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mesh.cpp
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//
// Copyright 2016 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor
// and its affiliates, except as required to comply with Section 4(c) of
// the License and to reproduce the content of the NOTICE file.
//
// You may obtain a copy of the Apache License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
//
#include "pxr/usd/usdGeom/mesh.h"
#include "pxr/usd/usd/schemaRegistry.h"
#include "pxr/usd/usd/typed.h"
#include "pxr/usd/sdf/types.h"
#include "pxr/usd/sdf/assetPath.h"
// Register the schema with the TfType system.
TF_REGISTRY_FUNCTION(TfType)
{
TfType::Define<UsdGeomMesh,
TfType::Bases< UsdGeomPointBased > >();
// Register the usd prim typename as an alias under UsdSchemaBase. This
// enables one to call
// TfType::Find<UsdSchemaBase>().FindDerivedByName("Mesh")
// to find TfType<UsdGeomMesh>, which is how IsA queries are
// answered.
TfType::AddAlias<UsdSchemaBase, UsdGeomMesh>("Mesh");
}
/* virtual */
UsdGeomMesh::~UsdGeomMesh()
{
}
/* static */
UsdGeomMesh
UsdGeomMesh::Get(const UsdStagePtr &stage, const SdfPath &path)
{
if (not stage) {
TF_CODING_ERROR("Invalid stage");
return UsdGeomMesh();
}
return UsdGeomMesh(stage->GetPrimAtPath(path));
}
/* static */
UsdGeomMesh
UsdGeomMesh::Define(
const UsdStagePtr &stage, const SdfPath &path)
{
static TfToken usdPrimTypeName("Mesh");
if (not stage) {
TF_CODING_ERROR("Invalid stage");
return UsdGeomMesh();
}
return UsdGeomMesh(
stage->DefinePrim(path, usdPrimTypeName));
}
/* static */
const TfType &
UsdGeomMesh::_GetStaticTfType()
{
static TfType tfType = TfType::Find<UsdGeomMesh>();
return tfType;
}
/* static */
bool
UsdGeomMesh::_IsTypedSchema()
{
static bool isTyped = _GetStaticTfType().IsA<UsdTyped>();
return isTyped;
}
/* virtual */
const TfType &
UsdGeomMesh::_GetTfType() const
{
return _GetStaticTfType();
}
UsdAttribute
UsdGeomMesh::GetFaceVertexIndicesAttr() const
{
return GetPrim().GetAttribute(UsdGeomTokens->faceVertexIndices);
}
UsdAttribute
UsdGeomMesh::CreateFaceVertexIndicesAttr(VtValue const &defaultValue, bool writeSparsely) const
{
return UsdSchemaBase::_CreateAttr(UsdGeomTokens->faceVertexIndices,
SdfValueTypeNames->IntArray,
/* custom = */ false,
SdfVariabilityVarying,
defaultValue,
writeSparsely);
}
UsdAttribute
UsdGeomMesh::GetFaceVertexCountsAttr() const
{
return GetPrim().GetAttribute(UsdGeomTokens->faceVertexCounts);
}
UsdAttribute
UsdGeomMesh::CreateFaceVertexCountsAttr(VtValue const &defaultValue, bool writeSparsely) const
{
return UsdSchemaBase::_CreateAttr(UsdGeomTokens->faceVertexCounts,
SdfValueTypeNames->IntArray,
/* custom = */ false,
SdfVariabilityVarying,
defaultValue,
writeSparsely);
}
UsdAttribute
UsdGeomMesh::GetSubdivisionSchemeAttr() const
{
return GetPrim().GetAttribute(UsdGeomTokens->subdivisionScheme);
}
UsdAttribute
UsdGeomMesh::CreateSubdivisionSchemeAttr(VtValue const &defaultValue, bool writeSparsely) const
{
return UsdSchemaBase::_CreateAttr(UsdGeomTokens->subdivisionScheme,
SdfValueTypeNames->Token,
/* custom = */ false,
SdfVariabilityUniform,
defaultValue,
writeSparsely);
}
UsdAttribute
UsdGeomMesh::GetInterpolateBoundaryAttr() const
{
return GetPrim().GetAttribute(UsdGeomTokens->interpolateBoundary);
}
UsdAttribute
UsdGeomMesh::CreateInterpolateBoundaryAttr(VtValue const &defaultValue, bool writeSparsely) const
{
return UsdSchemaBase::_CreateAttr(UsdGeomTokens->interpolateBoundary,
SdfValueTypeNames->Token,
/* custom = */ false,
SdfVariabilityVarying,
defaultValue,
writeSparsely);
}
UsdAttribute
UsdGeomMesh::GetFaceVaryingLinearInterpolationAttr() const
{
return GetPrim().GetAttribute(UsdGeomTokens->faceVaryingLinearInterpolation);
}
UsdAttribute
UsdGeomMesh::CreateFaceVaryingLinearInterpolationAttr(VtValue const &defaultValue, bool writeSparsely) const
{
return UsdSchemaBase::_CreateAttr(UsdGeomTokens->faceVaryingLinearInterpolation,
SdfValueTypeNames->Token,
/* custom = */ false,
SdfVariabilityVarying,
defaultValue,
writeSparsely);
}
UsdAttribute
UsdGeomMesh::GetHoleIndicesAttr() const
{
return GetPrim().GetAttribute(UsdGeomTokens->holeIndices);
}
UsdAttribute
UsdGeomMesh::CreateHoleIndicesAttr(VtValue const &defaultValue, bool writeSparsely) const
{
return UsdSchemaBase::_CreateAttr(UsdGeomTokens->holeIndices,
SdfValueTypeNames->IntArray,
