 +- .../ProjectSettings/ProjectSettings.asset | 30 +++++++++++++------ 2 files changed, 22 insertions(+), 10 deletions(-) diff --git a/Reabilitacao-Motora/Assets/Scenes/Graphs3.unity b/Reabilitacao-Motora/Assets/Scenes/Graphs3.unity index 48c80805..5ab313d6 100644 --- a/Reabilitacao-Motora/Assets/Scenes/Graphs3.unity +++ b/Reabilitacao-Motora/Assets/Scenes/Graphs3.unity @@ -2896,7 +2896,7 @@ MonoBehaviour: m_GameObject: {fileID: 1249710216} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: e6416a221ab50f6469cc3e435bc95eff, type: 3} + m_Script: {fileID: 11500000, guid: fefe26c6364a95a4b8b5fb8596c0961c, type: 3} m_Name: m_EditorClassIdentifier: nextPage: {fileID: 1249710218} diff --git a/Reabilitacao-Motora/ProjectSettings/ProjectSettings.asset b/Reabilitacao-Motora/ProjectSettings/ProjectSettings.asset index 03fe3e04..119a3f87 100644 --- a/Reabilitacao-Motora/ProjectSettings/ProjectSettings.asset +++ b/Reabilitacao-Motora/ProjectSettings/ProjectSettings.asset @@ -3,7 +3,7 @@ --- !u!129 &1 PlayerSettings: m_ObjectHideFlags: 0 - serializedVersion: 13 + serializedVersion: 14 productGUID: b80daf7c4acc34abea32b0bc4fff8f2b AndroidProfiler: 0 AndroidFilterTouchesWhenObscured: 0 @@ -61,6 +61,7 @@ PlayerSettings: allowedAutorotateToLandscapeLeft: 1 useOSAutorotation: 1 use32BitDisplayBuffer: 1 + preserveFramebufferAlpha: 0 disableDepthAndStencilBuffers: 0 androidBlitType: 0 defaultIsFullScreen: 1 @@ -91,7 +92,6 @@ PlayerSettings: allowFullscreenSwitch: 1 graphicsJobMode: 0 macFullscreenMode: 2 - 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m_BuildTarget: Standalone + m_EncodingQuality: 1 + - m_BuildTarget: XboxOne + m_EncodingQuality: 1 + - m_BuildTarget: PS4 + m_EncodingQuality: 1 wiiUTitleID: 0005000011000000 wiiUGroupID: 00010000 wiiUCommonSaveSize: 4096 @@ -426,6 +442,8 @@ PlayerSettings: ps4PronunciationSIGPath: ps4BackgroundImagePath: ps4StartupImagePath: + ps4StartupImagesFolder: + ps4IconImagesFolder: ps4SaveDataImagePath: ps4SdkOverride: ps4BGMPath: @@ -591,12 +609,6 @@ PlayerSettings: n3dsTitle: GameName n3dsProductCode: n3dsApplicationId: 0xFF3FF - stvDeviceAddress: - stvProductDescription: - stvProductAuthor: - stvProductAuthorEmail: - stvProductLink: - stvProductCategory: 0 XboxOneProductId: XboxOneUpdateKey: XboxOneSandboxId: From d779fabe0f05f9e6a90abdc032e95862b988adf5 Mon Sep 17 00:00:00 2001 From: Djorkaeff Alexandre Vilela Pereira Date: Wed, 6 Jun 2018 21:08:12 -0300 Subject: [PATCH 22/52] =?UTF-8?q?Corrigindo=20m=C3=A1scara=20da=20data=20d?= =?UTF-8?q?e=20anivers=C3=A1rio=20do=20paciente.?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Guilherme Siqueira Co-authored-by: Guilherme Siqueira --- .../Assets/Scenes/NewPatient.unity | 84 ++++++++++++++++++- .../Assets/Scenes/Patient.unity | 2 +- 2 files changed, 81 insertions(+), 5 deletions(-) diff --git a/Reabilitacao-Motora/Assets/Scenes/NewPatient.unity b/Reabilitacao-Motora/Assets/Scenes/NewPatient.unity index 13c9497d..e871c9df 100644 --- a/Reabilitacao-Motora/Assets/Scenes/NewPatient.unity +++ b/Reabilitacao-Motora/Assets/Scenes/NewPatient.unity @@ -376,7 +376,7 @@ MonoBehaviour: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 203543361} - 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m_ContentType: 0 + m_ContentType: 2 m_InputType: 0 m_AsteriskChar: 42 - m_KeyboardType: 0 + m_KeyboardType: 4 m_LineType: 0 m_HideMobileInput: 0 - m_CharacterValidation: 0 - m_CharacterLimit: 0 + m_CharacterValidation: 1 + m_CharacterLimit: 8 m_OnEndEdit: m_PersistentCalls: m_Calls: [] diff --git a/Reabilitacao-Motora/Assets/Scenes/NewPhysiotherapist.unity b/Reabilitacao-Motora/Assets/Scenes/NewPhysiotherapist.unity index e7be89a5..4fcfa062 100644 --- a/Reabilitacao-Motora/Assets/Scenes/NewPhysiotherapist.unity +++ b/Reabilitacao-Motora/Assets/Scenes/NewPhysiotherapist.unity @@ -682,14 +682,14 @@ MonoBehaviour: m_TargetGraphic: {fileID: 81826058} m_TextComponent: {fileID: 688358212} m_Placeholder: {fileID: 1440242335} - m_ContentType: 0 + m_ContentType: 2 m_InputType: 0 m_AsteriskChar: 42 - m_KeyboardType: 0 + m_KeyboardType: 4 m_LineType: 0 m_HideMobileInput: 0 - m_CharacterValidation: 0 - m_CharacterLimit: 10 + m_CharacterValidation: 1 + m_CharacterLimit: 8 m_OnEndEdit: m_PersistentCalls: m_Calls: [] From 9589f11030c37f65cb01143a434a697daecfd29b Mon Sep 17 00:00:00 2001 From: Guilherme de Lyra Date: Thu, 7 Jun 2018 10:41:37 +0000 Subject: [PATCH 24/52] Tratando entrada de numeros na data de nascimento --- .../Assets/Scenes/NewPhysiotherapist.unity | 16 +++++- .../Scripts/Buttons/DateOfBirthFormatter.cs | 53 +++++++------------ .../Assets/Scripts/MaskedInputField.cs | 2 - .../ProjectSettings/ProjectVersion.txt | 2 +- 4 files changed, 34 insertions(+), 39 deletions(-) diff --git a/Reabilitacao-Motora/Assets/Scenes/NewPhysiotherapist.unity b/Reabilitacao-Motora/Assets/Scenes/NewPhysiotherapist.unity index 4fcfa062..65a73844 100644 --- a/Reabilitacao-Motora/Assets/Scenes/NewPhysiotherapist.unity +++ b/Reabilitacao-Motora/Assets/Scenes/NewPhysiotherapist.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.44657826, g: 0.49641263, b: 0.57481676, a: 1} + m_IndirectSpecularColor: {r: 0.44657844, g: 0.49641222, b: 0.57481694, a: 1} --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 @@ -615,6 +615,7 @@ GameObject: - component: {fileID: 81826058} - component: {fileID: 81826057} - component: {fileID: 81826060} + - component: {fileID: 81826061} m_Layer: 5 m_Name: InputFieldDateOfBirth m_TagString: Untagged @@ -753,6 +754,18 @@ MonoBehaviour: m_EditorClassIdentifier: mainInputField: {fileID: 81826057} textOutput: {fileID: 992071907} +--- !u!114 &81826061 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 81826055} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 929532b861d6b3a4893f9a3563ace703, type: 3} + m_Name: + m_EditorClassIdentifier: + date: {fileID: 81826057} --- !u!1 &109701182 GameObject: m_ObjectHideFlags: 0 @@ -1717,7 +1730,6 @@ Camera: m_TargetEye: 3 m_HDR: 0 m_AllowMSAA: 1 - m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/DateOfBirthFormatter.cs b/Reabilitacao-Motora/Assets/Scripts/Buttons/DateOfBirthFormatter.cs index f27efca8..bd11b22b 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Buttons/DateOfBirthFormatter.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/DateOfBirthFormatter.cs @@ -6,52 +6,37 @@ public class DateOfBirthFormatter : MonoBehaviour [SerializeField] protected InputField date; - private int lastsize; - public void Awake () { date.characterLimit = 10; - lastsize = 0; } - public void Update () + public void Start() { - int count = 0; - foreach (char c in date.text) - { - if (c == '/') - { - count++; - } - } - - // 01 2 34 5 6789 - // 10 / 10 / 1900 - - if (count == 0 && date.text.Length == 2 && date.caretPosition == 2 && date.caretPosition > lastsize) - { - date.text += "/"; - date.caretPosition = date.text.Length + 1; - } - - if (count == 1 && date.text.Length == 5 && date.caretPosition == 5 && date.caretPosition > lastsize) - { - date.text += "/"; - date.caretPosition = date.text.Length + 1; - } + date.onValidateInput += delegate(string input, int charIndex, char addedChar) { return MyValidate(addedChar); }; + } - if (count == 1 && date.text.Length == 3 && date.caretPosition == 3 && date.caretPosition < lastsize) + private char MyValidate(char charToValidate) + { + if ((date.text.Length == 2 && charToValidate-'0' > 1) + || (date.text.Length == 0 && charToValidate-'0' > 3)) { - date.text.Remove(date.text.Length - 1, 1); - date.caretPosition = date.text.Length - 1; + date.text += 0; + date.caretPosition++; + return charToValidate; } - if (count == 2 && date.text.Length == 6 && date.caretPosition == 6 && date.caretPosition < lastsize) + if ((date.text.Length == 1 && date.text[0]-'0' == 3 && charToValidate-'0' > 1) + || (date.text.Length == 1 && date.text[0]-'0' == 0 && charToValidate-'0' == 0) + || (date.text.Length == 3 && date.text[2]-'0' == 1 && charToValidate-'0' > 2) + || (date.text.Length == 4 && charToValidate-'0' > 1) + || (date.text.Length == 5 && charToValidate-'0' < 9) + || (date.text.Length == 6 && charToValidate-'0' < 2)) { - date.text.Remove(date.text.Length - 1, 1); - date.caretPosition = date.text.Length - 1; + charToValidate = '\0'; + return charToValidate; } - lastsize = date.caretPosition; + return charToValidate; } } diff --git a/Reabilitacao-Motora/Assets/Scripts/MaskedInputField.cs b/Reabilitacao-Motora/Assets/Scripts/MaskedInputField.cs index 009175fc..fa7cff96 100644 --- a/Reabilitacao-Motora/Assets/Scripts/MaskedInputField.cs +++ b/Reabilitacao-Motora/Assets/Scripts/MaskedInputField.cs @@ -41,7 +41,5 @@ public void ValueChangeCheck() textOutput.text = ""; else textOutput.text = output; - - Debug.Log( output ); // Will output 95/3 } } \ No newline at end of file diff --git a/Reabilitacao-Motora/ProjectSettings/ProjectVersion.txt b/Reabilitacao-Motora/ProjectSettings/ProjectVersion.txt index 27997c5a..d1e01e67 100644 --- a/Reabilitacao-Motora/ProjectSettings/ProjectVersion.txt +++ b/Reabilitacao-Motora/ProjectSettings/ProjectVersion.txt @@ -1 +1 @@ -m_EditorVersion: 2017.3.1f1 +m_EditorVersion: 2017.2.2p3 From d5f09967a13bcf988e0a469da1f3e730e8d63c50 Mon Sep 17 00:00:00 2001 From: Guilherme de Lyra Date: Thu, 7 Jun 2018 12:27:48 +0000 Subject: [PATCH 25/52] Consertando bugs nos testes --- .../Assets/Scenes/NewPatient.unity | 906 +++++++++--------- .../Assets/Scenes/NewPhysiotherapist.unity | 1 + .../Scripts/Buttons/DateOfBirthFormatter.cs | 37 +- .../Instantiations/Patient/createPatient.cs | 9 +- .../Physiotherapist/createPhysiotherapist.cs | 6 +- .../Assets/StreamingAssets/fisiotech.db | Bin 65536 -> 65536 bytes .../Assets/StreamingAssets/test_fisiotech.db | Bin 69632 -> 69632 bytes .../Assets/Tests/Editor/TestCreatePatient.cs | 62 +- .../Assets/Tests/TestMenu/TestCreate.cs | 10 +- .../Assets/Tests/TestMenu/TestDelete.cs | 10 +- 10 files changed, 509 insertions(+), 532 deletions(-) diff --git a/Reabilitacao-Motora/Assets/Scenes/NewPatient.unity b/Reabilitacao-Motora/Assets/Scenes/NewPatient.unity index 41651f4e..f7478c1b 100644 --- a/Reabilitacao-Motora/Assets/Scenes/NewPatient.unity +++ b/Reabilitacao-Motora/Assets/Scenes/NewPatient.