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The light server cannot be accessed from the Light IDE in its current version.
In the current iteration of the Light IDE, starting the IDE locally with a version of the Light server running in the background yields the message that /initialize cannot be found. Browser debug logs show that the IDE is trying to GET localhost:3000/initialize, where instead it should GET localhost:9010/initialize, which is the default port for the light server.
This is due to the following line in EditorStore.tsx:
this.client=newPureClient(newNetworkClient({// NOTE: ignore the URL specified in the config so we can use this client for both Pure and EnginebaseUrl: window.location.origin,}),);
The following fix works:
this.client=newPureClient(newNetworkClient({// NOTE: ignore the URL specified in the config so we can use this client for both Pure and EnginebaseUrl: this.applicationStore.config.pureUrl,}),);
I see that there is a NOTE remarking that the use of the window origin is intentional to support both PURE and the engine. So how does one run the Light IDE plus the IDE server locally?
The text was updated successfully, but these errors were encountered:
Support Question
The light server cannot be accessed from the Light IDE in its current version.
In the current iteration of the Light IDE, starting the IDE locally with a version of the Light server running in the background yields the message that
/initialize
cannot be found. Browser debug logs show that the IDE is trying to GETlocalhost:3000/initialize
, where instead it should GETlocalhost:9010/initialize
, which is the default port for the light server.This is due to the following line in
EditorStore.tsx
:The following fix works:
I see that there is a NOTE remarking that the use of the window origin is intentional to support both PURE and the engine. So how does one run the Light IDE plus the IDE server locally?
The text was updated successfully, but these errors were encountered: