-
Notifications
You must be signed in to change notification settings - Fork 0
/
tree_tops.xml
28 lines (26 loc) · 1.29 KB
/
tree_tops.xml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
<?xml version="1.0" encoding="UTF-8" ?>
<resource_file type="TileSet" subresource_count="3" version="1.0" version_name="Godot Engine v1.0.stable.custom_build">
<ext_resource path="res://treetops.png" type="Texture"></ext_resource>
<resource type="ConvexPolygonShape2D" path="local://1">
<real name="custom_solver_bias"> 0 </real>
<vector2_array name="points" len="4"> 0, 0, 48, 0, 48, 48, 0, 48 </vector2_array>
</resource>
<main_resource>
<string name="0/name"> "Sprite" </string>
<resource name="0/texture" resource_type="Texture" path="res://treetops.png"> </resource>
<vector2 name="0/tex_offset"> -16, -16 </vector2>
<vector2 name="0/shape_offset"> -0, -0 </vector2>
<rect2 name="0/region"> 0, 0, 80, 80 </rect2>
<array name="0/shapes" len="1" shared="false">
<resource resource_type="Shape2D" path="local://1"> </resource>
</array>
<string name="1/name"> "Sprite 2" </string>
<resource name="1/texture" resource_type="Texture" path="res://treetops.png"> </resource>
<vector2 name="1/tex_offset"> -16, -16 </vector2>
<vector2 name="1/shape_offset"> -0, -0 </vector2>
<rect2 name="1/region"> 80, 0, 80, 80 </rect2>
<array name="1/shapes" len="1" shared="false">
<resource resource_type="Shape2D" path="local://1"> </resource>
</array>
</main_resource>
</resource_file>