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[Suggestion] More SG Tech (transporters, etc) #32

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FatherSarge opened this issue Dec 13, 2016 · 0 comments
Open

[Suggestion] More SG Tech (transporters, etc) #32

FatherSarge opened this issue Dec 13, 2016 · 0 comments

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@FatherSarge
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Fantastic mod. Easily my favorite to date, here's a list of things that would make it even better:
(Suggestions are for augmented vanilla, no computercraft here)

Ring Transporter(arbitrary max distance so they don't overpower the stargates)
Simple gui to allow you to either dial another set of rings or select from a list of linked rings. Also could just be set to come and go from one destination as soon as you set on the pad (animation would be rings coming up around the player, teleport, rings going down at new location)

GDO (Garage Door Openers)
Remotely lets you activate and deactivate your base iris. I'm thinking very basically it either powers up a block that emits a redstone signal (coded to your individual GDO) or it acts like a remote button (coded for your GDO again) that can be used in conjunction with a t flip flop, etc.

Kino
From SG: Universe, I think it would be a little more doable than a MALP but I'm not a programmer. It's a little flying ball that has the same function as a MALP

Config/in game for rapid dialing
I love the rotating dialing animation but sometimes you need to get somewhere quick. Perhaps as a progression incentive, a very expensive device that allows you to dial your gates remotely (no interface with the DHD) and skips the rotating sequence, similar to how punching in the symbols on the DHD automatically locks the address without rotating. Or a setting in the config for rapid dialing.

Manual Dialing
Some ghast just blew up your DHD leaving you stranded in the nether on a floating block of netherrack. Good thing you can dial home manually (though very very slowly). I'm thinking an additional tab in the stargate's ui that lets you add fuel and dial manually. Rotation and dial would take x5+ as long as normal.

Forget augmenting structures
What about just straight up dimension spawning that only allow Vanilla, SG craft, and maybe a few other's ores and such to spawn so it doesn't interfere with other mods spawning? A few popular ones from the shows if possible and then just generic worlds (the desert, a medieval place with random cobblestone buildings, etc). Their address can be hidden in loot or villages (max of say 50 of these are created to explore) as book items with the address written inside.

Puddlejumpers
This exists:
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2597098-minecraft-flight-simulator-the-most-realistic
Time for VTOL puddlejumpers that can go through the gates.

I also second the pegasus gate design being added :)

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