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This repository has been archived by the owner on Jul 20, 2020. It is now read-only.
Is there a potential down the road to add an effects component for doing post processing stuff?
As in something similar to https://threejs.org/examples/#webgl_effects_peppersghost
I can create a sort of round about hack with onAnimate and ref ing the scene.
The text was updated successfully, but these errors were encountered:
Hi @ekeldevious currently all my focus regarding react-three-renderer is towards the fiber implementation[1] to restore compatibility with React 16, once that reaches a V1 I can spend a bit more time on implementing new features and backporting them to the original version.
Can you please write details about your workaround here? It will be useful when the implementation time comes, and also to enable it for other users :)
Is there a potential down the road to add an effects component for doing post processing stuff?
As in something similar to https://threejs.org/examples/#webgl_effects_peppersghost
I can create a sort of round about hack with onAnimate and ref ing the scene.
The text was updated successfully, but these errors were encountered: