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Directory.Build.props
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Directory.Build.props
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<!--
This file allows overriding of properties for all projects in the directory.
See https://learn.microsoft.com/en-us/visualstudio/msbuild/customize-by-directory?view=vs-2022#directorybuildprops-and-directorybuildtargets
-->
<Project>
<PropertyGroup>
<PackageTags>f#, fsharp</PackageTags>
<PackageProjectUrl>https://github.com/fsprojects/FSharp.Control.R3</PackageProjectUrl>
<PackageRequireLicenseAcceptance>false</PackageRequireLicenseAcceptance>
<PackageLicenseFile>LICENSE</PackageLicenseFile>
<PackageReadmeFile>README.md</PackageReadmeFile>
<!--https://docs.microsoft.com/en-gb/nuget/reference/msbuild-targets#packagereadmefile -->
<RepositoryType>git</RepositoryType>
<Authors>fsprojects</Authors>
<RepositoryUrl>https://github.com/fsprojects/FSharp.Control.R3</RepositoryUrl>
</PropertyGroup>
<PropertyGroup>
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
</PropertyGroup>
<ItemGroup>
<None Include="$(MSBuildThisFileDirectory)README.md" Pack="true" PackagePath="/"/>
<None Include="$(MSBuildThisFileDirectory)LICENSE" Pack="true" PackagePath="/"/>
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework)' == 'net8.0'">
<PackageReference Include="BinaryDefense.FSharp.Analyzers.Hashing" PrivateAssets="all" />
<PackageReference Include="FSharp.Compiler.Service" PrivateAssets="all" />
</ItemGroup>
</Project>