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Describe the problem
flatpak version of gamescope ain't working, i tried many times on the past couple of weeks using modern distros and it simple doesn't launch, i'm using lutris 0.5.13 with an AMD apu (ryzen 5 5500u).
Is it reproducible with native Lutris?
no, on native lutris version works normally as it should.
Steps to reproduce
1 - flatpak install com.valvesoftware.Steam.Utility.gamescope
2 - flatpak run net.lutris
3 - enable gamescope on lutris
4 - launch game
Expected behavior
Gamescope to work
Actual behavior
log:
Start monitoring process.
No CAP_SYS_NICE, falling back to regular-priority compute and threads.
Performance will be affected.
wlserver: [backend/headless/backend.c:68] Creating headless backend
vulkan: selecting physical device 'AMD Radeon Graphics (RADV RENOIR)': queue family 1
vulkan: physical device supports DRM format modifiers
vulkan: supported DRM formats for sampling usage:
vulkan: 0x34325241
vulkan: 0x34325258
vulkan: 0x3231564E
wlserver: Running compositor on wayland display 'gamescope-0'
wlserver: [backend/headless/backend.c:16] Starting headless backend
wlserver: [xwayland/sockets.c:63] Failed to bind socket @/tmp/.X11-unix/X0: Address already in use
wlserver: [xwayland/sockets.c:63] Failed to bind socket @/tmp/.X11-unix/X1: Address already in use
wlserver: [xwayland/server.c:108] Starting Xwayland on :2
couldn't create gbm device
EGL setup failed, disabling glamor
Failed to initialize glamor, falling back to sw
wlserver: [types/wlr_compositor.c:681] New wlr_surface 0x5611836b0790 (res 0x5611836cf8e0)
wlserver: [xwayland/server.c:273] Xserver is ready
pipewire: pw_context_connect failed
Warning: failed to setup PipeWire, screen capture won't be available
[2023-06-24 02:59:15.603] [ngg.mw.logger] [info] Setting up hooks
[2023-06-24 02:59:15.603] [ngg.mw.logger] [info] * Activating feature 'Custom Texture Loader'
[2023-06-24 02:59:15.603] [ngg.mw.logger] [info] * Activating feature 'Next Gen Shader Values'
[2023-06-24 02:59:15.603] [ngg.mw.logger] [info] * Activating feature 'Next Gen Motion Blur'
[2023-06-24 02:59:15.603] [ngg.mw.logger] [info] * Activating feature 'Front End Shadows'
[2023-06-24 02:59:15.603] [ngg.mw.logger] [info] * Activating feature 'Time of Day Slider'
wlserver: [types/wlr_compositor.c:681] New wlr_surface 0x5611836fb890 (res 0x561183828d10)
xwm: error 2: BadValue (integer parameter out of range for operation) request 137 minor 31 serial 489
xwm: error 2: BadValue (integer parameter out of range for operation) request 137 minor 31 serial 492
xwm: error 139: 139 request 137 minor 32 serial 510
xwm: error 139: 139 request 137 minor 32 serial 513
X connection to :2 broken (explicit kill or server shutdown).
xwm: error 3: BadWindow (invalid Window parameter) request 15 minor 0 serial 558
(EE) failed to read Wayland events: Broken pipe
Monitored process exited.
Initial process has exited (return code: 0)
All processes have quit
Exit with return code 0
2023-06-24 02:59:20,942: Game still running (state: running)
2023-06-24 02:59:20,942: Stopping nfs (wine)
Flatpak info flatpak --version
Flatpak 1.10.8 flatpak --gl-drivers
default
host
The text was updated successfully, but these errors were encountered:
Describe the problem
flatpak version of gamescope ain't working, i tried many times on the past couple of weeks using modern distros and it simple doesn't launch, i'm using lutris 0.5.13 with an AMD apu (ryzen 5 5500u).
Is it reproducible with native Lutris?
no, on native lutris version works normally as it should.
Steps to reproduce
1 - flatpak install com.valvesoftware.Steam.Utility.gamescope
2 - flatpak run net.lutris
3 - enable gamescope on lutris
4 - launch game
Expected behavior
Gamescope to work
Actual behavior
log:
Start monitoring process.
No CAP_SYS_NICE, falling back to regular-priority compute and threads.
Performance will be affected.
wlserver: [backend/headless/backend.c:68] Creating headless backend
vulkan: selecting physical device 'AMD Radeon Graphics (RADV RENOIR)': queue family 1
vulkan: physical device supports DRM format modifiers
vulkan: supported DRM formats for sampling usage:
vulkan: 0x34325241
vulkan: 0x34325258
vulkan: 0x3231564E
wlserver: Running compositor on wayland display 'gamescope-0'
wlserver: [backend/headless/backend.c:16] Starting headless backend
wlserver: [xwayland/sockets.c:63] Failed to bind socket @/tmp/.X11-unix/X0: Address already in use
wlserver: [xwayland/sockets.c:63] Failed to bind socket @/tmp/.X11-unix/X1: Address already in use
wlserver: [xwayland/server.c:108] Starting Xwayland on :2
couldn't create gbm device
EGL setup failed, disabling glamor
Failed to initialize glamor, falling back to sw
wlserver: [types/wlr_compositor.c:681] New wlr_surface 0x5611836b0790 (res 0x5611836cf8e0)
wlserver: [xwayland/server.c:273] Xserver is ready
pipewire: pw_context_connect failed
Warning: failed to setup PipeWire, screen capture won't be available
[2023-06-24 02:59:15.603] [ngg.mw.logger] [info] Setting up hooks
[2023-06-24 02:59:15.603] [ngg.mw.logger] [info] * Activating feature 'Custom Texture Loader'
[2023-06-24 02:59:15.603] [ngg.mw.logger] [info] * Activating feature 'Next Gen Shader Values'
[2023-06-24 02:59:15.603] [ngg.mw.logger] [info] * Activating feature 'Next Gen Motion Blur'
[2023-06-24 02:59:15.603] [ngg.mw.logger] [info] * Activating feature 'Front End Shadows'
[2023-06-24 02:59:15.603] [ngg.mw.logger] [info] * Activating feature 'Time of Day Slider'
wlserver: [types/wlr_compositor.c:681] New wlr_surface 0x5611836fb890 (res 0x561183828d10)
xwm: error 2: BadValue (integer parameter out of range for operation) request 137 minor 31 serial 489
xwm: error 2: BadValue (integer parameter out of range for operation) request 137 minor 31 serial 492
xwm: error 139: 139 request 137 minor 32 serial 510
xwm: error 139: 139 request 137 minor 32 serial 513
X connection to :2 broken (explicit kill or server shutdown).
xwm: error 3: BadWindow (invalid Window parameter) request 15 minor 0 serial 558
(EE) failed to read Wayland events: Broken pipe
Monitored process exited.
Initial process has exited (return code: 0)
All processes have quit
Exit with return code 0
2023-06-24 02:59:20,942: Game still running (state: running)
2023-06-24 02:59:20,942: Stopping nfs (wine)
Flatpak info
flatpak --version
Flatpak 1.10.8
flatpak --gl-drivers
default
host
The text was updated successfully, but these errors were encountered: