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[Suggestion] Stop using static coordinates when referencing partnered tile entities #58

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StargateMC opened this issue Feb 13, 2019 · 0 comments

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@StargateMC
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StargateMC commented Feb 13, 2019

At present, schematics and mods that use schematic like functions (eg: WarpDrive) break due to SGBaseTE, DHDTE and SGRingTE referencing static coordinates for their relationship with one another.

I'd recommend if you come back to SGCraft that this is updated to use relative coordinates :)

@StargateMC StargateMC changed the title [Suggestion] Stop using static coordinates when referencing between tile entities [Suggestion] Stop using static coordinates when referencing partnered tile entities Feb 13, 2019
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