This mod of Rimworld adds the functionality to temporarily patch up bleeding pawns in the field. The patch expires after a while, so you still need to give the pawn more formal heals, but this buys you time.
Most code are ported from NoImageAvailable/CombatExtended, so great thanks to NoImageAvailable for releasing his code under CC-BY-NC-SA-4.0.
I used Chicken Pluckster's Outfit Creation Kit to create the Medic Bag sprite. Thank you CP, the templates are super useful.
- New apparel: Medic Bag.
- Costs 30 cloth, 5 med, and 2 components to make ...
- ... on tailor table
- ... after you've researched Medicine Production.
- ... on tailor table
- The colonist needs to have 5 crafting and 4 medical skills.
- Raiders will not spawn with medic bags. Traders may have medic bags in stock.
- Costs 30 cloth, 5 med, and 2 components to make ...
- A pawn needs to wear it before using it.
- It occupies waist layer, covering the torso, thus it shouldn't conflict with most apparels.
- The pawn needs to be downed, not in a bed, and is bleeding to be stabilized by a Medic-Bag-wearing pawn.
- The helper's medical tend quality affects how effective the stabilization is.
- Stabilizing each bleeding part costs 3-8% of the bag, depends on the original amount of bleeding. The bag can cause "Tattered apparel" just like any other apparels.
As mentioned above, CC-BY-NC-SA-4.0. Mention both NoImageAvailable and me :)
这个RimWorld的模组加入了为游戏内人物进行临时包扎的功能。因为临时包扎只有有限时的效果,所以玩家仍需尽快将受伤的人物送往病床进行正规的治疗。临时包扎的作用就是为正规的治疗争取时间。
本模组大多数的代码是移植自NoImageAvailable的CombatExtended。特此鸣谢NoImageAvailable将其代码以CC-BY-NC-SA-4.0授权公开。
Chicken Pluckster的Outfit Creation Kit对我创作急救包的图像带来了莫大的帮助,特此鸣谢。
- 新增了一件“衣物”: 急救包
- 急救包可于裁缝台制作。
- 制作急救包需要30块布,5份常规药品(医药),以及2个零部件。
- 制作急救包需要先研究医药生产
- 制作者需要有5级手工及4级医疗技能
- 袭击者不会装备急救包。商队可能会出售急救包
- 殖民者需要穿着急救包才可以为其他人物进行临时包扎。
- 急救包占用配件格,覆盖躯干,因此可以与所有原版衣物同时装备。
- 临时包扎的对象为倒地的、不在病床上的、流血中的人物
- 临时包扎的有效程度取决于施救者的医疗水平
- 每包扎一处出血,急救包便会依伤口原本的出血速度损失3-8%的HP。如同其他任何衣物,HP低于50%会导致“穿着磨损的衣服”的debuff。
如上文所述,本模组以CC-BY-NC-SA-4.0授权公开。