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I imported the package as instructed in the README.md file,
import * as ImGui from 'imgui-js';
but it gives the following error:
Cannot find module 'imgui-js' or its corresponding type declarations. ts(2307)
The text was updated successfully, but these errors were encountered:
Try either changing the main field in the package.json to:
"main": "dist/imgui.umd.js"
or, importing like:
import * as ImGui from 'imgui-js/dist/imgui.umd'
I have opened up #55 to see if we can make better defaults.
And by the way, I am also using this in React and there is definitely some tricky stuff you need to do to get it to work. A snippet:
const ref = useCallback((cnv: HTMLCanvasElement) => { ; (async () => { if (cnv) { cnv.width = 512 cnv.height = 512 cnv.style.background = 'transparent' cnv.style.backgroundColor = 'rgba(100,1,1,1)' await ImGui.default() ImGui.CreateContext() ImGui_Impl.Init(cnv) ready.current = true console.log('created') animRef.current = requestAnimationFrame(_guiFrame) } })() }, []) useEffect(() => { return () => { cancelAnimationFrame(animRef.current) ready.current = false ImGui_Impl.Shutdown() ImGui.DestroyContext() console.log('destruction') } }, [])
Where ref goes to your canvas element, and and _guiFrame is your render loop guarded at the top with ready:
ref
_guiFrame
const _guiFrame = (time: number) => { if (ready.current) { impl.NewFrame(time); ImGui.NewFrame(); ...
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I imported the package as instructed in the README.md file,
but it gives the following error:
The text was updated successfully, but these errors were encountered: