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zombieTowerDefense.userprefs
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zombieTowerDefense.userprefs
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<Properties>
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Scripts\InGame\Enemy\Enemy.js">
<Files>
<File FileName="Assets\Scripts\InGame\Managers\PlaceTowerManager.js" Line="1" Column="1" />
<File FileName="Assets\Scripts\InGame\Enemy\Enemy.js" Line="1" Column="1" />
<File FileName="Assets\Scripts\InGame\Managers\InputManager.js" Line="1" Column="1" />
<File FileName="Assets\Scripts\InGame\Managers\HUDManager.js" Line="1" Column="1" />
<File FileName="Assets\Scripts\InGame\Managers\RightHUDManager.js" Line="1" Column="1" />
<File FileName="Assets\Scripts\InGame\Enemy\RewardOnDestroy.js" Line="1" Column="1" />
<File FileName="Assets\Scripts\InGame\Managers\TowerSelectManager.js" Line="1" Column="1" />
<File FileName="Assets\Scripts\InGame\Enemy\EnemyWaves.js" Line="23" Column="35" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>