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Copy pathMonoGame.Framework.Windows8.sln
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MonoGame.Framework.Windows8.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGame.Framework.Windows8", "MonoGame.Framework\MonoGame.Framework.Windows8.csproj", "{0518563C-ACCA-4A14-8C5D-DDBE93E2605F}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGame.Framework.Net.Windows8", "MonoGame.Framework\MonoGame.Framework.Net.Windows8.csproj", "{A65B8326-1DDD-4E5D-8130-E74F70919E81}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{0518563C-ACCA-4A14-8C5D-DDBE93E2605F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{0518563C-ACCA-4A14-8C5D-DDBE93E2605F}.Debug|Any CPU.Build.0 = Debug|Any CPU
{0518563C-ACCA-4A14-8C5D-DDBE93E2605F}.Release|Any CPU.ActiveCfg = Release|Any CPU
{0518563C-ACCA-4A14-8C5D-DDBE93E2605F}.Release|Any CPU.Build.0 = Release|Any CPU
{A65B8326-1DDD-4E5D-8130-E74F70919E81}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{A65B8326-1DDD-4E5D-8130-E74F70919E81}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A65B8326-1DDD-4E5D-8130-E74F70919E81}.Release|Any CPU.ActiveCfg = Release|Any CPU
{A65B8326-1DDD-4E5D-8130-E74F70919E81}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal