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Computer Graphics

Introduction

  • assignments: it contains the solution to all the assignments given during the course, complete with .pdf description of the problem. Some assignments also include a notes.md file which explains a bit the theory behind the code used to solve the assignment.
  • project: code of the final project. The project itself is a submodule, hosted here.

Running the code

To run anything, you need to follow this tutorial: Development environment - Vulkan Tutorial (vulkan-tutorial.com).

Once you're done, you can cd into any folder and run the following if you're on Linux:

$ make -j$(nproc) clean build

Or, if you're on macOS:

$ make -j(sysctl -a | grep machdep.cpu | awk '/machdep.cpu.core_count/ {print $2}')

If you're on Windows, you may need to reevaluate your priorities.