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Currently Wolf can have gpus globally set through env vars (WOLF_RENDER_NODE and WOLF_ENCODER_NODE) or in the toml file on a per app basis.
In a multi-gpu setup this doesn't allow for a great balancing of each of the gpus. Most likely one gpu will be used more frequently than the other based on the most popular app being used.
The text was updated successfully, but these errors were encountered:
Currently Wolf can have gpus globally set through env vars (WOLF_RENDER_NODE and WOLF_ENCODER_NODE) or in the toml file on a per app basis.
In a multi-gpu setup this doesn't allow for a great balancing of each of the gpus. Most likely one gpu will be used more frequently than the other based on the most popular app being used.
The text was updated successfully, but these errors were encountered: