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HeaderParser.vcxproj
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HeaderParser.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{7df1eb69-9a71-4182-8859-4855172b86eb}</ProjectGuid>
<RootNamespace>$(MSBuildProjectName)</RootNamespace>
<Configuration Condition="'$(Configuration)' == ''">Release</Configuration>
<Platform Condition="'$(Platform)' == ''">x64</Platform>
<ReadOnlyProject>true</ReadOnlyProject>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<TargetVersion>Windows10</TargetVersion>
<TargetPlatform>Desktop</TargetPlatform>
<PlatformToolset>v142</PlatformToolset>
<ConfigurationType>Application</ConfigurationType>
</PropertyGroup>
<PropertyGroup Label="Configuration" Condition="'$(Configuration)'=='Release'">
<UseDebugLibraries>False</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Label="Configuration" Condition="'$(Configuration)'=='Debug'">
<UseDebugLibraries>True</UseDebugLibraries>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<PropertyGroup>
<OutDir>build\$(Configuration)\$(Platform)</OutDir>
</PropertyGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
</ImportGroup>
<ItemGroup Label="WrappedTaskItems" />
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<TargetName>$(MSBuildProjectName)</TargetName>
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<OutDir>build\32\</OutDir>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<IntDir>build\debug\32\$(MSBuildProjectName)\</IntDir>
<OutDir>build\debug\32\</OutDir>
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<ItemDefinitionGroup>
<Link>
<AdditionalOptions>/GUARD:cf %(AdditionalOptions)</AdditionalOptions>
<AdditionalDependencies>%(AdditionalDependencies);</AdditionalDependencies>
</Link>
<ClCompile>
<EnablePREfast>true</EnablePREfast>
<ConformanceMode>true</ConformanceMode>
<TreatWarningAsError>false</TreatWarningAsError>
<WarningLevel>Level4</WarningLevel>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
<ExceptionHandling></ExceptionHandling>
<PrecompiledHeader></PrecompiledHeader>
<BasicRuntimeChecks>Default</BasicRuntimeChecks> <!-- /RTC -->
<BufferSecurityCheck>true</BufferSecurityCheck> <!-- /GS- -->
<StringPooling>true</StringPooling>
<!--<FunctionLevelLinking>true</FunctionLevelLinking>-->
<!--<IntrinsicFunctions>true</IntrinsicFunctions>-->
<!--<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>-->
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<AdditionalOptions>/GS %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<ResourceCompile>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
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<Midl>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
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</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<Optimization>Disabled</Optimization>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(RunTimeLib)'=='Release'">
<ClCompile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<ItemDefinitionGroup Condition="'$(RunTimeLib)'=='Debug'">
<ClCompile>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(PDB)'!='1'">
<ClCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>None</DebugInformationFormat>
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<Link>
<GenerateDebugInformation>false</GenerateDebugInformation>
<AdditionalOptions>/NOCOFFGRPINFO %(AdditionalOptions)</AdditionalOptions>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(DebugPrint)'!='0' And '$(DebugPrint)'!=''">
<ClCompile>
<PreprocessorDefinitions>DEBUG_PRINT=$(DebugPrint);%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(ConfigurationType)'=='DynamicLibrary' Or '$(ConfigurationType)'=='StaticLibrary'">
<ClCompile>
<PreprocessorDefinitions>_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="src\pe\PEHeader.c" />
<ClCompile Include="src\pe\PEHeaderOffsets.c" />
</ItemGroup>
<ItemGroup Condition="'$(ConfigurationType)'=='Application'">
<ClCompile Include="src\headerParser.c" />
</ItemGroup>
<ItemGroup Condition="'$(ConfigurationType)'=='DynamicLibrary' Or '$(ConfigurationType)'=='StaticLibrary'">
<ClCompile Include="src\headerParserLib.c" />
</ItemGroup>
<ItemGroup Condition="'$(Icon)'=='1'">
<ResourceCompile Include="res\headerparser.rc" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Target Name="DisplayMessages" AfterTargets="Build">
<Message Text="PlatformToolset = $(PlatformToolset)" />
<Message Text="Project Name = $(MSBuildProjectName)" />
<Message Text="Project File Name = $(MSBuildProjectFile)" />
<Message Text="ConfigurationType = $(ConfigurationType)" />
<Message Text="Configuration = $(Configuration)" />
<Message Text="Platform = $(Platform)" />
<Message Text="RunTimeLib = $(RunTimeLib)" />
<Message Text="IntDir = $(IntDir)" />
<Message Text="OutDir = $(OutDir)" />
<Message Text="TargetPath = $(TargetPath)" />
</Target>
</Project>