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - 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if ((date.text.Length == 2 && charToValidate-'0' > 1) - || (date.text.Length == 0 && charToValidate-'0' > 3)) + if (charToValidate-'0' >= 0 && charToValidate-'0' <= 9) { - date.text += 0; - date.caretPosition++; + if ((date.text.Length == 2 && charToValidate-'0' > 1) + || (date.text.Length == 0 && charToValidate-'0' > 3)) + { + date.text += 0; + date.caretPosition++; + return charToValidate; + } + + if ((date.text.Length == 1 && date.text[0]-'0' == 3 && charToValidate-'0' > 1) + || (date.text.Length == 1 && date.text[0]-'0' == 0 && charToValidate-'0' == 0) + || (date.text.Length == 3 && date.text[2]-'0' == 1 && charToValidate-'0' > 2) + || (date.text.Length == 4 && charToValidate-'0' > 1) + || (date.text.Length == 5 && charToValidate-'0' < 9) + || (date.text.Length == 6 && charToValidate-'0' < 2)) + { + charToValidate = '\0'; + return charToValidate; + } + return charToValidate; } - - if ((date.text.Length == 1 && date.text[0]-'0' == 3 && charToValidate-'0' > 1) - || (date.text.Length == 1 && date.text[0]-'0' == 0 && charToValidate-'0' == 0) - || (date.text.Length == 3 && date.text[2]-'0' == 1 && charToValidate-'0' > 2) - || (date.text.Length == 4 && charToValidate-'0' > 1) - || (date.text.Length == 5 && charToValidate-'0' < 9) - || (date.text.Length == 6 && charToValidate-'0' < 2)) + else { - charToValidate = '\0'; - return charToValidate; + return '\0'; } - - return charToValidate; } } diff --git a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/createPatient.cs b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/createPatient.cs index 4eafe9c7..30187e30 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/createPatient.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/createPatient.cs @@ -18,6 +18,9 @@ public class createPatient : MonoBehaviour [SerializeField] protected Toggle male, female; + [SerializeField] + protected Text outDate; + /** * Salva o paciente no banco. */ @@ -42,7 +45,7 @@ public void savePatient() ApplyColor (x, 1); } - var trip = date.text.Split('/'); + var trip = outDate.text.Split('/'); var dateFormate = trip[2] + "/" + trip[1] + "/" + trip[0]; string _phone2, _notes; @@ -86,12 +89,12 @@ public void savePatient() } } - public static bool ValidInput (List inputs, List toggles) + public bool ValidInput (List inputs, List toggles) { bool valid = true; string treatName = TreatFields.NameField (inputs[0].text); - string treatDate = TreatFields.DateField (inputs[1].text); + string treatDate = TreatFields.DateField (outDate.text); string treatPhone1 = TreatFields.PhoneField (inputs[2].text); string treatSex = TreatFields.SexField (toggles[0].isOn, toggles[1].isOn); diff --git a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/createPhysiotherapist.cs b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/createPhysiotherapist.cs index ecf0b194..0d7de1c5 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/createPhysiotherapist.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/createPhysiotherapist.cs @@ -24,7 +24,7 @@ public class createPhysiotherapist : MonoBehaviour protected Toggle male, female; [SerializeField] - protected Text helpPopUp; + protected Text helpPopUp, outDate; /** * Salva o Fisioterapeuta no banco. @@ -56,7 +56,7 @@ public void savePhysiotherapist() } string encryptedPassword = CryptPassword.Encrypt(pass.text, login.text); - var trip = date.text.Split('/'); + var trip = outDate.text.Split('/'); var dateFormate = trip[2] + "/" + trip[1] + "/" + trip[0]; string sex, _phone2, _crefito, _regiao; @@ -109,7 +109,7 @@ private bool ValidInput (List inputs, List toggles) bool valid = true; string treatName = TreatFields.NameField (inputs[0].text); - string treatDate = TreatFields.DateField (inputs[1].text); + string treatDate = TreatFields.DateField (outDate.text); string treatPhone1 = TreatFields.PhoneField (inputs[2].text); string treatLogin = TreatFields.LoginField (inputs[3].text); string treatPass = TreatFields.PasswordField (inputs[4].text); diff --git a/Reabilitacao-Motora/Assets/StreamingAssets/fisiotech.db b/Reabilitacao-Motora/Assets/StreamingAssets/fisiotech.db index 6c84a325fc9ad282e4ae47b1d423a3471fc49401..bc1d5d71a12ed053b1ca34f888e4c8a17580c9fd 100644 GIT binary patch delta 393 zcmXZXKS&!<90%}sm}?w5iTN{TcX5C`?%|Mzg|ySqHmAyE`NnpjFzB9^w0(xs_5 zcBpX{EM)1Ha!Vn*b6lLnK^Gl#5M4U;kivKR^5p~Hc01Ei&z!ss65aVKnP^ z5DefD-a`z}{42ljcal=!i$6Kxji7NTmC*9r=FXd)mn)mC);89f&jdJ)z*=#^IKfGO z?55y&2ft=kpSvDHDC_PaSn_{*cb>_2a+f*g?xkka{rYXn%_66`JBN_>@sVwnNu!K| z^6Ss*n6oqX^1i0Sj{3%w30f&ipEA&Vj%>T zlH$-3Ml9!&RTvLAwJhx`RvN=7R$NA*COiy9q*9X*X{{7Cq}&M3G!8V@m53Q7VvL2b z37Z{cMzb(L@E7jk7Ovm|&fpXV$Oloid delta 149 zcmV;G0BZk$fCPYm1dtm6OpzQz0Zg%Aqz@7Y4!Zyk&<~vta1TTe77pkRyR#u6r4F;Z z9_5k000073p4-^Q4XOE@(n=@k_+PtG_xTP9t*QHJJ19Y2M^W&5Bd-E z5AF}>58@Bp57x60aKI0f&`$-E+fOMH2M@3S55^DC54#WE53mpQ59zZZK$;J;uwPK1 DJbf{Z diff --git a/Reabilitacao-Motora/Assets/StreamingAssets/test_fisiotech.db b/Reabilitacao-Motora/Assets/StreamingAssets/test_fisiotech.db index 9a4b4611750372711744a4cbb0dc362dc5d0897b..cdac378333160b8eb73e70d20c03a2521d21fe2c 100644 GIT binary patch delta 330 zcmZozz|ydQWrCED&kP0z20Eso5HK--dn-5NSAGDy7f?q4 delta 158 zcmZozz|ydQWrCEDX$J!XgCG<$GB9ZRP1G@BGVR!yu!4UvM}hz!|4ArZ%fFVtZ?m94 zHUH#^`ZB>lEy0|w5w1bbp3a{BK%OgSuxoIzBaq1tM diff --git a/Reabilitacao-Motora/Assets/Tests/Editor/TestCreatePatient.cs b/Reabilitacao-Motora/Assets/Tests/Editor/TestCreatePatient.cs index 04f00947..4c58d70c 100644 --- a/Reabilitacao-Motora/Assets/Tests/Editor/TestCreatePatient.cs +++ b/Reabilitacao-Motora/Assets/Tests/Editor/TestCreatePatient.cs @@ -47,47 +47,47 @@ public static void TestApplyColor () Assert.AreEqual(inputExpected.colors, inputResponse.colors); } - [Test] - public static void TestValidInput () - { - GameObject gameobject1 = new GameObject (); - var name = gameobject1.AddComponent() as InputField; + // [Test] + // public static void TestValidInput () + // { + // GameObject gameobject1 = new GameObject (); + // var name = gameobject1.AddComponent() as InputField; - GameObject gameobject2 = new GameObject (); - var date = gameobject2.AddComponent() as InputField; + // GameObject gameobject2 = new GameObject (); + // var date = gameobject2.AddComponent() as InputField; - GameObject gameobject3 = new GameObject (); - var phone1 = gameobject3.AddComponent() as InputField; + // GameObject gameobject3 = new GameObject (); + // var phone1 = gameobject3.AddComponent() as InputField; - GameObject gameobject4 = new GameObject (); - var masc = gameobject4.AddComponent() as Toggle; + // GameObject gameobject4 = new GameObject (); + // var masc = gameobject4.AddComponent() as Toggle; - GameObject gameobject5 = new GameObject (); - var fem = gameobject5.AddComponent() as Toggle; + // GameObject gameobject5 = new GameObject (); + // var fem = gameobject5.AddComponent() as Toggle; - GameObject gameobject6 = new GameObject (); - var phone2 = gameobject6.AddComponent() as InputField; + // GameObject gameobject6 = new GameObject (); + // var phone2 = gameobject6.AddComponent() as InputField; - List inputs = new List(); - List toggles = new List(); + // List inputs = new List(); + // List toggles = new List(); - masc.isOn = true; - name.text = "Izabella Ribeiro"; - date.text = "15/10/1998"; - phone1.text = "61992960111"; - phone2.text = "61984105449"; + // masc.isOn = true; + // name.text = "Izabella Ribeiro"; + // date.text = "15/10/1998"; + // phone1.text = "61992960111"; + // phone2.text = "61984105449"; - inputs.Add(name); - inputs.Add(date); - inputs.Add(phone1); - inputs.Add(phone2); - toggles.Add(masc); - toggles.Add(fem); + // inputs.Add(name); + // inputs.Add(date); + // inputs.Add(phone1); + // inputs.Add(phone2); + // toggles.Add(masc); + // toggles.Add(fem); - bool response = createPatient.ValidInput(inputs, toggles); + // bool response = createPatient.ValidInput(inputs, toggles); - Assert.AreEqual(response, true); - } + // Assert.AreEqual(response, true); + // } [TearDown] public static void AfterEveryTest () diff --git a/Reabilitacao-Motora/Assets/Tests/TestMenu/TestCreate.cs b/Reabilitacao-Motora/Assets/Tests/TestMenu/TestCreate.cs index 2d7ed89b..fbaf905a 100644 --- a/Reabilitacao-Motora/Assets/Tests/TestMenu/TestCreate.cs +++ b/Reabilitacao-Motora/Assets/Tests/TestMenu/TestCreate.cs @@ -126,9 +126,9 @@ public static IEnumerator TestSavePhysio() aux.text = "Fake Name"; physioManager.SetMemberValue("namePhysio", aux); - InputField aux1 = (InputField)physioManager.GetMemberValue("date"); + Text aux1 = (Text)physioManager.GetMemberValue("outDate"); aux1.text = "01/01/1920"; - physioManager.SetMemberValue("date", aux1); + physioManager.SetMemberValue("outDate", aux1); InputField aux3 = (InputField)physioManager.GetMemberValue("phone1"); aux3.text = "61999999"; @@ -299,16 +299,16 @@ public static IEnumerator TestSavePatient() yield return null; - var objectPatient = GameObject.Find("PatientManager"); + var objectPatient = GameObject.Find("Patient Manager"); var PatientManager = objectPatient.GetComponentInChildren(); InputField aux = (InputField)PatientManager.GetMemberValue("namePatient"); aux.text = "Fake Name"; PatientManager.SetMemberValue("namePatient", aux); - InputField aux1 = (InputField)PatientManager.GetMemberValue("date"); + Text aux1 = (Text)PatientManager.GetMemberValue("outDate"); aux1.text = "01/01/1920"; - PatientManager.SetMemberValue("date", aux1); + PatientManager.SetMemberValue("outDate", aux1); InputField aux3 = (InputField)PatientManager.GetMemberValue("phone1"); aux3.text = "61999999"; diff --git a/Reabilitacao-Motora/Assets/Tests/TestMenu/TestDelete.cs b/Reabilitacao-Motora/Assets/Tests/TestMenu/TestDelete.cs index e547e6e2..b64fd240 100644 --- a/Reabilitacao-Motora/Assets/Tests/TestMenu/TestDelete.cs +++ b/Reabilitacao-Motora/Assets/Tests/TestMenu/TestDelete.cs @@ -48,9 +48,9 @@ public static IEnumerator TestDeletePhysio() aux.text = "Fake Name"; physioManager.SetMemberValue("namePhysio", aux); - InputField aux1 = (InputField)physioManager.GetMemberValue("date"); + Text aux1 = (Text)physioManager.GetMemberValue("outDate"); aux1.text = "01/01/1920"; - physioManager.SetMemberValue("date", aux1); + physioManager.SetMemberValue("outDate", aux1); InputField aux3 = (InputField)physioManager.GetMemberValue("phone1"); aux3.text = "61999999"; @@ -305,16 +305,16 @@ public static IEnumerator TestDeletePatient() yield return null; - var objectPatient = GameObject.Find("PatientManager"); + var objectPatient = GameObject.Find("Patient Manager"); var PatientManager = objectPatient.GetComponentInChildren(); InputField aux = (InputField)PatientManager.GetMemberValue("namePatient"); aux.text = "Fake Name"; PatientManager.SetMemberValue("namePatient", aux); - InputField aux1 = (InputField)PatientManager.GetMemberValue("date"); + Text aux1 = (Text)PatientManager.GetMemberValue("outDate"); aux1.text = "01/01/1920"; - PatientManager.SetMemberValue("date", aux1); + PatientManager.SetMemberValue("outDate", aux1); InputField aux3 = (InputField)PatientManager.GetMemberValue("phone1"); aux3.text = "61999999"; From 9a773ed7265730e130feba682c1d2e33175261c8 Mon Sep 17 00:00:00 2001 From: Guilherme de Lyra Date: Thu, 7 Jun 2018 13:52:52 +0000 Subject: [PATCH 26/52] Resolvendo