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Cannot enable plugin #3

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weagertron opened this issue Jan 15, 2021 · 2 comments
Open

Cannot enable plugin #3

weagertron opened this issue Jan 15, 2021 · 2 comments

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@weagertron
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Firstly, this plugin seems perfect for my use case and I am excited to start using it, however, I am having an issue getting this plugin to run in Bakkesmod.

After downloading the .dll file from the releases page and placing it into the Bakkesmod plugin directory, I can see it inside the Plugin Manager within Bakkesmod. Good.

When I try to tick the box next to the plugin to enable it, it immediately unchecks itself and refuses to start.
I noticed that as the .dll file was downloaded from the internet, Windows required me to "unblock" it in the File properties before I could use it. The problem still persists though.

Any idea what I may be doing wrong or if there are any potential solutions?

Apologies if I am missing something simple, I'm relatively new to Bakkesmod plugins and my background doesn't involve any C++ development.

@weagertron
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With the help of a C++ savvy friend it was determined that the .dll in the releases was built for 32bit architectures. Since the last release in this repo, Rocket League has been upgraded from 32bit to 64bit.

This explains why the plugin was instantly failing. My friend has built me a specific plugin based on the logic of this one but now built for 64bit architectures and with up to date dependencies which seems to work for my use case.

For anyone looking to use this plugin in future and you have some C++ knowledge, just clone this repo, add the necessary dependencies and execute a build for 64bit targets and it should then work

@gboddin
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gboddin commented Jan 25, 2021

Hi, yeah the plugin probably needs a rebuild but I have no VisualStudio environment close to me atm :')

Thanks for sharing the tips, feel free to fork the repo and release a fresh dll, I'll link to it.

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