Releases: gRally/gStageEditor
Releases · gRally/gStageEditor
New Banner
Road v2
v1.3.0 - 2018/01/10
- Built with Unity 2017.3.0p1;
- Creation of layers with the menu;
- New road v2 (to manage displacement);
- New surface export informations;
Updated banner
With this release the banner is planted in the terrain, to allow a better looking.
Start/Finish banner
New Physics
This is a milestone version, it breaks the creation process with the new Stage.xml
file, that contains the new settings to be used with the new tyre physics engine!
All the stages will be exported with this version.
Fix Terrain shader
- update project version to Unity 2017.1.1p2
- fixed the shader error on the new Unity version
- Sample terrain shader
Nation and Surfaces
You can choose the nation from a list and the surfaces clickin' the relative button
Ready to use
Ready to use with the new gRally version
- Export params ok
First Beta Release
This is the first public beta release of gStageEditor:
- Added the
.grpack
extension for the exported files, (for the old scenes, you should manually rename the assetbundle); - Added the Transparent material option for the road shader;
- Added the debug physics GameObject to view the physics surfaces;