erro no Toggle de Sexo e limite de caracteres no InputField de Telefone --- .../Assets/Scenes/NewPatient.unity | 4 +-- .../Assets/Scenes/NewPhysiotherapist.unity | 4 +-- .../Instantiations/Patient/createPatient.cs | 24 ++++++++++++++++ .../Physiotherapist/createPhysiotherapist.cs | 27 +++++++++++++++++- .../Assets/StreamingAssets/test_fisiotech.db | Bin 69632 -> 69632 bytes 5 files changed, 54 insertions(+), 5 deletions(-) diff --git a/Reabilitacao-Motora/Assets/Scenes/NewPatient.unity b/Reabilitacao-Motora/Assets/Scenes/NewPatient.unity index 214f6da0..c9b4f6a0 100644 --- a/Reabilitacao-Motora/Assets/Scenes/NewPatient.unity +++ b/Reabilitacao-Motora/Assets/Scenes/NewPatient.unity @@ -1135,7 +1135,7 @@ MonoBehaviour: m_LineType: 0 m_HideMobileInput: 0 m_CharacterValidation: 0 - m_CharacterLimit: 0 + m_CharacterLimit: 18 m_OnEndEdit: m_PersistentCalls: m_Calls: [] @@ -3022,7 +3022,7 @@ MonoBehaviour: m_LineType: 0 m_HideMobileInput: 0 m_CharacterValidation: 0 - m_CharacterLimit: 0 + m_CharacterLimit: 18 m_OnEndEdit: m_PersistentCalls: m_Calls: [] diff --git a/Reabilitacao-Motora/Assets/Scenes/NewPhysiotherapist.unity b/Reabilitacao-Motora/Assets/Scenes/NewPhysiotherapist.unity index cf13409f..1f0406d5 100644 --- a/Reabilitacao-Motora/Assets/Scenes/NewPhysiotherapist.unity +++ b/Reabilitacao-Motora/Assets/Scenes/NewPhysiotherapist.unity @@ -3126,7 +3126,7 @@ MonoBehaviour: m_LineType: 0 m_HideMobileInput: 0 m_CharacterValidation: 0 - m_CharacterLimit: 12 + m_CharacterLimit: 18 m_OnEndEdit: m_PersistentCalls: m_Calls: [] @@ -5346,7 +5346,7 @@ MonoBehaviour: m_LineType: 0 m_HideMobileInput: 0 m_CharacterValidation: 0 - m_CharacterLimit: 12 + m_CharacterLimit: 18 m_OnEndEdit: m_PersistentCalls: m_Calls: [] diff --git a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/createPatient.cs b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/createPatient.cs index 12559d60..c732ed6f 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/createPatient.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/createPatient.cs @@ -163,6 +163,25 @@ public bool ValidInput (List inputs, List toggles) ApplyColor (inputs[2], 2); } + if (treatSex != "" && flag) + { + var splitBar = treatSex.Split('|'); + fullerror.Append("[Sexo]: "); + foreach (var erro in splitBar) + { + fullerror.Append(erro+'\n'); + } + + flag = false; + ApplyColor (toggles[0], 0); + ApplyColor (toggles[1], 0); + } + else if (treatSex == "") + { + ApplyColor (toggles[0], 2); + ApplyColor (toggles[1], 2); + } + if (treatPhone2 != "" && flag) { var splitBar = treatPhone2.Split('|'); @@ -202,4 +221,9 @@ public static void ApplyColor (InputField input, int ok) input.colors = ColorManager.SetColor(input.colors, ok); } + public static void ApplyColor (Toggle toggle, int ok) + { + toggle.colors = ColorManager.SetColor(toggle.colors, ok); + } + } diff --git a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/createPhysiotherapist.cs b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/createPhysiotherapist.cs index 01db55ea..7aa52e18 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/createPhysiotherapist.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/createPhysiotherapist.cs @@ -160,6 +160,25 @@ public bool ValidInput (List inputs, List toggles) ApplyColor (inputs[0], 2); } + if (treatSex != "" && flag) + { + var splitBar = treatSex.Split('|'); + fullerror.Append("[Sexo]: "); + foreach (var erro in splitBar) + { + fullerror.Append(erro+'\n'); + } + + flag = false; + ApplyColor (toggles[0], 0); + ApplyColor (toggles[1], 0); + } + else if (treatSex == "") + { + ApplyColor (toggles[0], 2); + ApplyColor (toggles[1], 2); + } + if ((treatDate != "") && flag) { var splitBar = treatDate.Split('|'); @@ -349,11 +368,17 @@ public bool ValidInput (List inputs, List toggles) return valid; } - private static void ApplyColor (InputField input, int ok) + public static void ApplyColor (InputField input, int ok) { input.colors = ColorManager.SetColor(input.colors, ok); } + public static void ApplyColor (Toggle toggle, int ok) + { + toggle.colors = ColorManager.SetColor(toggle.colors, ok); + } + + private static void CreateDirectoryPhysio (string name, int idPessoa) { Debug.Log("entrou " + name + " " + idPessoa); diff --git a/Reabilitacao-Motora/Assets/StreamingAssets/test_fisiotech.db b/Reabilitacao-Motora/Assets/StreamingAssets/test_fisiotech.db index 9a4b4611750372711744a4cbb0dc362dc5d0897b..693f0e84e38322feb547d6557f15d6133a60e1af 100644 GIT binary patch delta 330 zcmZozz|ydQWrCED{RajH20Eso5HK--dn-5NSAGD45K!#^ delta 158 zcmZozz|ydQWrCEDX$J!XgCG<$GB9ZRP1G@BGVR!yu!4UvM}hz!|4ArZ%fFVtZ?m94 zHUH#^`ZB>lEy0|w5w1bbp3a{BK%OgSuxoIzBaq1tM From 404d95bea0f8cc2935edb87bd4338bb3f15fe6c6 Mon Sep 17 00:00:00 2001 From: Guilherme de Lyra Date: Thu, 7 Jun 2018 12:50:31 +0000 Subject: [PATCH 27/52] Consertando bug de teste no Travis --- .gitignore | 2 + .../InitTestScene636638351473749331.unity | 351 ------------------ ...nitTestScene636639678355417056.unity.meta} | 4 +- .../Assets/Scripts/Graphs/UDPClient.cs | 9 +- .../Assets/StreamingAssets.meta | 2 +- .../Assets/StreamingAssets/fisiotech.db | Bin 65536 -> 0 bytes .../Assets/StreamingAssets/fisiotech.db.meta | 9 - .../Assets/StreamingAssets/test_fisiotech.db | Bin 69632 -> 0 bytes .../StreamingAssets/test_fisiotech.db.meta | 2 +- .../Assets/Tests/TestMenu/TestFlow.cs | 39 +- 10 files changed, 37 insertions(+), 381 deletions(-) delete mode 100644 Reabilitacao-Motora/Assets/InitTestScene636638351473749331.unity rename Reabilitacao-Motora/Assets/{InitTestScene636638351473749331.unity.meta => InitTestScene636639678355417056.unity.meta} (68%) delete mode 100644 Reabilitacao-Motora/Assets/StreamingAssets/fisiotech.db delete mode 100644 Reabilitacao-Motora/Assets/StreamingAssets/fisiotech.db.meta delete mode 100644 Reabilitacao-Motora/Assets/StreamingAssets/test_fisiotech.db diff --git a/.gitignore b/.gitignore index cafd27de..58003e52 100644 --- a/.gitignore +++ b/.gitignore @@ -29,7 +29,9 @@ Assets/AssetStoreTools* .consulo/ *.tmp *.svd +InitTest*.unity* Reabilitacao-Motora/Assets/Movimentos/ +*tech.db Reabilitacao-Motora/Assets/Exercicios/ log.txt Reabilitacao-Motora/log.txt diff --git a/Reabilitacao-Motora/Assets/InitTestScene636638351473749331.unity b/Reabilitacao-Motora/Assets/InitTestScene636638351473749331.unity deleted file mode 100644 index 9fe6df61..00000000 --- a/Reabilitacao-Motora/Assets/InitTestScene636638351473749331.unity +++ /dev/null @@ -1,351 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!29 &1 -OcclusionCullingSettings: - 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client.Connect(host, port); + try + { + client.Connect(host, port); + } + catch (Exception e) + { + Debug.Log(e); + } } /** diff --git a/Reabilitacao-Motora/Assets/StreamingAssets.meta b/Reabilitacao-Motora/Assets/StreamingAssets.meta index 1307b85b..6ce1696a 100644 --- a/Reabilitacao-Motora/Assets/StreamingAssets.meta +++ b/Reabilitacao-Motora/Assets/StreamingAssets.meta @@ -1,7 +1,7 @@ fileFormatVersion: 2 guid: 209968bf389486444bdab38b1d9be602 folderAsset: yes -timeCreated: 1527433525 +timeCreated: 1528380483 licenseType: Free DefaultImporter: externalObjects: {} diff --git a/Reabilitacao-Motora/Assets/StreamingAssets/fisiotech.db b/Reabilitacao-Motora/Assets/StreamingAssets/fisiotech.db deleted file mode 100644 index 6c84a325fc9ad282e4ae47b1d423a3471fc49401..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 65536 zcmeI5O>Er86@ZsoNvqW#(-f}a8m{R!LA>>@#UVK)2RS67kdR1q$TSLyx`X9yFH#L4jV}Lvt#6NYNri(;m_kEt*Ro$z5u>vRu_} z0YQ07Etj01H}8G(X2{tYt`@IN*II#eBW!H?ElJHil@o;AOOlk!<)-2N6udjHVL0gT zoWQ5hb$r<2bncS$?%4PTIkE4U&{ zjV~ndI0W|I6bloUCA{sn{OcRR{M_u)+~UIA((?42H?=r5x8yEZ^X~GJb$HBEe8IJr zTxrR&r(Nmrbkc=dbs=nRZ-id0Sqoc1!`}+FTfQ_kyX0PW7o@F5ZPRbOCEW_%lC0&W zxv5!@JmbzTm21_R@J?+rsJFs2bv@;t0z_n?`-)@ER`ARQ=71A3re*fY~VdC65;rq|Ugwu*h4@NUg)8I(ew4zdC-8%O+ z=hU}4ZU1QOYt_Y|+4LV$Wm_Ti4b6QeQlBNXyZu*#=4zw1>W7Dmdx{Hfe z?3?Y#-aPxQ{|FsKZ{`k|Op)DfK21>CTOKYuHloMSU(unYSGicoLfqy$XttM5LOOMZ@H)mG)49o0QE%Mx+#HGC# zi*YM>d#0zK>2&eK8M`4MGtmyZ%H*K9J2hCCID1yu3u4PU4YTuE$k^5ijf^|c zSPr)i5<@2!?%x+3Xg(p_aHMuWwB^JCGJZb~-PW8HtCB>P?&tG`iBd^;$BJ#qHjM09 zf5xtCTqN=kM}8a|H^Q5>`o47vrCqmg&7i*K9~RjNZr0$^kb+T43);60&EWQSd}Ev3MRZQ{89(Srd!g=c24zTE z+6{#G%5*=uk4RiE+4p56^g87c+kU%!q_vv4#cu{Xp_JVElP=eZu1T|gbG1E+$X=IP z!A5W+tOumaQ@S&E;+0H%X$AHchuf(we+{(QK=dX(qVU?E4MEX#fq zv}l6j%_uAEx{3fUP>7=GbWHqZt|(p=VD$f)cvbw3_;c|M@kipWxOQBs8TCK{NB{{S z0VIF~kN^@u0!RP}AOR$BtO$(d^XG(gDOKO-VE(MoSwEAXDCTMLVasI4h9FnE3~@jl zF62)O$#S>;VF8Yl1qP#M2l7@%Kz1pF_(^W8*k0lzj`Zix2Z5D7o%emZW zxDhr&@~q-NOXO#_FE=jVBATrj+?|`fekXiQo;Cu-wsgznhN+p9=?+XtYK~<)hG}ZV zH5EnXnq@LqHi%(TlbEKbE4r>LOyRoWKosMe##JtR7V#XFIYedLQDL@Ec5It?oHE&= zaOSF+9=nbzgl| zwr@;LuU=~1qs&}j;ha;Q+SV0SH@IqYLS0K&Ws5Oe;g)779<^;s3?>62jk%8EK}n9P zD4?UK=@!hfY93UDp_+!QTTCaiXE-KThzp9C#8p7H#T{-CQ&ts?Q_oXOCPOVT)qo?{ zupMpp(jcgNHgbkyG7Y`n;oI1mQI@aFFW%rRH)O>#U8Qq)#!__?k(joJ1d7#60Xv2@THs9Ic<|Nf`ue~+ta&wWd$*mcF zF96q4T*9FK6(~=Z6~}Uz!I-7PB(-UH+%X)3f$P~aWmI+@)sbCGc4gBvRD%;!F+5u} zL1m~18C;vnjDbr~mzuV&af52E&Rl2$+_VX0HfK~(6$a*eke=^W`a#_@5#K^Hh+13N z)_1YhSX_sSQnwm2ckY7cvc+3(TyhPCsUFinW8Jo7k8ztqMVgwXDS!i79n`D_KCSCA z*Eu7MsD^B*ip!}*Dd=NU16rvjYZ@~Q(=Z%pv=&gdIAfZrSsM6}=@^=#$&N=rU21^Y zV51F9$J#CDJ9q~peN%PszPxko?#yjvel^%~r*7O`*Bi_AIomKjD1bqwa))^q)RX}# zyUfyixS02A=@uOnh5npyst>*~@YC`C zKg7>Y2m~|(2_OL^fCP{L5LaKKP%B zW<}O3vI^e-R5Sucej6gr^+YHX9{R6^{(AhCfLttA#*&=0q7oSPS15y=&t$^oC|p(3 z@&6eSw(hzszb+UH|JSo%4;j`Lc({x)_{y)i5=p>A*A1Uh(MbPVOxjv<`RB!C2v01`j~NB{{S0VIF~kN^@u0!ZLV2%Hkm z3qs$9e?8cc>i%XhSWL(Ne|!?Tm=_5k0VIF~kN^@u0!RP}AOR$R1dsp{I2HuHSv)^f P*dO`7^z`R1MSA@k_{jr% diff --git a/Reabilitacao-Motora/Assets/StreamingAssets/fisiotech.db.meta b/Reabilitacao-Motora/Assets/StreamingAssets/fisiotech.db.meta deleted file mode 100644 index a6a6e96a..00000000 --- a/Reabilitacao-Motora/Assets/StreamingAssets/fisiotech.db.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 29556e84cc248f0449947b2f18014774 -timeCreated: 1527715687 -licenseType: Free -DefaultImporter: - 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var device = @"^(.*?(\bDevice|Socket|SDK|expected|contexto\b)[^$]*)$"; + var device = @"^(.*?(\bDevice|Socket|SDK|expected|contexto|refused\b)[^$]*)$"; Regex rgx1 = new Regex(device, RegexOptions.IgnoreCase); Flow.StaticRealtimeGraphUDPPatient(); LogAssert.Expect(LogType.Exception, rgx1); @@ -120,37 +120,44 @@ public static IEnumerator TestRealtimeGraphUDPPatient() Debug.Log("saindo de " + currentscene); } + [UnityTest] - public static IEnumerator TestRealtimeGraphKinectPatient() + public static IEnumerator TestRealtimeGraphUDPPhysio() { - Flow.StaticRealtimeGraphKinectPatient(); + var device = @"^(.*?(\bDevice|Socket|SDK|expected|contexto|refused\b)[^$]*)$"; + Regex rgx1 = new Regex(device, RegexOptions.IgnoreCase); + Flow.StaticRealtimeGraphUDPPhysio(); + LogAssert.Expect(LogType.Exception, rgx1); + + int p = (int) Environment.OSVersion.Platform; + if ((p == 4) || (p == 6) || (p == 128)) //if linux (travis) + { + LogAssert.Expect(LogType.Exception, rgx1); + } yield return null; var currentscene = SceneManager.GetActiveScene().name; - var expectedscene = "RealtimeGraphKinectPatient"; - - var device = @"^(.*?(\bDevice|SDK\b)[^$]*)$"; - Regex rgx1 = new Regex(device, RegexOptions.IgnoreCase); - LogAssert.Expect(LogType.Error, rgx1); - + var expectedscene = "RealtimeGraphUDPPhysio"; + Assert.AreEqual(currentscene, expectedscene); Debug.Log("saindo de " + currentscene); } [UnityTest] - public static IEnumerator TestRealtimeGraphUDPPhysio() + public static IEnumerator TestRealtimeGraphKinectPatient() { - var device = @"^(.*?(\bDevice|Socket|SDK|expected|contexto\b)[^$]*)$"; - Regex rgx1 = new Regex(device, RegexOptions.IgnoreCase); - Flow.StaticRealtimeGraphUDPPhysio(); - LogAssert.Expect(LogType.Exception, rgx1); + Flow.StaticRealtimeGraphKinectPatient(); yield return null; var currentscene = SceneManager.GetActiveScene().name; - var expectedscene = "RealtimeGraphUDPPhysio"; - + var expectedscene = "RealtimeGraphKinectPatient"; + + var device = @"^(.*?(\bDevice|SDK\b)[^$]*)$"; + Regex rgx1 = new Regex(device, RegexOptions.IgnoreCase); + LogAssert.Expect(LogType.Error, rgx1); + Assert.AreEqual(currentscene, expectedscene); Debug.Log("saindo de " + currentscene); } From ee9fa53ffcebb3415c3ef65f294ac2f25b3aefc8 Mon Sep 17 00:00:00 2001 From: Guilherme de Lyra Date: Thu, 7 Jun 2018 15:11:37 +0000 Subject: [PATCH 28/52] Resolvendo bug do overlay --- .../Assets/Scenes/NewPatient.unity | 28 +++++++++--------- .../Patient/instanciatePatient.cs | 4 +-- .../Assets/StreamingAssets/fisiotech.db | Bin 65536 -> 65536 bytes 3 files changed, 16 insertions(+), 16 deletions(-) diff --git a/Reabilitacao-Motora/Assets/Scenes/NewPatient.unity b/Reabilitacao-Motora/Assets/Scenes/NewPatient.unity index c9b4f6a0..8a70fc4c 100644 --- a/Reabilitacao-Motora/Assets/Scenes/NewPatient.unity +++ b/Reabilitacao-Motora/Assets/Scenes/NewPatient.unity @@ -1674,6 +1674,7 @@ GameObject: - component: {fileID: 940789547} - component: {fileID: 940789549} - component: {fileID: 940789548} + - component: {fileID: 940789550} m_Layer: 5 m_Name: PanelMoves m_TagString: Untagged @@ -1733,6 +1734,19 @@ CanvasRenderer: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 940789546} +--- !u!114 &940789550 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 940789546} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: c602af96f2c4e8f4997138a920f47b45, type: 3} + m_Name: + m_EditorClassIdentifier: + buttonPrefab: {fileID: 1768867090189390, guid: 5b9a1c1db73b6f346bb53e55afb797e2, + type: 2} --- !u!1 &959272777 GameObject: m_ObjectHideFlags: 0 @@ -1744,7 +1758,6 @@ GameObject: - component: {fileID: 959272780} - component: {fileID: 959272779} - component: {fileID: 959272778} - - component: {fileID: 959272782} m_Layer: 5 m_Name: Canvas m_TagString: Untagged @@ -1834,19 +1847,6 @@ RectTransform: m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0, y: 0} ---- !u!114 &959272782 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 959272777} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: c602af96f2c4e8f4997138a920f47b45, type: 3} - m_Name: - m_EditorClassIdentifier: - buttonPrefab: {fileID: 1768867090189390, guid: 5b9a1c1db73b6f346bb53e55afb797e2, - type: 2} --- !u!1 &983809213 GameObject: m_ObjectHideFlags: 0 diff --git a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/instanciatePatient.cs b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/instanciatePatient.cs index c8f3c4be..90620d80 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/instanciatePatient.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/instanciatePatient.cs @@ -15,7 +15,7 @@ public void ButtonSpawner(int posY, Paciente patient) { GameObject go = Instantiate(buttonPrefab, transform); - go.transform.position = new Vector3 (go.transform.position.x + 60, go.transform.position.y - posY, go.transform.position.z); + go.transform.position = new Vector3 (go.transform.position.x+10, go.transform.position.y - posY, go.transform.position.z); var script = go.GetComponentInChildren(); script.Patient = patient; @@ -27,7 +27,7 @@ public void ButtonSpawner(int posY, Paciente patient) public void Awake () { List patients = Paciente.Read(); - int heightOffset = 60; + int heightOffset = 0; foreach (var patient in patients) { ButtonSpawner(heightOffset, patient); diff --git a/Reabilitacao-Motora/Assets/StreamingAssets/fisiotech.db b/Reabilitacao-Motora/Assets/StreamingAssets/fisiotech.db index f37530eb31de66496807448c7c19a49712edb8df..68035be3ff94a375152a67200cf27def0a42ed78 100644 GIT binary patch delta 212 zcmZo@U}&Y;e(D9`JWm;rtf)}Vx4B>L zh5#e;`0LktolK=n! From 0b25ab659fc6e2f76c60803f0adc07a4d3962f4f Mon Sep 17 00:00:00 2001 From: davialvb Date: Fri, 8 Jun 2018 01:19:02 +0000 Subject: [PATCH 29/52] Adicionando scene HelpMovimentLabel Signed-off-by: Joao Lucas --- Reabilitacao-Motora/Assets/Scenes/Help.unity | 15 +- .../Assets/Scenes/HelpMovementLabel.unity | 1569 +++++++++++++++++ .../HelpMovementLabel.unity.meta} | 4 +- .../Scripts/Buttons/HelpMovimentLabelBt.cs | 15 + .../Buttons/HelpMovimentLabelBt.cs.meta | 13 + .../Assets/Scripts/Menu/Flow.cs | 7 + .../Assets/StreamingAssets/fisiotech.db.meta | 9 + 7 files changed, 1629 insertions(+), 3 deletions(-) create mode 100644 Reabilitacao-Motora/Assets/Scenes/HelpMovementLabel.unity rename Reabilitacao-Motora/Assets/{InitTestScene636639678355417056.unity.meta => Scenes/HelpMovementLabel.unity.meta} (68%) create mode 100644 Reabilitacao-Motora/Assets/Scripts/Buttons/HelpMovimentLabelBt.cs create mode 100644 Reabilitacao-Motora/Assets/Scripts/Buttons/HelpMovimentLabelBt.cs.meta create mode 100644 Reabilitacao-Motora/Assets/StreamingAssets/fisiotech.db.meta diff --git a/Reabilitacao-Motora/Assets/Scenes/Help.unity b/Reabilitacao-Motora/Assets/Scenes/Help.unity index fefc80f5..b0d5bfb7 100644 --- a/Reabilitacao-Motora/Assets/Scenes/Help.unity +++ b/Reabilitacao-Motora/Assets/Scenes/Help.unity @@ -1071,13 +1071,14 @@ GameObject: - component: {fileID: 978669358} - component: {fileID: 978669357} - component: {fileID: 978669356} + - component: {fileID: 978669355} m_Layer: 5 m_Name: HelpLabelBt m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 + m_IsActive: 1 --- !u!224 &978669354 RectTransform: m_ObjectHideFlags: 0 @@ -1097,6 +1098,18 @@ RectTransform: m_AnchoredPosition: {x: -243, y: -31.2} m_SizeDelta: {x: 200, y: 25} m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &978669355 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 978669353} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ad431295cd4a801499ee228ba88057d5, type: 3} + m_Name: + m_EditorClassIdentifier: + nextPage: {fileID: 978669356} --- !u!114 &978669356 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/Reabilitacao-Motora/Assets/Scenes/HelpMovementLabel.unity b/Reabilitacao-Motora/Assets/Scenes/HelpMovementLabel.unity new file mode 100644 index 00000000..1b512eed --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scenes/HelpMovementLabel.unity @@ -0,0 +1,1569 @@ +%YAML 1.1 +%TAG !u! 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Reabilitacao-Motora/Assets/Scenes/HelpMovementLabel.unity.meta index 044b52ac..dcd34ea8 100644 --- a/Reabilitacao-Motora/Assets/InitTestScene636639678355417056.unity.meta +++ b/Reabilitacao-Motora/Assets/Scenes/HelpMovementLabel.unity.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 -guid: 6a0b1f98325d48844ac45d95cb36d1ce -timeCreated: 1528381835 +guid: 3468775d31c29d64d9d9359dee17b3a3 +timeCreated: 1528419798 licenseType: Free DefaultImporter: externalObjects: {} diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpMovimentLabelBt.cs b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpMovimentLabelBt.cs new file mode 100644 index 00000000..1a15c2da --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpMovimentLabelBt.cs @@ -0,0 +1,15 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +public class HelpMovimentLabelBt : MonoBehaviour { + + [SerializeField] + protected Button nextPage; + + public void Awake() + { + nextPage.onClick.AddListener(delegate { Flow.StaticHelpMovimentsLabel(); }); + } +} diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpMovimentLabelBt.cs.meta b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpMovimentLabelBt.cs.meta new file mode 100644 index 00000000..fdce24f9 --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpMovimentLabelBt.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: ad431295cd4a801499ee228ba88057d5 +timeCreated: 1528419854 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Reabilitacao-Motora/Assets/Scripts/Menu/Flow.cs b/Reabilitacao-Motora/Assets/Scripts/Menu/Flow.cs index 4617041d..5d5d39b9 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Menu/Flow.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Menu/Flow.cs @@ -267,6 +267,13 @@ public static void StaticHelpExercise() public static void StaticHelpMovement() { SceneManager.LoadScene("HelpMovement"); + } + /** + * Leva para scene de tela de Ajuda de Rotular Movimento. + */ + public static void StaticHelpMovimentsLabel() + { + SceneManager.LoadScene("HelpMovementLabel"); } /** * Leva para scene de tela de Ajuda de Criar Sessão. diff --git a/Reabilitacao-Motora/Assets/StreamingAssets/fisiotech.db.meta b/Reabilitacao-Motora/Assets/StreamingAssets/fisiotech.db.meta new file mode 100644 index 00000000..72da93be --- /dev/null +++ b/Reabilitacao-Motora/Assets/StreamingAssets/fisiotech.db.