Game not rendering on GPU #174
Replies: 4 comments 2 replies
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Hey, Could you set debug on the wolf config, reproduce and attach the log along with the wolf compose / docker run command your using to launch. Based on the info you have provided it looks like you have set the render and encoder variable to renderD129. Is the second output confirmation that renderD129 is the nvidia device? Also your using container toolkit? Have you tried the other method mentioned in the QuickStart guide for wolf? |
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Hey @salty2011, Here are the logs when wolf container starts up : https://pastebin.com/DNzUeAvU Yes, I set the render and encoder variable as per the multi-GPU setup. Earlier I was running it on a server which worked out of the box but now I am trying to run it on my personal machine which has an integrated intel gpu so went with D129 according to the output. A quick attempt at the manual method results in the container restarting multiple times. Logs: https://pastebin.com/FKRyCd4L |
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With Wolf_log_level = DEBUG -> https://pastebin.com/Z9HFvJAD |
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Hey, it seems that Lutris preferences have to be set to the particular GPU you want to use in a multi-gpu setup to be able to use it while gaming. The game is able to run GPU now. Might help others who have an integrated GPU or multi-GPU setup |
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Hi, I am trying to run Wolf on a 950M using the nvidia-container-toolkit. I realized I have a multi GPU laptop and hence have added the env vars:
as per this output
lrwxrwxrwx 1 root root 0 Feb 19 17:55 /sys/class/drm/renderD129/device/driver -> ../../../../bus/pci/drivers/nvidia/
wolf and sway are running on gpu as per
nvidia-smi
but Far Cry 5 which I am trying to run through Lutris still runs on CPU. I have gone through the issues but could not find anything related to this. Can you help me out ?Beta Was this translation helpful? Give feedback.
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