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Unity and how to use Arch with it. |
How do I actually use Arch in Unity? There are several ways, let's take a look at them because all of them have advantages and disadvantages.
The easiest way is to integrate Arch through its dlls. When building each version, dlls for the different versions are created and uploaded to Arch CI/CD Pipeline. You can simply put them in the assets/plugins folder and you can use arch everywhere. The only disadvantage is that you need not only Arch dlls but also the dlls of Arch's dependencies. This includes Arch.LowLevel
, Collections.Pooled
and possibly Arch.System
and co depending on what you want to use additionally. An example project can be found here.
Another option is to use Unity Nuget. This allows you to integrate nuggets such as the one from Arch relatively easily and makes things a lot easier for you.
As a last resort, it is also possible to simply copy Arch's source code into unity. But since Arch uses a newer C# version, it is possible that some methods are not available and you have to replace them manually with Unity-compatible methods.