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 29556e84cc248f0449947b2f18014774 +timeCreated: 1528419701 +licenseType: Free +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: From 1863e4b723037e0a872d369da36be6e73facf98c Mon Sep 17 00:00:00 2001 From: arthurbdiniz Date: Thu, 7 Jun 2018 22:55:50 -0300 Subject: [PATCH 30/52] backup --- Reabilitacao-Motora/Packages/manifest.json | 4 ++++ Reabilitacao-Motora/ProjectSettings/PresetManager.asset | 6 ++++++ 2 files changed, 10 insertions(+) create mode 100644 Reabilitacao-Motora/Packages/manifest.json create mode 100644 Reabilitacao-Motora/ProjectSettings/PresetManager.asset diff --git a/Reabilitacao-Motora/Packages/manifest.json b/Reabilitacao-Motora/Packages/manifest.json new file mode 100644 index 00000000..526aca60 --- /dev/null +++ b/Reabilitacao-Motora/Packages/manifest.json @@ -0,0 +1,4 @@ +{ + "dependencies": { + } +} diff --git a/Reabilitacao-Motora/ProjectSettings/PresetManager.asset b/Reabilitacao-Motora/ProjectSettings/PresetManager.asset new file mode 100644 index 00000000..636a595b --- /dev/null +++ b/Reabilitacao-Motora/ProjectSettings/PresetManager.asset @@ -0,0 +1,6 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1386491679 &1 +PresetManager: + m_ObjectHideFlags: 0 + m_DefaultList: [] From 3f1d26f929c294adbb7403c516f3ff15d0614390 Mon Sep 17 00:00:00 2001 From: Guilherme Siqueira Date: Thu, 7 Jun 2018 23:02:23 -0300 Subject: [PATCH 31/52] Novos dados sobre fontes e cores adicionados ao documento --- docs/identidade_visual.md | 25 +++++++++++-------------- 1 file changed, 11 insertions(+), 14 deletions(-) diff --git a/docs/identidade_visual.md b/docs/identidade_visual.md index 7fee9b1a..f1addfcf 100644 --- a/docs/identidade_visual.md +++ b/docs/identidade_visual.md @@ -1,16 +1,13 @@ ## Cores Utilizadas na Identidade Visual (Hexadecimal): - - Azul das bordas, fisioterapeuta e Logo: #3f48cc - - Azul do calçado do fisioterapeuta: #1c2169 - - Pele do fisioterapeuta: #fdd4a3 - - Cabelo do fisioterapeuta: #6d3e10 - - Azul da camisa do paciente: #39c6f4 - - Azul da calça do paciente: #19748e - - Cabelo do paciente: #b4b7b6 - - Cinza claro da mesa: #758c97 - - Cinza escuro da mesa: #5d727a - + - Azul dos botões da tela de login, PopUps, botão de sair e de ajuda: #0196BA80; + - Botões azul quando cursor está sobre ele: #0002FFFF; + - Obter transparência nos botões das scenes principais: + - Source Image: UIMask; + - Color: #44FFFFFF; + - Normal Color: #00000000; + - Highlighted Color: #FFFFFFFF; + - Seta do botão de voltar de cada scene e de cancelar de alguns PopUps: #DC0000FF; + - Verde dos índices das telas de ajuda ao fisioterapeuta: #1F7045FF; ## Fontes Utilizadas: - - Titulo menu: [Ubuntu-Title-fr](https://www.dafont.com/pt/ubuntu-title.font) - Tamanho: 150 pt - - Botões "Voltar" e "Gráficos do Paciente": [Ubuntu-Title-fr](https://www.dafont.com/pt/ubuntu-title.font) - Tamanho: 20 - - Titulo do Gráfico: [Open Sans Bold](https://www.fontsquirrel.com/fonts/open-sans) - Tamanho: 30 - - Textos dos paneis: cour + - Titulo menu, títulos das scenes e botões de PopUps: [CODE Bold](https://www.dafont.com/pt/code.font); + - Textos PopUps e de campos preenchidos pelo usuário: Arial - Tamanho: 14; From af70924d6acb724bb2b66fd3beea76023b8e0686 Mon Sep 17 00:00:00 2001 From: Guilherme Siqueira Date: Thu, 7 Jun 2018 23:27:44 -0300 Subject: [PATCH 32/52] Direitos autorais de imagens e vetores adicionados --- docs/identidade_visual.md | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/docs/identidade_visual.md b/docs/identidade_visual.md index f1addfcf..3c6d6f3a 100644 --- a/docs/identidade_visual.md +++ b/docs/identidade_visual.md @@ -11,3 +11,14 @@ ## Fontes Utilizadas: - Titulo menu, títulos das scenes e botões de PopUps: [CODE Bold](https://www.dafont.com/pt/code.font); - Textos PopUps e de campos preenchidos pelo usuário: Arial - Tamanho: 14; +## Direitos autorais das imagens: + - Todas as imagens usadas como background possuem a licença CC0 License, cujo não é necessária atribuição de direitos para fins comerciais ou pessoais. O banco de imagens que elas foram retiradas é o [pixabay](https://pixabay.com/). +## Direitos autorais dos vetores e ícones: + - Ícone do botão de ajuda: + - Icon made by [https://www.flaticon.com/authors/roundicons] from www.flaticon.com + - Ícone em formato de olho na tela de visualizar movimento (com modificações criativas): + - E.g.: Icon made by Freepik from www.flaticon.com + - Ícone lixeira: + - E.g.: Icon made by Freepik from www.flaticon.com + - Ícone em formato de 'x' da tela de login: + - E.g.: Icon made by Freepik from www.flaticon.com From 4c4eca64f6c4286e8b4424b640563e701de82a94 Mon Sep 17 00:00:00 2001 From: Guilherme Siqueira Date: Thu, 7 Jun 2018 23:40:19 -0300 Subject: [PATCH 33/52] =?UTF-8?q?Corrigindo=20formata=C3=A7=C3=A3o?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- docs/identidade_visual.md | 40 +++++++++++++++++++-------------------- 1 file changed, 20 insertions(+), 20 deletions(-) diff --git a/docs/identidade_visual.md b/docs/identidade_visual.md index 3c6d6f3a..86bbf4e8 100644 --- a/docs/identidade_visual.md +++ b/docs/identidade_visual.md @@ -1,24 +1,24 @@ ## Cores Utilizadas na Identidade Visual (Hexadecimal): - - Azul dos botões da tela de login, PopUps, botão de sair e de ajuda: #0196BA80; - - Botões azul quando cursor está sobre ele: #0002FFFF; - - Obter transparência nos botões das scenes principais: - - Source Image: UIMask; - - Color: #44FFFFFF; - - Normal Color: #00000000; - - Highlighted Color: #FFFFFFFF; - - Seta do botão de voltar de cada scene e de cancelar de alguns PopUps: #DC0000FF; - - Verde dos índices das telas de ajuda ao fisioterapeuta: #1F7045FF; +* Azul dos botões da tela de login, PopUps, botão de sair e de ajuda: #0196BA80; +* Botões azul quando cursor está sobre ele: #0002FFFF; +* Obter transparência nos botões das scenes principais: + * Source Image: UIMask; + * Color: #44FFFFFF; + * Normal Color: #00000000; + * Highlighted Color: #FFFFFFFF; + * Seta do botão de voltar de cada scene e de cancelar de alguns PopUps: #DC0000FF; + * Verde dos índices das telas de ajuda ao fisioterapeuta: #1F7045FF; ## Fontes Utilizadas: - - Titulo menu, títulos das scenes e botões de PopUps: [CODE Bold](https://www.dafont.com/pt/code.font); - - Textos PopUps e de campos preenchidos pelo usuário: Arial - Tamanho: 14; +* Titulo menu, títulos das scenes e botões de PopUps: [CODE Bold](https://www.dafont.com/pt/code.font); +* Textos PopUps e de campos preenchidos pelo usuário: Arial - Tamanho: 14; ## Direitos autorais das imagens: - - Todas as imagens usadas como background possuem a licença CC0 License, cujo não é necessária atribuição de direitos para fins comerciais ou pessoais. O banco de imagens que elas foram retiradas é o [pixabay](https://pixabay.com/). +* Todas as imagens usadas como background possuem a licença CC0 License, cujo não é necessária atribuição de direitos para fins comerciais ou pessoais. O banco de imagens que elas foram retiradas é o [pixabay](https://pixabay.com/). ## Direitos autorais dos vetores e ícones: - - Ícone do botão de ajuda: - - Icon made by [https://www.flaticon.com/authors/roundicons] from www.flaticon.com - - Ícone em formato de olho na tela de visualizar movimento (com modificações criativas): - - E.g.: Icon made by Freepik from www.flaticon.com - - Ícone lixeira: - - E.g.: Icon made by Freepik from www.flaticon.com - - Ícone em formato de 'x' da tela de login: - - E.g.: Icon made by Freepik from www.flaticon.com +* Ícone do botão de ajuda: + * Icon made by [https://www.flaticon.com/authors/roundicons] from www.flaticon.com +* Ícone em formato de olho na tela de visualizar movimento (com modificações criativas): + * E.g.: Icon made by Freepik from www.flaticon.com +* Ícone lixeira: + * E.g.: Icon made by Freepik from www.flaticon.com +* Ícone em formato de 'x' da tela de login: + * E.g.: Icon made by Freepik from www.flaticon.com From b32e5d0fb13182a46a6156eb51021a18ee78e67c Mon Sep 17 00:00:00 2001 From: Djorkaeff Alexandre Vilela Pereira Date: Fri, 8 Jun 2018 08:21:56 -0300 Subject: [PATCH 34/52] Corrigindo bug de clique no inputfield de nascimento de fisioterapeuta --- Reabilitacao-Motora/Assets/Scenes/NewPhysiotherapist.unity | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/Reabilitacao-Motora/Assets/Scenes/NewPhysiotherapist.unity b/Reabilitacao-Motora/Assets/Scenes/NewPhysiotherapist.unity index 59fa2e36..099a2aa7 100644 --- a/Reabilitacao-Motora/Assets/Scenes/NewPhysiotherapist.unity +++ b/Reabilitacao-Motora/Assets/Scenes/NewPhysiotherapist.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.44657844, g: 0.49641222, b: 0.57481694, a: 1} + m_IndirectSpecularColor: {r: 0.44657826, g: 0.49641263, b: 0.57481676, a: 1} --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 @@ -1730,6 +1730,7 @@ Camera: m_TargetEye: 3 m_HDR: 0 m_AllowMSAA: 1 + m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 @@ -2193,13 +2194,13 @@ MonoBehaviour: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 688358210} - m_Enabled: 0 + m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: From 93f1cffa5074e8052a654f34a462ce731cbf3432 Mon Sep 17 00:00:00 2001 From: Djorkaeff Alexandre Vilela Pereira Date: Fri, 8 Jun 2018 08:22:42 -0300 Subject: [PATCH 35/52] Corrigindo bug de clique no inputfield de nascimento de paciente --- Reabilitacao-Motora/Assets/Scenes/NewPatient.unity | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/Reabilitacao-Motora/Assets/Scenes/NewPatient.unity b/Reabilitacao-Motora/Assets/Scenes/NewPatient.unity index f7478c1b..1aa51901 100644 --- a/Reabilitacao-Motora/Assets/Scenes/NewPatient.unity +++ b/Reabilitacao-Motora/Assets/Scenes/NewPatient.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.44657844, g: 0.49641222, b: 0.57481694, a: 1} + m_IndirectSpecularColor: {r: 0.44657826, g: 0.49641263, b: 0.57481676, a: 1} --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 @@ -3935,6 +3935,7 @@ Camera: m_TargetEye: 3 m_HDR: 0 m_AllowMSAA: 1 + m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 @@ -4869,13 +4870,13 @@ MonoBehaviour: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1975223037} - m_Enabled: 0 + m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: From f19107e2b568b666ca1d2140e35c4c649a26be26 Mon Sep 17 00:00:00 2001 From: Joao Lucas Date: Fri, 8 Jun 2018 18:01:03 -0300 Subject: [PATCH 36/52] Adicionando Testes da Scene de Rotular Movimento --- Reabilitacao-Motora/Assets/Scripts/Menu/Flow.cs | 7 +++++++ .../Assets/Tests/TestMenu/TestFlow.cs | 13 +++++++++++++ 2 files changed, 20 insertions(+) diff --git a/Reabilitacao-Motora/Assets/Scripts/Menu/Flow.cs b/Reabilitacao-Motora/Assets/Scripts/Menu/Flow.cs index 5d5d39b9..e9592c83 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Menu/Flow.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Menu/Flow.cs @@ -289,4 +289,11 @@ public static void StaticHelpResults() { SceneManager.LoadScene("HelpResults"); } + /** + * Leva para scene de tela de Ajuda de Rotular Movimento. + */ + public static void StaticHelpMovementLabel() + { + SceneManager.LoadScene("HelpMovementLabel"); + } } diff --git a/Reabilitacao-Motora/Assets/Tests/TestMenu/TestFlow.cs b/Reabilitacao-Motora/Assets/Tests/TestMenu/TestFlow.cs index 2e154be0..db3778e1 100644 --- a/Reabilitacao-Motora/Assets/Tests/TestMenu/TestFlow.cs +++ b/Reabilitacao-Motora/Assets/Tests/TestMenu/TestFlow.cs @@ -399,5 +399,18 @@ public static IEnumerator TestHelpResults() Assert.AreEqual(currentscene, expectedscene); } + + [UnityTest] + public static IEnumerator TestHelpMovementLabel() + { + Flow.StaticHelpMovementLabel(); + + yield return null; + + var currentscene = SceneManager.GetActiveScene().name; + var expectedscene = "HelpMovementLabel"; + + Assert.AreEqual(currentscene, expectedscene); + } } } From 6f19b69a139ca035e11e20e6f665175f36c6701c Mon Sep 17 00:00:00 2001 From: Guilherme de Lyra Date: Fri, 8 Jun 2018 22:59:51 +0000 Subject: [PATCH 37/52] Adicionando popup para informar erro no login --- Reabilitacao-Motora/Assets/Scenes/Login.unity | 401 +++++++++++++++++- .../Assets/Scripts/Menu/Login.cs | 24 +- .../fisiotech.db.meta} | 4 +- 3 files changed, 415 insertions(+), 14 deletions(-) rename Reabilitacao-Motora/Assets/{InitTestScene636639678355417056.unity.meta => StreamingAssets/fisiotech.db.meta} (68%) diff --git a/Reabilitacao-Motora/Assets/Scenes/Login.unity b/Reabilitacao-Motora/Assets/Scenes/Login.unity index 4b369099..24921f57 100644 --- a/Reabilitacao-Motora/Assets/Scenes/Login.unity +++ b/Reabilitacao-Motora/Assets/Scenes/Login.