/* custom = */ false,
SdfVariabilityVarying,
defaultValue,
writeSparsely);
}
UsdAttribute
UsdGeomMesh::GetCornerIndicesAttr() const
{
return GetPrim().GetAttribute(UsdGeomTokens->cornerIndices);
}
UsdAttribute
UsdGeomMesh::CreateCornerIndicesAttr(VtValue const &defaultValue, bool writeSparsely) const
{
return UsdSchemaBase::_CreateAttr(UsdGeomTokens->cornerIndices,
SdfValueTypeNames->IntArray,
/* custom = */ false,
SdfVariabilityVarying,
defaultValue,
writeSparsely);
}
UsdAttribute
UsdGeomMesh::GetCornerSharpnessesAttr() const
{
return GetPrim().GetAttribute(UsdGeomTokens->cornerSharpnesses);
}
UsdAttribute
UsdGeomMesh::CreateCornerSharpnessesAttr(VtValue const &defaultValue, bool writeSparsely) const
{
return UsdSchemaBase::_CreateAttr(UsdGeomTokens->cornerSharpnesses,
SdfValueTypeNames->FloatArray,
/* custom = */ false,
SdfVariabilityVarying,
defaultValue,
writeSparsely);
}
UsdAttribute
UsdGeomMesh::GetCreaseIndicesAttr() const
{
return GetPrim().GetAttribute(UsdGeomTokens->creaseIndices);
}
UsdAttribute
UsdGeomMesh::CreateCreaseIndicesAttr(VtValue const &defaultValue, bool writeSparsely) const
{
return UsdSchemaBase::_CreateAttr(UsdGeomTokens->creaseIndices,
SdfValueTypeNames->IntArray,
/* custom = */ false,
SdfVariabilityVarying,
defaultValue,
writeSparsely);
}
UsdAttribute
UsdGeomMesh::GetCreaseLengthsAttr() const
{
return GetPrim().GetAttribute(UsdGeomTokens->creaseLengths);
}
UsdAttribute
UsdGeomMesh::CreateCreaseLengthsAttr(VtValue const &defaultValue, bool writeSparsely) const
{
return UsdSchemaBase::_CreateAttr(UsdGeomTokens->creaseLengths,
SdfValueTypeNames->IntArray,
/* custom = */ false,
SdfVariabilityVarying,
defaultValue,
writeSparsely);
}
UsdAttribute
UsdGeomMesh::GetCreaseSharpnessesAttr() const
{
return GetPrim().GetAttribute(UsdGeomTokens->creaseSharpnesses);
}
UsdAttribute
UsdGeomMesh::CreateCreaseSharpnessesAttr(VtValue const &defaultValue, bool writeSparsely) const
{
return UsdSchemaBase::_CreateAttr(UsdGeomTokens->creaseSharpnesses,
SdfValueTypeNames->FloatArray,
/* custom = */ false,
SdfVariabilityVarying,
defaultValue,
writeSparsely);
}
namespace {
static inline TfTokenVector
_ConcatenateAttributeNames(const TfTokenVector& left,const TfTokenVector& right)
{
TfTokenVector result;
result.reserve(left.size() + right.size());
result.insert(result.end(), left.begin(), left.end());
result.insert(result.end(), right.begin(), right.end());
return result;
}
}
/*static*/
const TfTokenVector&
UsdGeomMesh::GetSchemaAttributeNames(bool includeInherited)
{
static TfTokenVector localNames = {
UsdGeomTokens->faceVertexIndices,
UsdGeomTokens->faceVertexCounts,
UsdGeomTokens->subdivisionScheme,
UsdGeomTokens->interpolateBoundary,
UsdGeomTokens->faceVaryingLinearInterpolation,
UsdGeomTokens->holeIndices,
UsdGeomTokens->cornerIndices,
UsdGeomTokens->cornerSharpnesses,
UsdGeomTokens->creaseIndices,
UsdGeomTokens->creaseLengths,
UsdGeomTokens->creaseSharpnesses,
};
static TfTokenVector allNames =
_ConcatenateAttributeNames(
UsdGeomPointBased::GetSchemaAttributeNames(true),
localNames);
if (includeInherited)
return allNames;
else
return localNames;
}
// ===================================================================== //
// Feel free to add custom code below this line. It will be preserved by
// the code generator.
// ===================================================================== //
// --(BEGIN CUSTOM CODE)--
const float UsdGeomMesh::SHARPNESS_INFINITE = 1e38;
#include "pxr/usd/usd/timeCode.h"
TfToken UsdGeomMesh::GetFaceVaryingLinearInterpolation(UsdTimeCode time) const
{
const auto prim = GetPrim();
const auto newFaceVaryingAttr = prim.GetAttribute(
UsdGeomTokens->faceVaryingLinearInterpolation);
if (newFaceVaryingAttr.HasAuthoredValueOpinion()) {
TfToken temp;
newFaceVaryingAttr.Get(&temp, time);
return temp;
}
const auto oldFaceVaryingAttr = prim.GetAttribute(
UsdGeomTokens->faceVaryingInterpolateBoundary);
if (oldFaceVaryingAttr.HasAuthoredValueOpinion()) {
TfToken temp;
oldFaceVaryingAttr.Get(&temp, time);
if (temp == UsdGeomTokens->bilinear) {
return UsdGeomTokens->all;
} else if (temp == UsdGeomTokens->edgeAndCorner) {
return UsdGeomTokens->cornersPlus1;
} else if (temp == UsdGeomTokens->alwaysSharp) {
return UsdGeomTokens->boundaries;
} else if (temp == UsdGeomTokens->edgeOnly) {
return UsdGeomTokens->none;
}
}
return UsdGeomTokens->cornersPlus1;
}