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teamslistmodel.hpp
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teamslistmodel.hpp
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/*****************************************************************************
* Copyright (C) 2021 by Lorenzo Buzzi ([email protected]) *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <https://www.gnu.org/licenses/>. *
*****************************************************************************/
#ifndef LBTEAMSLISTMODEL_H
#define LBTEAMSLISTMODEL_H
#include <QObject>
#include <QList>
#include <QDataStream>
#include "crtablemodel.hpp"
class TeamsListModel : public CRTableModel
{
Q_OBJECT
public:
explicit TeamsListModel(QObject *parent = Q_NULLPTR) : CRTableModel(parent) { };
friend QDataStream &operator<<(QDataStream &out, TeamsListModel const &data);
friend QDataStream &operator>>(QDataStream &in, TeamsListModel &data);
int rowCount(QModelIndex const &parent = QModelIndex()) const override;
int columnCount(QModelIndex const &parent = QModelIndex()) const override;
QVariant data(QModelIndex const &index, int role) const override;
bool setData(QModelIndex const &index, QVariant const &value, int role = Qt::EditRole) override;
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
Qt::ItemFlags flags(QModelIndex const &index) const override;
bool insertRows(int position, int rows, QModelIndex const &index = QModelIndex()) override;
bool removeRows(int position, int rows, QModelIndex const &index = QModelIndex()) override;
void sort(int column, Qt::SortOrder order = Qt::AscendingOrder) override;
QList<QString> const &getTeamsList() const;
void reset();
public slots:
void addTeam(QString const &team);
void refreshCounters(int r) override;
private:
QList<QString> teamsList;
};
#endif // LBTEAMSLISTMODEL_H