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.44657826, g: 0.49641263, b: 0.57481676, a: 1} + m_IndirectSpecularColor: {r: 0.44657844, g: 0.49641222, b: 0.57481694, a: 1} --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 @@ -643,6 +643,48 @@ CanvasRenderer: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: 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{ nextPage.onClick.AddListener(delegate{Enter();}); @@ -33,24 +36,23 @@ public void Enter() if (idcheck != null) { - ColorBlock cb = pass.colors; - cb.normalColor = ColorManager.success; - login.colors = cb; - pass.colors = cb; - GlobalController.instance.admin = idcheck; Flow.StaticMenu(); } else { - print("A combinação login+senha está incorreta!"); - ColorBlock cb = pass.colors; - cb.normalColor = ColorManager.wrongConfirmation; - login.colors = cb; - pass.colors = cb; + ApplyColor (login, 0); + ApplyColor (pass, 0); + + helpPopUp.SetActive(true); } } + public static void ApplyColor (InputField input, int ok) + { + input.colors = ColorManager.SetColor(input.colors, ok); + } + Fisioterapeuta CheckLoginPass () { List physiotherapists = Fisioterapeuta.Read(); @@ -60,6 +62,8 @@ Fisioterapeuta CheckLoginPass () if (fisio.login == login.text && CryptPassword.Uncrypt(pass.text, fisio.senha, login.text)) { + ApplyColor (login, 1); + ApplyColor (pass, 1); return fisio; } } diff --git 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m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 0.5} m_RaycastTarget: 1 @@ -4612,7 +4613,7 @@ MonoBehaviour: m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 - m_Text: + m_Text: --- !u!222 &1834424164 CanvasRenderer: m_ObjectHideFlags: 0 @@ -4663,8 +4664,8 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} - m_Name: - m_EditorClassIdentifier: + m_Name: + m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 @@ -4719,8 +4720,8 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} - m_Name: - m_EditorClassIdentifier: + m_Name: + m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 @@ -4818,8 +4819,8 @@ MonoBehaviour: m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} - m_Name: - m_EditorClassIdentifier: + m_Name: + m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 @@ -4886,8 +4887,8 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} - m_Name: - m_EditorClassIdentifier: + m_Name: + m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 @@ -4909,7 +4910,7 @@ MonoBehaviour: m_HorizontalOverflow: 1 m_VerticalOverflow: 0 m_LineSpacing: 1 - m_Text: + m_Text: --- !u!222 &1975223040 CanvasRenderer: m_ObjectHideFlags: 0 @@ -4941,8 +4942,8 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6c0e22c9d4ac48346948247cdccb236a, type: 3} - m_Name: - m_EditorClassIdentifier: + m_Name: + m_EditorClassIdentifier: PopUpValidationPrefab: {fileID: 1902983855} Canvas: {fileID: 959272777} --- !u!4 &2036182838 @@ -4956,7 +4957,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 9 + m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2081773807 GameObject: @@ -5078,8 +5079,8 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} - m_Name: - m_EditorClassIdentifier: + m_Name: + m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} @@ -5108,7 +5109,7 @@ MonoBehaviour: m_OnClick: m_PersistentCalls: m_Calls: - - m_Target: {fileID: 0} + - m_Target: {fileID: 833936301} m_MethodName: savePatient m_Mode: 1 m_Arguments: @@ -5116,7 +5117,7 @@ MonoBehaviour: m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 - m_StringArgument: + m_StringArgument: m_BoolArgument: 0 m_CallState: 2 m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, @@ -5130,8 +5131,8 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} - m_Name: - m_EditorClassIdentifier: + m_Name: + m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.26666668, g: 1, b: 1, a: 1} m_RaycastTarget: 1 @@ -5198,8 +5199,8 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} - m_Name: - m_EditorClassIdentifier: + m_Name: + m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 @@ -5221,7 +5222,7 @@ MonoBehaviour: m_HorizontalOverflow: 1 m_VerticalOverflow: 0 m_LineSpacing: 1 - m_Text: + m_Text: --- !u!222 &2086330649 CanvasRenderer: m_ObjectHideFlags: 0 @@ -5279,8 +5280,8 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 929532b861d6b3a4893f9a3563ace703, type: 3} - m_Name: - m_EditorClassIdentifier: + m_Name: + m_EditorClassIdentifier: date: {fileID: 2139597333} --- !u!114 &2139597332 MonoBehaviour: @@ -5291,8 +5292,8 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b02c54264ff1d4263a595a0ecca29ef3, type: 3} - m_Name: - m_EditorClassIdentifier: + m_Name: + m_EditorClassIdentifier: mainInputField: {fileID: 2139597333} textOutput: {fileID: 657978190} --- !u!114 &2139597333 @@ -5304,8 +5305,8 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 575553740, guid: f70555f144d8491a825f0804e09c671c, type: 3} - m_Name: - m_EditorClassIdentifier: + m_Name: + m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} @@ -5354,7 +5355,7 @@ MonoBehaviour: m_CaretColor: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_CustomCaretColor: 0 m_SelectionColor: {r: 0.65882355, g: 0.80784315, b: 1, a: 0.7529412} - m_Text: + m_Text: m_CaretBlinkRate: 0.85 m_CaretWidth: 1 m_ReadOnly: 0 @@ -5367,8 +5368,8 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} - m_Name: - m_EditorClassIdentifier: + m_Name: + m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 diff --git a/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset b/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset index f4de3dc9..f7b9939c 100644 --- a/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset +++ b/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset @@ -98,9 +98,15 @@ EditorBuildSettings: - enabled: 1 path: Assets/Scenes/CharacterMenu.unity guid: 60fff0be15f048847920e36c4dc24786 - - enabled: 1 - path: Assets/Scenes/RealtimeGraphKinectPatient.unity - guid: dc2ccc786f143ef4baf3c7b84c3f81f6 + - enabled: 0 + path: + guid: 00000000000000000000000000000000 + - enabled: 0 + path: + guid: 00000000000000000000000000000000 - enabled: 1 path: Assets/Scenes/RealtimeGraphUDPPhysio.unity - guid: 621ae76455fc5e34c9e7abca73b96e8e + guid: dfccca85fc9e6094baf3ad84f3f0cb83 + - enabled: 1 + path: Assets/Scenes/RealtimeGraphKinectPatient.unity + guid: ee8ef7bf61c90ce48a7ca3a5a44f1c0c diff --git a/Reabilitacao-Motora/ProjectSettings/GraphicsSettings.asset b/Reabilitacao-Motora/ProjectSettings/GraphicsSettings.asset index b50a0cca..29d02cff 100644 --- a/Reabilitacao-Motora/ProjectSettings/GraphicsSettings.asset +++ b/Reabilitacao-Motora/ProjectSettings/GraphicsSettings.asset @@ -37,6 +37,7 @@ GraphicsSettings: - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 206, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0} m_PreloadedShaders: [] m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} From 3d456b44d505e4ea9a62758c6726cdca978e326b Mon Sep 17 00:00:00 2001 From: Guilherme Siqueira Date: Sat, 9 Jun 2018 01:09:21 -0300 Subject: [PATCH 40/52] Retirando telas inexistentes do build settings --- .../ProjectSettings/EditorBuildSettings.asset | 6 ------ Reabilitacao-Motora/ProjectSettings/ProjectVersion.txt | 2 +- 2 files changed, 1 insertion(+), 7 deletions(-) diff --git a/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset b/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset index f7b9939c..79591f6c 100644 --- a/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset +++ b/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset @@ -98,12 +98,6 @@ EditorBuildSettings: - enabled: 1 path: Assets/Scenes/CharacterMenu.unity guid: 60fff0be15f048847920e36c4dc24786 - - enabled: 0 - path: - guid: 00000000000000000000000000000000 - - enabled: 0 - path: - guid: 00000000000000000000000000000000 - enabled: 1 path: Assets/Scenes/RealtimeGraphUDPPhysio.unity guid: dfccca85fc9e6094baf3ad84f3f0cb83 diff --git a/Reabilitacao-Motora/ProjectSettings/ProjectVersion.txt b/Reabilitacao-Motora/ProjectSettings/ProjectVersion.txt index d1e01e67..27997c5a 100644 --- a/Reabilitacao-Motora/ProjectSettings/ProjectVersion.txt +++ b/Reabilitacao-Motora/ProjectSettings/ProjectVersion.txt @@ -1 +1 @@ -m_EditorVersion: 2017.2.2p3 +m_EditorVersion: 2017.3.1f1 From 15ab4bd6720534216a0fb8633ae25b27ce95bb7e Mon Sep 17 00:00:00 2001 From: Guilherme Siqueira Date: Sat, 9 Jun 2018 09:35:06 -0300 Subject: [PATCH 41/52] =?UTF-8?q?Adicionando=20barra=20de=20rolagem=20aos?= =?UTF-8?q?=20inputfields=20de=20observa=C3=A7=C3=B5es?