-
Notifications
You must be signed in to change notification settings - Fork 0
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Level Designer should be able to undo changes in FragEd #6
Comments
Some links on undo/redo in c# winforms: http://stackoverflow.com/questions/597792/c-how-to-implement-good-and-efficient-undo-redo-functionality-for-a-textbox I don't want to spend a lot of time with the codebase to get this feature in. This is a must-have for v1 so if we have to compromise on the cleanliness of our codebase to get this done then we should do that. |
I definitely wish I had attempted a different development pattern for our FragEd code. It probably would have made this a lot easier to do. |
Did some research on Undo/Redo support into FragEd. I'm thinking that the easiest way will be to add a class
and create a |
When a user presses |
going to move this out of v1 milestone. This will take a long time and shouldn't block our first release. |
What are the pain points that are going to be caused by not having an undo On Sun, Nov 17, 2013 at 6:22 PM, Jared Barboza [email protected]:
|
A level designer needs to be able to undo changes made in FragEd.
The text was updated successfully, but these errors were encountered: