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main.js
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main.js
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'use strict';
const electron = require('electron');
const app = electron.app; // Module to control application life.
const BrowserWindow = electron.BrowserWindow; // Module to create native browser window.
// php ruleZ
var path = require("path");
var php = require("gulp-connect-php");
php.server({
port: 8088,
base: path.resolve(__dirname) + '/project/web',
// this is now pointing to a possible local installation of php, that is best for portability
// feel free to change with a system-wide installed php, that is dirty & working, but less portable
bin: path.resolve(__dirname) + "/php/bin/php"
});
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow;
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform != 'darwin') {
app.quit();
}
});
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
app.on('ready', function() {
// Create the browser window.
mainWindow = new BrowserWindow({width: 900, height: 600});
// and load the app's front controller. Feel free to change with app_dev.php
mainWindow.loadURL("http://127.0.0.1:8088/app_dev.php");
// Uncomment to open the DevTools.
//mainWindow.webContents.openDevTools();
// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null;
});
});