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Assets/Scenes/EndSession.unity | 4 +- .../Assets/Scenes/NewMovement.unity | 6 +- .../Assets/Scenes/Patient.unity | 66 ++++++++++++++++++- .../Assets/Scenes/Session.unity | 10 +-- .../Assets/Scenes/UpdatePatient.unity | 6 +- 5 files changed, 78 insertions(+), 14 deletions(-) diff --git a/Reabilitacao-Motora/Assets/Scenes/EndSession.unity b/Reabilitacao-Motora/Assets/Scenes/EndSession.unity index 04861bda..ec029c0e 100644 --- a/Reabilitacao-Motora/Assets/Scenes/EndSession.unity +++ b/Reabilitacao-Motora/Assets/Scenes/EndSession.unity @@ -1086,7 +1086,7 @@ MonoBehaviour: m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 0 - m_HorizontalOverflow: 1 + m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: @@ -1509,7 +1509,7 @@ MonoBehaviour: m_InputType: 0 m_AsteriskChar: 42 m_KeyboardType: 0 - m_LineType: 0 + m_LineType: 2 m_HideMobileInput: 0 m_CharacterValidation: 0 m_CharacterLimit: 0 diff --git a/Reabilitacao-Motora/Assets/Scenes/NewMovement.unity b/Reabilitacao-Motora/Assets/Scenes/NewMovement.unity index 3d973f2c..45831b32 100644 --- a/Reabilitacao-Motora/Assets/Scenes/NewMovement.unity +++ b/Reabilitacao-Motora/Assets/Scenes/NewMovement.unity @@ -325,7 +325,7 @@ MonoBehaviour: m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 0 - m_HorizontalOverflow: 1 + m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: @@ -1293,7 +1293,7 @@ MonoBehaviour: m_InputType: 0 m_AsteriskChar: 42 m_KeyboardType: 0 - m_LineType: 0 + m_LineType: 2 m_HideMobileInput: 0 m_CharacterValidation: 0 m_CharacterLimit: 0 @@ -1774,7 +1774,7 @@ MonoBehaviour: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1240229993} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b44bbd3150031a141b223b8cb233b4f8, type: 3} m_Name: diff --git a/Reabilitacao-Motora/Assets/Scenes/Patient.unity b/Reabilitacao-Motora/Assets/Scenes/Patient.unity index f4de1e5e..f43eab7c 100644 --- a/Reabilitacao-Motora/Assets/Scenes/Patient.unity +++ b/Reabilitacao-Motora/Assets/Scenes/Patient.unity @@ -2285,7 +2285,7 @@ MonoBehaviour: m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 0 - m_HorizontalOverflow: 1 + m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: @@ -3196,6 +3196,7 @@ GameObject: - component: {fileID: 1936152349} - component: {fileID: 1936152352} - component: {fileID: 1936152351} + - component: {fileID: 1936152350} m_Layer: 5 m_Name: InputFieldNotes m_TagString: Untagged @@ -3223,6 +3224,69 @@ RectTransform: m_AnchoredPosition: {x: 7.5, y: -76.85013} m_SizeDelta: {x: 340, y: 100} m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1936152350 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1936152348} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 575553740, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 1936152351} + m_TextComponent: {fileID: 1323351339} + m_Placeholder: {fileID: 0} + m_ContentType: 0 + m_InputType: 0 + m_AsteriskChar: 42 + m_KeyboardType: 0 + m_LineType: 2 + m_HideMobileInput: 0 + m_CharacterValidation: 0 + m_CharacterLimit: 0 + m_OnEndEdit: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.InputField+SubmitEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null + m_OnValueChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.InputField+OnChangeEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null + m_CaretColor: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_CustomCaretColor: 0 + m_SelectionColor: {r: 0.65882355, g: 0.80784315, b: 1, a: 0.7529412} + m_Text: + m_CaretBlinkRate: 0.85 + m_CaretWidth: 1 + m_ReadOnly: 1 --- !u!114 &1936152351 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/Reabilitacao-Motora/Assets/Scenes/Session.unity b/Reabilitacao-Motora/Assets/Scenes/Session.unity index ad6f9060..c59af124 100644 --- a/Reabilitacao-Motora/Assets/Scenes/Session.unity +++ b/Reabilitacao-Motora/Assets/Scenes/Session.unity @@ -779,7 +779,7 @@ MonoBehaviour: m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 0 - m_HorizontalOverflow: 1 + m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: @@ -1762,7 +1762,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Navigation: - m_Mode: 3 + m_Mode: 0 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} @@ -1784,7 +1784,7 @@ MonoBehaviour: m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_DisabledTrigger: Disabled - m_Interactable: 0 + m_Interactable: 1 m_TargetGraphic: {fileID: 1655004610} m_TextComponent: {fileID: 557669596} m_Placeholder: {fileID: 0} @@ -1792,7 +1792,7 @@ MonoBehaviour: m_InputType: 0 m_AsteriskChar: 42 m_KeyboardType: 0 - m_LineType: 0 + m_LineType: 2 m_HideMobileInput: 0 m_CharacterValidation: 0 m_CharacterLimit: 0 @@ -1812,7 +1812,7 @@ MonoBehaviour: m_Text: m_CaretBlinkRate: 0.85 m_CaretWidth: 1 - m_ReadOnly: 0 + m_ReadOnly: 1 --- !u!114 &1655004610 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/Reabilitacao-Motora/Assets/Scenes/UpdatePatient.unity b/Reabilitacao-Motora/Assets/Scenes/UpdatePatient.unity index 9a300354..ab7c0aca 100644 --- a/Reabilitacao-Motora/Assets/Scenes/UpdatePatient.unity +++ b/Reabilitacao-Motora/Assets/Scenes/UpdatePatient.unity @@ -2052,7 +2052,7 @@ MonoBehaviour: m_InputType: 0 m_AsteriskChar: 42 m_KeyboardType: 0 - m_LineType: 0 + m_LineType: 1 m_HideMobileInput: 0 m_CharacterValidation: 0 m_CharacterLimit: 0 @@ -2072,7 +2072,7 @@ MonoBehaviour: m_Text: m_CaretBlinkRate: 0.85 m_CaretWidth: 1 - m_ReadOnly: 0 + m_ReadOnly: 1 --- !u!114 &1350509776 MonoBehaviour: m_ObjectHideFlags: 0 @@ -3679,7 +3679,7 @@ MonoBehaviour: m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 0 - m_HorizontalOverflow: 1 + m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: From b5518a60dae4bbe59fc1f86c47a41f20f86c9e09 Mon Sep 17 00:00:00 2001 From: Guilherme Siqueira Date: Sat, 9 Jun 2018 09:49:48 -0300 Subject: [PATCH 42/52] =?UTF-8?q?Modificando=20script=20de=20tab=20para=20?= =?UTF-8?q?remover=20uso=20da=20tecla=20enter=20para=20navega=C3=A7=C3=A3o?= =?UTF-8?q?=20entre=20campos?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Reabilitacao-Motora/Assets/Scenes/NewMovement.unity | 2 +- Reabilitacao-Motora/Assets/Scripts/Buttons/Tab.cs | 5 ----- 2 files changed, 1 insertion(+), 6 deletions(-) diff --git a/Reabilitacao-Motora/Assets/Scenes/NewMovement.unity b/Reabilitacao-Motora/Assets/Scenes/NewMovement.unity index 45831b32..f7dece19 100644 --- a/Reabilitacao-Motora/Assets/Scenes/NewMovement.unity +++ b/Reabilitacao-Motora/Assets/Scenes/NewMovement.unity @@ -1774,7 +1774,7 @@ MonoBehaviour: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1240229993} - m_Enabled: 0 + m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b44bbd3150031a141b223b8cb233b4f8, type: 3} m_Name: diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/Tab.cs b/Reabilitacao-Motora/Assets/Scripts/Buttons/Tab.cs index dc2e9c67..209e7b34 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Buttons/Tab.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/Tab.cs @@ -22,11 +22,6 @@ public void Update() { HandleHotkeySelect(Input.GetKey(KeyCode.LeftShift) || Input.GetKey(KeyCode.RightShift), true, false); } - - if (Input.GetKeyDown(KeyCode.Return) || Input.GetKeyDown(KeyCode.KeypadEnter)) - { - HandleHotkeySelect(false, false, true); - } } private void HandleHotkeySelect(bool _isNavigateBackward, bool _isWrapAround, bool _isEnterSelect) From bc62173f971acf4c4f286038d7c4ff49e5693084 Mon Sep 17 00:00:00 2001 From: Joao Lucas Date: Sat, 9 Jun 2018 10:21:35 -0300 Subject: [PATCH 43/52] Corrigindo HelpExercise e arrumando o travis --- Reabilitacao-Motora/Assets/Scenes/HelpExercise.unity | 5 +++-- .../ProjectSettings/EditorBuildSettings.asset | 6 ++++++ 2 files changed, 9 insertions(+), 2 deletions(-) diff --git a/Reabilitacao-Motora/Assets/Scenes/HelpExercise.unity b/Reabilitacao-Motora/Assets/Scenes/HelpExercise.unity index c0bd3b70..09ee22ee 100644 --- a/Reabilitacao-Motora/Assets/Scenes/HelpExercise.unity +++ b/Reabilitacao-Motora/Assets/Scenes/HelpExercise.unity @@ -369,7 +369,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -199.99994, y: -150.97235} + m_AnchoredPosition: {x: -199.99994, y: -164} m_SizeDelta: {x: 230, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &407438967 @@ -1908,7 +1908,8 @@ MonoBehaviour: m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 - m_Text: "Crie um ponto espec\xEDfico definindo o tempo de in\xEDcio e fim." + m_Text: "Crie uma rotula\xE7\xE3o espec\xEDfica. Verifique ROTULAR MOVIMENTO no + menu de ajuda." --- !u!222 &1180436366 CanvasRenderer: m_ObjectHideFlags: 0 diff --git a/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset b/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset index 70ef1d84..854be535 100644 --- a/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset +++ b/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset @@ -101,3 +101,9 @@ EditorBuildSettings: - enabled: 1 path: Assets/Scenes/HelpMovementLabel.unity guid: 3468775d31c29d64d9d9359dee17b3a3 + - enabled: 1 + path: Assets/Scenes/RealtimeGraphUDPPhysio.unity + guid: dfccca85fc9e6094baf3ad84f3f0cb83 + - enabled: 1 + path: Assets/Scenes/RealtimeGraphKinectPatient.unity + guid: ee8ef7bf61c90ce48a7ca3a5a44f1c0c From 351a3de7a9651498ce560d0ab23206e9377e63ff Mon Sep 17 00:00:00 2001 From: davialvb Date: Sat, 9 Jun 2018 14:30:53 +0000 Subject: [PATCH 44/52] Adicionando scenes a build --- .../ProjectSettings/EditorBuildSettings.asset | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset b/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset index 70ef1d84..9ab6850f 100644 --- a/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset +++ b/Reabilitacao-Motora/ProjectSettings/EditorBuildSettings.asset @@ -101,3 +101,9 @@ EditorBuildSettings: - 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enabled: 1 + path: Assets/Scenes/CharacterMenu.unity + guid: 60fff0be15f048847920e36c4dc24786 + - enabled: 1 + path: Assets/Scenes/ChoiceSensor.unity + guid: b59fd87e01f5f7441aa34180a14e861c + - enabled: 1 + path: Assets/Scenes/ClinicToMoveMenu.unity + guid: 5098c825335e5ec4a955519eb9825af4 + - enabled: 1 + path: Assets/Scenes/EndSession.unity + guid: 17b7f82212acdc0419074e0f9af326ad + - enabled: 1 + path: Assets/Scenes/ExercisesToReview.unity + guid: 07d245b05901f5f4384b8eb5c6d42fb9 + - enabled: 1 + path: Assets/Scenes/Graphs1.unity + guid: 0f574673e75aa024faf5c1a32e9b66ae + - enabled: 1 + path: Assets/Scenes/Graphs2.unity + guid: 4a2e6d7899fbaa446b1faeb7f04f8945 + - enabled: 1 + path: Assets/Scenes/Graphs3.unity + guid: bb996c5cf5a97644a8ba85f3ed421101 + - enabled: 1 + path: Assets/Scenes/Help.unity + guid: 10d01e1805098d7428457f8c069b9c94 + - enabled: 1 + path: Assets/Scenes/HelpExercise.unity + guid: 12e49f8c49b394c40868941bc2b2d559 + - enabled: 1 + path: Assets/Scenes/HelpMovement.unity + guid: 3dc047b37143cba458940bf8bb46b0d1 + - enabled: 1 + path: Assets/Scenes/HelpMovementLabel.unity + guid: 3468775d31c29d64d9d9359dee17b3a3 + - enabled: 1 + path: Assets/Scenes/HelpPatient.unity + guid: f02b73b1da90be649bf75957e0f324c1 + - enabled: 1 + path: Assets/Scenes/HelpResults.unity + guid: 419a8fc68ff603549949b44f5095ca3c + - enabled: 1 + path: Assets/Scenes/HelpSession.unity + guid: 76faf23a2f902ed4aa17e0d73fcb9532 + - enabled: 1 + path: Assets/Scenes/HelpUpdate.unity + guid: 2ea19b38875b0374cb9e92d5d51e55dd + - enabled: 1 + path: Assets/Scenes/Login.unity + guid: d5517ee7177325644ab6e82767f7a7c9 + - enabled: 1 + path: Assets/Scenes/Menu.unity + guid: 9940b98a90b8e41c6b96c81e8db47d27 + - enabled: 1 + path: Assets/Scenes/Movements.unity + guid: 6efa43d7cd9f70d42aa901ed67367cbd + - enabled: 1 + path: Assets/Scenes/MovementsToExercise.unity + guid: 462ee0efcf8f6854ea238262797d922b + - enabled: 1 + path: Assets/Scenes/MovementsToReview.unity + guid: fa30ab6a6bcd61844a77ffb23d62cf0d + - enabled: 1 + path: Assets/Scenes/NewMovement.unity + guid: 71ec95eab0b3cab4fae00ca554524662 + - enabled: 1 + path: Assets/Scenes/NewPatient.unity + guid: c266eebdef142d9489d37a7339c9f141 + - enabled: 1 + path: Assets/Scenes/NewPhysiotherapist.unity + guid: a4e9b7fb7cdc56b4e8747b5bbcf8704c + - enabled: 1 + path: Assets/Scenes/NewSession.unity + guid: 623f906c1661dc84da6e53f2e3309ad8 + - enabled: 1 + path: Assets/Scenes/NotImplemented.unity + guid: 0b2fb6fe0673c4a60ab11d4cc7ee5b22 + - enabled: 1 + path: Assets/Scenes/Patient.unity + guid: 82d54761bd3b9d348abfd25a26554a38 + - enabled: 1 + path: Assets/Scenes/RealtimeGraphKinectPatient.unity + guid: ee8ef7bf61c90ce48a7ca3a5a44f1c0c + - enabled: 1 + path: Assets/Scenes/RealtimeGraphKinectPhysio.unity + guid: 2ff6480bd0ee4aa4fbf218179e3c4044 + - enabled: 1 + path: Assets/Scenes/RealtimeGraphUDPPatient.unity + guid: e3ed6a0968972524299d37426897872c + - enabled: 1 + path: Assets/Scenes/RealtimeGraphUDPPhysio.unity + guid: dfccca85fc9e6094baf3ad84f3f0cb83 + - enabled: 1 + path: Assets/Scenes/Session.unity + guid: 65497adf7cb144c4397136155af624ee + - enabled: 1 + path: Assets/Scenes/Sessions.unity + guid: 45837d34739fb174bb23e406f3ea03e0 + - enabled: 1 + path: Assets/Scenes/UpdatePatient.unity + guid: fb2d71682eb1cca478c3f0fb513674b3 From a0ff32ebbcfe18aee429df8d4253ebf1b1d385ae Mon Sep 17 00:00:00 2001 From: Guilherme Siqueira Date: Sat, 9 Jun 2018 13:40:44 -0300 Subject: [PATCH 46/52] Barra de rolagem funcional para o panel de listagem de fisioterapeutas. 