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I have tried out the DAN playground a little bit, and I have some suggestions for improvement.
For img2img and inpainting, the subtitle "Input keyword and generate" is the same as txt2img, which is a little confusing, since they also require an image input. I think it would be better to have a more accurate and detailed description of the functions and what we need input to correctly use the function in the subtitle. And I think it would be better to place the generate button below the drop image box.
Is it better to have some tracing capabilities in the UI? Like recording several images generated previously, either put them side by side or control by some buttons, so that when people are tuning config setting parameters they can compare the differences and pick the best one.
The text was updated successfully, but these errors were encountered:
Thank you for your suggestion. Playground does have some flaws in terms of user experience. It would be great if we could get help from a UE engineer to optimize the interaction:)
I have tried out the DAN playground a little bit, and I have some suggestions for improvement.
For img2img and inpainting, the subtitle "Input keyword and generate" is the same as txt2img, which is a little confusing, since they also require an image input. I think it would be better to have a more accurate and detailed description of the functions and what we need input to correctly use the function in the subtitle. And I think it would be better to place the generate button below the drop image box.
Is it better to have some tracing capabilities in the UI? Like recording several images generated previously, either put them side by side or control by some buttons, so that when people are tuning config setting parameters they can compare the differences and pick the best one.
The text was updated successfully, but these errors were encountered: