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statemachine.h
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// The MIT License (MIT)
// Copyright (c) 2010 Lars Fuerstenberg
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
// of the Software, and to permit persons to whom the Software is furnished to do
// so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
#ifndef SM_STATEMACHINE_H
#define SM_STATEMACHINE_H
#include <iostream>
#include <list>
#include <memory>
#include <queue>
#include <set>
#include <sstream>
#include <stdexcept>
#include <string>
#if defined(__linux__) || defined(__APPLE__) && defined(__MACH__)
#include <cxxabi.h>
#endif
namespace statemachine
{
struct Demangler
{
static std::string demangle(const std::string& classname)
{
#if defined(__linux__) || defined(__APPLE__) && defined(__MACH__)
int status(0);
std::string result;
char* ss = abi::__cxa_demangle(classname.c_str(), 0, 0, &status);
if(status == -1)
{
throw std::bad_alloc();
}
else if(status == -2)
{
result = classname;
}
else if(status == -3)
{
throw std::runtime_error("__cxa_demangle returned -3");
}
else
{
result = ss;
}
if(ss)
{
::free(ss);
}
if(result[result.length()-1] == '*')
{
result.erase(result.length()-1);
}
std::string::size_type pos = 0;
while((pos = result.find(", ", pos)) != std::string::npos)
{
result.erase(pos+1, 1);
}
return result;
#elif defined(_WIN32) || defined(_WIN64)
std::string::size_type pos1 = classname.find_first_of(" ");
std::string::size_type pos3 = classname.find_last_of(">");
if(pos3 != std::string::npos)
{
return classname.substr(pos1+1, (pos3 - pos1));
}
std::string::size_type pos2 = classname.find_last_of(" ");
return classname.substr(pos1+1, (pos2 - pos1)-1);
#else
#error("demangle not defined for platform")
#endif
}
};
class Context
{
public:
typedef std::shared_ptr<Context> Ptr;
typedef std::weak_ptr<Context> WeakPtr;
virtual ~Context()
{}
protected:
Context()
{}
};
class Event
{
public:
typedef std::shared_ptr<Event> Ptr;
virtual ~Event()
{}
protected:
Event()
{}
};
class StateMachineBase
{
public:
typedef std::shared_ptr<StateMachineBase> Ptr;
typedef std::weak_ptr<StateMachineBase> WeakPtr;
StateMachineBase()
{}
virtual ~StateMachineBase()
{}
virtual void addEvent(const Event::Ptr& event) = 0;
};
template<typename TContext>
class State
{
public:
typedef std::shared_ptr<State> Ptr;
typedef StateMachineBase::Ptr StateMachinePtr;
typedef std::shared_ptr<TContext> ContextPtr;
State()
{}
virtual ~State()
{}
void setStateMachine(const StateMachineBase::WeakPtr& stateMachine)
{
mStateMachine = stateMachine;
}
void setContext(const ContextPtr& context)
{
mContext = context;
}
void addEvent(const Event::Ptr& event)
{
auto machine = mStateMachine.lock();
if(machine) {
machine->addEvent(event);
}
}
virtual void run(const Event::Ptr& event) = 0;
virtual void onEntry(const Event::Ptr& event)
{}
virtual void onExit(const Event::Ptr& event)
{}
protected:
ContextPtr mContext;
StateMachineBase::WeakPtr mStateMachine;
};
template<typename TContext>
class ExitState : public State<TContext>
{
public:
virtual void run(const Event::Ptr& event)
{
// Dont override this as it is never called for an exit state
}
};
template<typename TContext>
class TransitionBase
{
public:
typedef std::shared_ptr<TransitionBase> Ptr;
typedef typename State<TContext>::Ptr StatePtr;
virtual ~TransitionBase() {}
virtual StatePtr createToState() const = 0;
virtual bool isSameState(const StatePtr& from) const = 0;
virtual bool canDoTransition(const StatePtr& from, const Event::Ptr& event) const = 0;
virtual std::string fromStateToString() const = 0;
virtual std::string toStateToString() const = 0;
virtual std::string eventToString() const = 0;
virtual bool isTransitionToExitState() const = 0;
virtual std::string name() const = 0;
virtual bool isEqual(const Ptr& transition) const
{
TransitionBase* tmp = transition.get();
if( typeid(*(this)) == typeid(*(tmp)) )
{
return true;
}
return false;
}
virtual bool isAmbiguous(const Ptr& transition) const
{
if(transition->fromStateToString() == fromStateToString() &&
transition->eventToString() == eventToString() &&
transition->toStateToString() != toStateToString())
{
return true;
}
return false;
}
};
template<typename TContext, typename from, typename to, typename event>
class Transition : public TransitionBase<TContext>
{
public:
typedef typename State<TContext>::Ptr StatePtr;
typedef State<TContext> StateType;
Transition()
{}
virtual StatePtr createToState() const
{
return std::make_shared<to>();
}
virtual bool isSameState(const StatePtr& fromState) const
{
StateType* tfrom = fromState.get();
return typeid(*(tfrom)) == typeid(to);
}
