-
Notifications
You must be signed in to change notification settings - Fork 7
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
chex quest crash after level 3 #10
Comments
That error message you got should've been also saved as |
W_ReadLump: only read 594 of 21202 on lump 521 |
These errors tend to happen after you minimize the game (i.e. press the PS button) or put the Vita into sleep mode while you're playing it. This is a known issue, which I'm still trying to figure out how to fix. |
I can confirm that when my Vita goes to sleep, after waking it the game crashes shortly after with a similar message. |
Does it crash if you try completing level 3 without letting it sleep or minimizing the game once? |
This time I was on level 4, kinda just beginning the level. I put my vita down and it went to sleep eventually. I picked it up, kept walking forwards and blasting a few flemoids and within 30 seconds it crashed. |
This previously showed the fire/use/move forward controls, which are the original controls provided by Doom's setup.exe. However, the reality is that nowadays most people play with the WASD&mouse arrangement (or something similar) and are unlikely to be using the mouse to move forwards. So it makes more sense if we reserve the main mouse dialog for "action" buttons (fire/use) and move the "move forward" button into the more buttons dialog. This also makes the more buttons dialog match the arrangements for keyboard and gamepad controls. As part of this, also tweak the mouse button minimum width so that it has a consistent size that can describe high-numbered mouse buttons (eg. "BUTTON #10").
Background
Version of Chocolate Doom: r2
Operating System and version: 3.65
Game: (Doom/Heretic/Hexen/Strife/other) Chex Quest
Any loaded WADs and mods (please include full command line):
Bug description
Observed behavior: After completing level 3, I got a blue screen with error message. Forgot to take a screenshot of it.
Expected behavior: Should have loaded the next level.
The text was updated successfully, but these errors were encountered: