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Avoid an assert when saving certain things

xthexderpushed 1 commit to save_games • 06d2d42…64455d8 • 
yesterday

Fix template parenting and scene connection paths

xthexderpushed 1 commit to save_games • fabad9b…06d2d42 • 
yesterday

Add entity scope to SceneInfo and allow "entity:" syntax for EventData

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xthexderforce pushed to save_games • 51af374…fabad9b • 
2 days ago

Add entity scope to SceneInfo and allow "entity:" syntax for EventData

xthexderpushed 1 commit to save_games • c801d93…51af374 • 
2 days ago

Fix more bugs in save/load

xthexderpushed 1 commit to save_games • 4f0e5aa…c801d93 • 
2 days ago

Start adding save game scene serialization

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xthexderforce pushed to save_games • 1551242…4f0e5aa • 
5 days ago

Start adding save game scene serialization

xthexdercreated save_games • 1551242 • 
5 days ago

Very WIP - Start separating LaserSystem from depending on physics locks

xthexdercreated isolate_thread_locks • 77e1fb6 • 
12 days ago

Deleted branch

xthexderdeleted collision_force_sounds • 
12 days ago

Improved collision force calculation (#565)

Pull request merge
xthexderpushed 1 commit to master • a700042…daa8fbf • 
12 days ago

Deleted branch

xthexderdeleted renderable_tint_override • 
12 days ago

Remove --verbose

xthexderpushed 1 commit to collision_force_sounds • b748ef6…b2e0d03 • 
12 days ago

Deleted branch

xthexderdeleted c_api_header • 
12 days ago

Adjust physics contact math to include angular momentum

xthexderpushed 1 commit to collision_force_sounds • 662a567…b748ef6 • 
14 days ago

Add printgraphics debug cfunc

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xthexderforce pushed to collision_force_sounds • a9da9a5…662a567 • 
14 days ago

Deleted branch

xthexderdeleted combined_fill_voxels • 
14 days ago

Combined anisotropic voxel processing into fewer passes (#564)

Pull request merge
xthexderpushed 1 commit to master • 449d0a5…a700042 • 
14 days ago

Clangformat

xthexderpushed 1 commit to combined_fill_voxels • 2b2f8e1…2d91c1c • 
14 days ago

Combine mipmap layer blur steps

xthexdercreated combined_fill_voxels • 2b2f8e1 • 
14 days ago

Add printgraphics debug cfunc

xthexderpushed 1 commit to collision_force_sounds • 6587143…a9da9a5 • 
17 days ago

Add bigger items to the editor tray

xthexdercreated collision_force_sounds • 6587143 • 
19 days ago

Deleted branch

xthexderdeleted fix_preserving_set_speed • 
19 days ago

Fix slowness of FindSignalNode (#563)

Pull request merge
xthexderpushed 1 commit to master • 2b39982…449d0a5 • 
19 days ago

Fix slowness of FindSignalNode

xthexdercreated fix_preserving_set_speed • cd3fec2 • 
19 days ago

Fix slowness of FindSignalNode

xthexderpushed 1 commit to renderable_tint_override • 07b8943…a8b0bfd • 
19 days ago

Switch from replacing the texture to tinting the texture

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xthexderforce pushed to renderable_tint_override • fcac5bf…07b8943 • 
19 days ago

Deleted branch

xthexderdeleted signal_commit_optimization • 
19 days ago

Deleted branch

xthexderdeleted signal_node_caching • 
19 days ago

Signal Expression Caching (#561)

Pull request merge
xthexderpushed 1 commit to master • ddc2538…2b39982 • 
19 days ago

Add missing include

xthexderpushed 1 commit to signal_node_caching • 8760a66…7abc99e • 
19 days ago