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Hello @xtanion ,
While importing various models I was facing the below issues
After importing the models they aren't clearly visible as you can see below (I don't know whether it is related to importing or light or something else)
BoomBox:
BarramundiFish:
Unicode❤♻Test:
It seems pygltflib is unable to decode the Unicode characters
the uri is None. Yes, It is correct because the .glb file doesn't have any separate bin files for the buffer.
Also if we don't provide any mode to read_viz_gltf, the glTF mode isn't selected as the default.
This is because of this line in fetcher.py where you are choosing the last type, so considering file order glTF will always be at the top (in windows as per I know) than the other glTF-* type files.
I will continue to import another type of models too and let you know if I found something.
Hello! It seems that this issue is caused by missing lights. Is there any plans to add lighting to the current Fury API?
One could take inspiration from the API structure of the pyrender project: https://pyrender.readthedocs.io/en/latest/api/index.html#lighting
Hello @xtanion ,
While importing various models I was facing the below issues
After importing the models they aren't clearly visible as you can see below (I don't know whether it is related to importing or light or something else)
BoomBox:
![BoomBox](https://user-images.githubusercontent.com/64432063/177738245-76819982-4cc8-41d0-8c4d-74999c32047e.gif)
BarramundiFish:
![BarramundiFish](https://user-images.githubusercontent.com/64432063/177738303-abb273f9-7d6d-41ab-a8b0-c0a13456ab5f.gif)
Unicode❤♻Test:
It seems
pygltflib
is unable to decode the Unicode charactersglTF
type doesn't display any modelDo we support the
.glb
file??Because when I try to import
Fox
inglTF-Binary
tmode it throws the below errorthe
uri
is None. Yes, It is correct because the.glb
file doesn't have any separate bin files for the buffer.Also if we don't provide any mode to
read_viz_gltf
, theglTF
mode isn't selected as the default.This is because of this line in
fetcher.py
where you are choosing the last type, so considering file orderglTF
will always be at the top (in windows as per I know) than the otherglTF-*
type files.I will continue to import another type of models too and let you know if I found something.
Originally posted by @ganimtron-10 in #600 (comment)
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