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Command Buffer "Remove" leads to unexpected behaviour #224

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zendorx opened this issue Aug 1, 2024 · 1 comment
Open

Command Buffer "Remove" leads to unexpected behaviour #224

zendorx opened this issue Aug 1, 2024 · 1 comment
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@zendorx
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zendorx commented Aug 1, 2024

Hello, I faced a problem that very hard to find. If you try to remove component from entity that does not exists it wont show any error or something, but it will lead to some unexpected behaviour.

I use arch in Unity installed via nuget plugin.

@genaray genaray added the bug Something isn't working label Aug 5, 2024
@genaray
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genaray commented Aug 5, 2024

Thanks for reporting! Will work on this :)

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