virtual bool canDoTransition(const StatePtr& fromState, const Event::Ptr& triggerEvent) const
{
StateType* tfrom = fromState.get();
Event* etrigger = triggerEvent.get();
if( (typeid(*(tfrom)) == typeid(from)) && (typeid(*(etrigger)) == typeid(event)) )
{
return true;
}
return false;
}
virtual std::string fromStateToString() const
{
return Demangler::demangle(typeid(from).name());
}
virtual std::string toStateToString() const
{
return Demangler::demangle(typeid(to).name());
}
virtual std::string eventToString() const
{
return Demangler::demangle(typeid(event).name());
}
virtual bool isTransitionToExitState() const
{
if(std::is_base_of<ExitState<TContext>, to>::value)
{
return true;
}
return false;
}
virtual std::string name() const
{
return Demangler::demangle(typeid(*this).name());
}
};
template<typename InitialState, typename TContext>
class StateMachine : public StateMachineBase, public std::enable_shared_from_this<StateMachine<InitialState,TContext> >
{
public:
typedef StateMachine<InitialState, TContext> SM;
typedef std::shared_ptr<SM> Ptr;
typedef typename State<TContext>::Ptr StatePtr;
typedef typename TransitionBase<TContext>::Ptr TransitionBasePtr;
typedef typename std::shared_ptr<TContext> ContextPtr;
typedef TContext SMContext;
StateMachine(const std::string& name)
: mName(name)
{}
virtual ~StateMachine()
{}
const std::string& name() const
{
return mName;
}
ContextPtr context() const
{
return mContext;
}
void start()
{
mContext = std::make_shared<TContext>();
mCurrentState = std::make_shared<InitialState>();
mCurrentState->setContext(mContext);
mCurrentState->setStateMachine(this->shared_from_this());
doSetUp();
mCurrentState->onEntry(statemachine::Event::Ptr());
mCurrentState->run(statemachine::Event::Ptr());
}
StatePtr currentState() const
{
return mCurrentState;
}
void addEvent(const Event::Ptr& event)
{
mEvents.push(event);
}
void processEvent(const Event::Ptr& event = Event::Ptr())
{
if(event)
{
mEvents.push(event);
}
processEvents();
}
std::string generateDot()
{
mTransitions.clear();
doSetUp();
std::stringstream ss;
ss << "digraph " << name() << " {" << std::endl;
ss << "\tstart [shape=point];" << std::endl;
std::set<std::string> exitStates;
for(const auto& transition : mTransitions)
{
if(transition->isTransitionToExitState())
{
exitStates.insert(transition->toStateToString());
}
}
for(const auto& exitState : exitStates)
{
ss << "\t" << exitState << " [style=\"rounded\", shape=doubleoctagon];" << std::endl;
}
ss << "\tstart -> " << Demangler::demangle(typeid(InitialState).name()) << std::endl;
for(const auto& transition : mTransitions)
{
ss << "\t" << transition->fromStateToString() << " -> " << transition->toStateToString() << " [label=\"" << transition->eventToString() << "\"];" << std::endl;
}
ss << "}" << std::endl;
return ss.str();
}
protected:
virtual void doSetUp() = 0;
void processEvents()
{
if( !dynamic_cast<ExitState<TContext>*>(mCurrentState.get()) )
{
if(!mEvents.empty())
{
while(!mEvents.empty())
{
auto event = mEvents.front();
mEvents.pop();
bool transitionFound = false;
for(const auto& transition : mTransitions)
{
if(transition->canDoTransition(mCurrentState, event))
{
transitionFound = true;
if(!transition->isSameState(mCurrentState))
{
mCurrentState->onExit(event);
mCurrentState = transition->createToState();
mCurrentState->setContext(mContext);
mCurrentState->setStateMachine(this->shared_from_this());
mCurrentState->onEntry(event);
if(dynamic_cast<ExitState<TContext>*>(mCurrentState.get()))
{
// an exit state will never call the run method
return;
}
}
mCurrentState->run(event);
break;
}
}
if(!transitionFound)
{
noTransitionFound(event);
}
}
}
else
{
mCurrentState->run(statemachine::Event::Ptr());
}
}
}
virtual void noTransitionFound(const Event::Ptr& event)
{
State<TContext>* current = mCurrentState.get();
std::string stateType(typeid(*(current)).name());
const Event* etrigger = event.get();
std::string eventType(typeid(*(etrigger)).name());
throw std::runtime_error("No transition found for state " + Demangler::demangle(stateType) + " with event " + Demangler::demangle(eventType));
}
void addTransition(const TransitionBasePtr& transition)
{
for(const auto& transition : mTransitions)
{
if(transition->isAmbiguous(transition))
{
throw std::runtime_error(mName + ": Ambiguous transition found " + transition->name());
}
}
mTransitions.push_back(transition);
}
private:
typedef std::list<TransitionBasePtr> Transitions;
typedef std::queue<Event::Ptr> Events;
ContextPtr mContext;
std::string mName;
StatePtr mCurrentState;
Transitions mTransitions;
Events mEvents;
};
#define SM_ADD_TRANSITION(from, to, event) \
addTransition(TransitionBasePtr(new statemachine::Transition<SMContext, from, to, event>))
}
#endif