Releases: gemidyne/microtf2
v4.2.0 Update
This release contains some fixes for v4, and does not require you to update your map. It does however require you to update your translation files.
- Fixed an overlay bug for players using DirectX 8. Previously, whenever a certain type of overlay was displayed on screen, you would not longer be able to see the map. We now use fallback text that is translatable in this case, but retain the overlays if players use DirectX 9 or above. (This bug is caused due to a shader issue in Source.) (GitHub issue #190)
- Fixed thirdperson no longer working due to sv_cheats functionality being changed. The plugin now uses a new method for setting thirdperson, which is actually forcing your tauntcam to be used. (GitHub issue #198)
- Fixed a bug that would occur on the "Reversed Text" special round with translated text that contained unicode characters. The text is now correctly reversed in this special round with this update. Thanks to @whysodrooled for providing the code for this one. (GitHub issue #199)
v4.1.1 Update - Hotfix 1
This release contain a bugfix for servers running using the new timelimit mode. For existing installations, the only change you need to make to use this update is to update the AS-MicroTF2.smx plugin.
Special thanks to DFS for helping debug & test this hotfix.
v4.1.0 Update - August 2020
This release contains some fixes and enhancements and is a drop-in update to your existing v4 installation.
- If no arguments are provided to sm_setnextspecialround, a random one will be selected. (GitHub issue #181)
- Improved responses for commands
- Code quality: Actions should always return a value (GitHub PR #185, issue #186)
- The gamemode now supports mp_timelimit, rather than a set number of rounds being played. Adds a new ConVar "mtf2_use_server_map_timelimit", for more information, see the wiki page for Console Variables (https://github.com/gemidyne/microtf2/wiki/Console-Variables) (GitHub issue #187)
- Added extra sound effects to the Danganronpa bossgame. (GitHub issue #188)
v4.0.0 - June 2020 Update
Version 4 brings 2 new microgames, 1 new boss game, 2 new special rounds, 1 new language and many other fixes and enhancements to the gamemode.
For more information and the release notes, check out: https://gemidyne.com/projects/warioware/release-notes/v4/
v3.0.3 - 2 Small Fixes
This release is a plugin only release and does not require a map update. Apologies for this update not being immediately available for download.
- Updated some commands.
- Fixed a missing safety check causing errors in certain cases.
UPDATE 2020-04-09: See new attached SMX which contains a bug fix for mapchooser integrations.
v3.0.2 - Follow up on memory leak fix + various update to block list
This release follows up on a memory leak issue as well as updates an internally used blocked list.
Special thanks to @FortyTwoFortyTwo for the pull request which follows up on memory leak encountered previously (#160).
Special thanks to Dispenzor & NotNihilanth for updates to the block list.
- No map update is required for v3.0.2- only AS-MicroTF2.smx will need updating.
v3.0.1 - V3 update with memory leak fix
This release addresses a memory leak issue caused by annotations being created with a heavily populated server.
Special thanks to @FortyTwoFortyTwo for the pull request which addresses this (#158).
v3.0 Update
For the release notes of the v3.0 update, please check out the release notes page for more information: https://www.gemidyne.com/projects/warioware/release-notes/v3/
Please note that you no longer need to have tf/sounds/gemidyne/warioware included on your server. Background Music lengths are now precalculated, so you can remove this folder as it is already packed into warioware_redux_v3.bsp.
2019.2.1.2 Update
This release requires map warioware_redux_v2b and requires you to update your plugin SMX and data files. Some sound paths have been changed, which means that the attached zip file includes the updated minigame BGM files at their new paths. BGM files under tf/sound/stsv/microtf2 are not to be used and can be deleted.
- #73 - moved minigame BGM into new datapack structure
- #131 - bonus points are now disabled by default in microgames, and can be turned on via a boolean ConVar "mtf2_bonuspoints".
- #124 - player collisions in the main area have been turned off.
- #125, #130 - Removed the Don't Touch special round.
- Added "Team Battle" special round, which replaces Don't touch special round.
- Moved binary files from LFS due to quota reached
- #132 - fixed special round selection message having double prefixes in chat.
- #133 - Kill and explode commands are now blocked on the kamikaze microgame
- #134 - Typing Attack boss now shows the next word to type to combat any latency that players may experience
- Localised the Maths microgame text
- Fixed bad reply strings when using some console commands
2019.2.1.1 Security Update
We recommend you update to this update as soon as possible.
Note: Updated zip file to include 1 extra hotfix. Redownload attached zip file. If building from source code, also include changes in commit 9d539a0
This is a plugin only release - if you have the 2019.2.1.0 update, you only need to replace the plugin SMX file.