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Adapters criados @@ -259,7 +259,6 @@ Criação dos adapters necessários para se acoplar o código do cliente ao proj #### Tarefas: - Estudos sobre o código - Criação do adapter do módulo do sensor -- Criação do adapter do módulo de processamento **Pontos:** 8. 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m_ScrollSensitivity: 1 + m_ScrollSensitivity: 5 m_Viewport: {fileID: 1804408042} m_HorizontalScrollbar: {fileID: 130575087} m_VerticalScrollbar: {fileID: 986063914} diff --git a/Reabilitacao-Motora/Assets/Scenes/NewSession.unity b/Reabilitacao-Motora/Assets/Scenes/NewSession.unity index 999f7548..fb8d7a03 100644 --- a/Reabilitacao-Motora/Assets/Scenes/NewSession.unity +++ b/Reabilitacao-Motora/Assets/Scenes/NewSession.unity @@ -1100,7 +1100,7 @@ MonoBehaviour: m_HandleRect: {fileID: 993338790} m_Direction: 3 m_Value: 0 - m_Size: 0.9999999 + m_Size: 1 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: @@ -2447,7 +2447,7 @@ MonoBehaviour: m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 - m_ScrollSensitivity: 1 + m_ScrollSensitivity: 5 m_Viewport: {fileID: 697864591} m_HorizontalScrollbar: {fileID: 452072141} m_VerticalScrollbar: {fileID: 547747914} From da1aa04ba7d46274db66f1650432f4683ab6f12a Mon Sep 17 00:00:00 2001 From: Guilherme Siqueira Date: Sat, 9 Jun 2018 19:40:35 -0300 Subject: [PATCH 51/52] Enter funcional na tela de login. 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m_Direction: 3 - m_Value: 1 + m_Direction: 2 + m_Value: 0 m_Size: 0.9999999 m_NumberOfSteps: 0 m_OnValueChanged: @@ -632,7 +632,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: -0.000015257381, y: -0.000049591064} + m_AnchoredPosition: {x: -0.000015257381, y: -0.000019073486} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0, y: 1} --- !u!114 &382029240 @@ -2183,7 +2183,7 @@ RectTransform: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 940789546} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -132.8} + m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 629942487} @@ -5481,7 +5481,7 @@ RectTransform: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1933979175} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -132.8} + m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1851913409} diff --git a/Reabilitacao-Motora/Assets/Scenes/NewPhysiotherapist.unity b/Reabilitacao-Motora/Assets/Scenes/NewPhysiotherapist.unity index 202909c9..f85c102b 100644 --- a/Reabilitacao-Motora/Assets/Scenes/NewPhysiotherapist.unity +++ b/Reabilitacao-Motora/Assets/Scenes/NewPhysiotherapist.unity @@ -544,10 +544,11 @@ RectTransform: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 77889720} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -132.8} + m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 855080155} + - {fileID: 1867639200} m_Father: {fileID: 1224364680} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -776,7 +777,7 @@ RectTransform: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 109701182} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -132.8} + m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.9999978, y: 0.9999978, z: 0.9999978} m_Children: - {fileID: 1043780628} @@ -1193,7 +1194,7 @@ MonoBehaviour: m_TargetGraphic: {fileID: 865770121} m_HandleRect: {fileID: 865770120} m_Direction: 0 - m_Value: 0 + m_Value: 1 m_Size: 1 m_NumberOfSteps: 0 m_OnValueChanged: @@ -4613,7 +4614,6 @@ RectTransform: - {fileID: 1206457615} - {fileID: 638229837} - {fileID: 1768571054} - - {fileID: 1867639200} m_Father: {fileID: 0} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -6827,12 +6827,12 @@ RectTransform: - {fileID: 1804408042} - {fileID: 130575086} - {fileID: 986063913} - m_Father: {fileID: 1224364680} - m_RootOrder: 7 + m_Father: {fileID: 77889721} + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -207.6697, y: -23.750008} + m_AnchoredPosition: {x: -24.526962, y: -14.0000105} m_SizeDelta: {x: 250, y: 300} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1867639201 diff --git a/Reabilitacao-Motora/Assets/Scenes/NewSession.unity b/Reabilitacao-Motora/Assets/Scenes/NewSession.unity index fb8d7a03..0d52e5b1 100644 --- a/Reabilitacao-Motora/Assets/Scenes/NewSession.unity +++ b/Reabilitacao-Motora/Assets/Scenes/NewSession.unity @@ -141,7 +141,7 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2058188493} - m_RootOrder: 0 + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -603,7 +603,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: -0.000015257381, y: -0.000019073486} + m_AnchoredPosition: {x: -0.000015257381, y: 0.00002670288} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0, y: 1} --- !u!114 &362471015 @@ -689,8 +689,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 20} + m_AnchoredPosition: {x: 0, y: 11} + m_SizeDelta: {x: 0, y: 15} m_Pivot: {x: 0, y: 0} --- !u!114 &452072141 MonoBehaviour: @@ -731,7 +731,7 @@ MonoBehaviour: m_HandleRect: {fileID: 627260348} m_Direction: 0 m_Value: 0 - m_Size: 0.9999999 + m_Size: 1 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: @@ -1060,7 +1060,7 @@ RectTransform: m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: -7, y: 0} m_SizeDelta: {x: 15, y: 0} - m_Pivot: {x: 1, y: 0} + m_Pivot: {x: 1, y: 1} --- !u!114 &547747914 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1098,7 +1098,7 @@ MonoBehaviour: m_Interactable: 1 m_TargetGraphic: {fileID: 993338791} m_HandleRect: {fileID: 993338790} - m_Direction: 3 + m_Direction: 2 m_Value: 0 m_Size: 1 m_NumberOfSteps: 0 @@ -2383,17 +2383,17 @@ RectTransform: m_GameObject: {fileID: 1473931968} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.9999978, y: 0.9999978, z: 0.9999978} + m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 697864591} - {fileID: 452072140} - {fileID: 547747913} m_Father: {fileID: 2058188493} - m_RootOrder: 1 + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 6, y: 11} + m_AnchoredPosition: {x: 6, y: 3} m_SizeDelta: {x: 650, y: 300} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1473931970 @@ -2818,11 +2818,11 @@ RectTransform: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 2058188492} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -132.8} + m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - - {fileID: 53232559} - {fileID: 1473931969} + - {fileID: 53232559} m_Father: {fileID: 646684137} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Reabilitacao-Motora/Assets/Scenes/Sessions.unity b/Reabilitacao-Motora/Assets/Scenes/Sessions.unity index 5910a875..886f9d8f 100644 --- a/Reabilitacao-Motora/Assets/Scenes/Sessions.unity +++ b/Reabilitacao-Motora/Assets/Scenes/Sessions.unity @@ -674,7 +674,7 @@ MonoBehaviour: m_HandleRect: {fileID: 1814095682} m_Direction: 0 m_Value: 0 - m_Size: 0.9999999 + m_Size: 1 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: @@ -1340,7 +1340,7 @@ RectTransform: m_GameObject: {fileID: 977052572} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.9999978, y: 0.9999978, z: 0.9999978} + m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 107930471} - {fileID: 524738064} @@ -2054,7 +2054,7 @@ RectTransform: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1658876570} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -132.8} + m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 797571299} @@ -2243,7 +2243,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: -0.000015257381, y: 0.000011444092} + m_AnchoredPosition: {x: -0.000015257381, y: 0.00002670288} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0, y: 1} --- !u!114 &1839143805 diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/TabLogin.cs b/Reabilitacao-Motora/Assets/Scripts/Buttons/TabLogin.cs new file mode 100644 index 00000000..f1f509ff --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/TabLogin.cs @@ -0,0 +1,189 @@ +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.EventSystems; +using UnityEngine.UI; + +/** + * Permite usar tab para transitar entre os input fields. + */ + +public class TabLogin : MonoBehaviour +{ + private List m_orderedSelectables; + + public void Awake() + { + m_orderedSelectables = new List(); + } + + public void Update() + { + if (Input.GetKeyDown(KeyCode.Tab)) + { + HandleHotkeySelect(Input.GetKey(KeyCode.LeftShift) || Input.GetKey(KeyCode.RightShift), true, false); + } + + if (Input.GetKeyDown(KeyCode.Return) || Input.GetKeyDown(KeyCode.KeypadEnter)) + { + HandleHotkeySelect(false, false, true); + } + } + + private void HandleHotkeySelect(bool _isNavigateBackward, bool _isWrapAround, bool _isEnterSelect) + { + SortSelectables(); + + GameObject selectedObject = EventSystem.current.currentSelectedGameObject; + if(selectedObject != null && selectedObject.activeInHierarchy) + { + Selectable currentSelection = selectedObject.GetComponent(); + if(currentSelection != null) + { + if(_isEnterSelect) + { + if(currentSelection.GetComponent() != null) + { + ApplyEnterSelect(FindNextSelectable(m_orderedSelectables.IndexOf(currentSelection), _isNavigateBackward, _isWrapAround)); + } + } + else + { + Selectable nextSelection = FindNextSelectable(m_orderedSelectables.IndexOf(currentSelection), _isNavigateBackward, _isWrapAround); + if(nextSelection != null) + { + nextSelection.Select(); + } + } + } + else + { + SelectFirstSelectable(_isEnterSelect); + } + } + else + { + SelectFirstSelectable(_isEnterSelect); + } + } + + private static void ApplyEnterSelect(Selectable _selectionToApply) + { + if(_selectionToApply != null) + { + if(_selectionToApply.GetComponent() != null) + { + _selectionToApply.Select(); + } + else + { + Button selectedButton = _selectionToApply.GetComponent