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This repository has been archived by the owner on Jul 20, 2020. It is now read-only.
I'm trying to have multiple scenes in my react-three-renderer application, I have referred your code, and i'm able to render the scene correctly. However, The issue right now is when I click on another scene that particular object in the scene overlaps with the already existing scene's object. I have used dispose, and refs.remove but no luck. Kindly look into this
Expected Behaviour: " the container should dispose previous scene information when tried to clicking on the next scene."
Note: i'm calling the model data dynamically and i'm not using the switch because there are more models to be loaded.
I'm trying to have multiple scenes in my react-three-renderer application, I have referred your code, and i'm able to render the scene correctly. However, The issue right now is when I click on another scene that particular object in the scene overlaps with the already existing scene's object. I have used dispose, and refs.remove but no luck. Kindly look into this
Expected Behaviour: " the container should dispose previous scene information when tried to clicking on the next scene."
Note: i'm calling the model data dynamically and i'm not using the switch because there are more models to be loaded.
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