-
Notifications
You must be signed in to change notification settings - Fork 20
261 lines (227 loc) · 9.97 KB
/
wails.yml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
name: Wails build - all platforms
on:
push:
branches:
- master
pull_request:
types: [opened, synchronize]
workflow_call:
inputs:
build-release:
description: "Build full-featured release (codesigning, notarization, etc.)"
type: boolean
secrets:
APPLE_DEVELOPER_CERTIFICATE_P12_BASE64:
required: true
APPLE_DEVELOPER_CERTIFICATE_PASSWORD:
required: true
APPLE_PASSWORD:
required: true
APPLE_TEAM_ID:
required: true
APPLE_USERNAME:
required: true
jobs:
build:
strategy:
fail-fast: false
matrix:
build:
[
{ platform: linux/amd64, os: ubuntu-20.04 },
{ platform: windows/amd64, os: windows-2019 },
{ platform: darwin/universal, os: macos-12 },
]
runs-on: ${{ matrix.build.os }}
env:
TAG: ${{ github.ref_name }}
steps:
- name: Setup
shell: bash
run: |
echo "EXEC_NAME=Alby Hub" >> $GITHUB_ENV
echo "PACKAGE_NAME=albyhub-Desktop-${{ runner.os }}" >> $GITHUB_ENV
- uses: actions/checkout@v4
with:
submodules: recursive
- name: Install dependencies
if: runner.os == 'Linux'
run: |
sudo apt-get update
sudo apt-get install -y patchelf
- name: Setup GoLang
uses: actions/setup-go@v5
with:
go-version-file: "./go.mod"
- name: Get dependencies
run: go get -v -t -d ./...
- name: Setup NodeJS
uses: actions/setup-node@v4
with:
node-version: "20.x"
- name: Install Wails
run: go install github.com/wailsapp/wails/v2/cmd/[email protected]
shell: bash
- name: Install Linux Wails deps
if: runner.os == 'Linux'
run: sudo apt-get update && sudo apt-get install libgtk-3-0 libwebkit2gtk-4.0-dev gcc-aarch64-linux-gnu
shell: bash
- name: Install macOS Wails deps
if: runner.os == 'macOS'
run: |
brew install create-dmg
brew install Bearer/tap/gon
shell: bash
- name: Wails Doctor
working-directory: .
run: wails doctor
shell: bash
# On Windows, we need the shared libraries to be found in the same directory
# as the executable. Wails build will fail otherwise.
- name: Copy shared libraries
if: runner.os == 'Windows'
run: |
cp `go list -m -f "{{.Dir}}" github.com/breez/breez-sdk-go`/breez_sdk/lib/windows-amd64/breez_sdk_bindings.dll ./
cp `go list -m -f "{{.Dir}}" github.com/getAlby/glalby-go`/glalby/x86_64-pc-windows-msvc/glalby_bindings.dll ./
cp `go list -m -f "{{.Dir}}" github.com/getAlby/ldk-node-go`/ldk_node/x86_64-pc-windows-msvc/ldk_node.dll ./
shell: bash
- name: Copy appicon in place
run: mkdir -p build && cp appicon.png build
shell: bash
- name: Build App
if: runner.os == 'macOS'
run: wails build --platform darwin/universal -webview2 embed -o "${{ env.EXEC_NAME }}" -tags "wails" -ldflags "-X 'github.com/getAlby/hub/version.Tag=${{ env.TAG }}'"
shell: bash
- name: Build App
if: runner.os == 'Linux'
run: wails build --platform linux/amd64 -webview2 embed -o "${{ env.EXEC_NAME }}" -tags "wails" -ldflags "-X 'github.com/getAlby/hub/version.Tag=${{ env.TAG }}'"
shell: bash
- name: Build Windows App
if: runner.os == 'Windows'
run: wails build --platform windows/amd64 -webview2 embed -o "${{ env.EXEC_NAME }}.exe" -tags "wails" -ldflags "-X 'github.com/getAlby/hub/version.Tag=${{ env.TAG }}'"
shell: bash
- name: Import Code-Signing Certificates for macOS
if: runner.os == 'macOS'
uses: Apple-Actions/import-codesign-certs@v3
with:
# The certificates in a PKCS12 file encoded as a base64 string
p12-file-base64: ${{ secrets.APPLE_DEVELOPER_CERTIFICATE_P12_BASE64 }}
# The password used to import the PKCS12 file.
p12-password: ${{ secrets.APPLE_DEVELOPER_CERTIFICATE_PASSWORD }}
- name: Copy DLLs to the output directory
if: runner.os == 'Windows'
run: |
cp breez_sdk_bindings.dll ./build/bin/
cp glalby_bindings.dll ./build/bin/
cp ldk_node.dll ./build/bin/
shell: bash
- name: Copy shared libraries to the output directory and adjust directory structure
if: runner.os == 'Linux'
run: |
mkdir -p ./build/bin/${{ env.PACKAGE_NAME }}/lib
cp `go list -m -f "{{.Dir}}" github.com/breez/breez-sdk-go`/breez_sdk/lib/linux-amd64/libbreez_sdk_bindings.so ./build/bin/${{ env.PACKAGE_NAME }}/lib/
cp `go list -m -f "{{.Dir}}" github.com/getAlby/glalby-go`/glalby/x86_64-unknown-linux-gnu/libglalby_bindings.so ./build/bin/${{ env.PACKAGE_NAME }}/lib/
cp `go list -m -f "{{.Dir}}" github.com/getAlby/ldk-node-go`/ldk_node/x86_64-unknown-linux-gnu/libldk_node.so ./build/bin/${{ env.PACKAGE_NAME }}/lib/
mkdir -p ./build/bin/${{ env.PACKAGE_NAME }}/bin
mv "./build/bin/${{ env.EXEC_NAME }}" ./build/bin/${{ env.PACKAGE_NAME }}/bin/
shell: bash
- name: Patch executable RPATH
if: runner.os == 'Linux'
run: |
patchelf --force-rpath --set-rpath '$ORIGIN/../lib' "./build/bin/${{ env.PACKAGE_NAME }}/bin/${{ env.EXEC_NAME }}"
- name: Copy shared libraries to the output directory
if: runner.os == 'macOS'
run: |
mkdir -p "./build/bin/${{ env.EXEC_NAME }}.app/Contents/Frameworks"
lipo -create -output "./build/bin/${{ env.EXEC_NAME }}.app/Contents/Frameworks/libbreez_sdk_bindings.dylib" `go list -m -f "{{.Dir}}" github.com/breez/breez-sdk-go`/breez_sdk/lib/darwin-aarch64/libbreez_sdk_bindings.dylib `go list -m -f "{{.Dir}}" github.com/breez/breez-sdk-go`/breez_sdk/lib/darwin-amd64/libbreez_sdk_bindings.dylib
cp `go list -m -f "{{.Dir}}" github.com/getAlby/glalby-go`/glalby/universal-macos/libglalby_bindings.dylib "./build/bin/${{ env.EXEC_NAME }}.app/Contents/Frameworks/"
cp `go list -m -f "{{.Dir}}" github.com/getAlby/ldk-node-go`/ldk_node/universal-macos/libldk_node.dylib "./build/bin/${{ env.EXEC_NAME }}.app/Contents/Frameworks/"
shell: bash
- name: Patch executable RPATH
if: runner.os == 'macOS'
run: |
install_name_tool -add_rpath @executable_path/../Frameworks "./build/bin/${{ env.EXEC_NAME }}.app/Contents/MacOS/${{ env.EXEC_NAME }}"
- name: Add macOS perms
if: runner.os == 'macOS'
run: chmod +x "build/bin/${{ env.EXEC_NAME }}.app/Contents/MacOS/${{ env.EXEC_NAME }}"
shell: bash
- name: Add Linux perms
if: runner.os == 'Linux'
run: chmod +x "build/bin/${{ env.PACKAGE_NAME }}/bin/${{ env.EXEC_NAME }}"
shell: bash
# Store everything in a tar archive to preserve permissions
# (specifically, the executable bit on the app executable).
- name: Make output tar archive
if: runner.os == 'Linux'
run: |
mkdir -p ./build/out
tar -cjf ./build/out/${{ env.PACKAGE_NAME }}.tar.bz2 -C ./build/bin .
rm -Rf ./build/bin/*
mv ./build/out/${{ env.PACKAGE_NAME }}.tar.bz2 ./build/bin/
- name: Sign the macOS binary
if: runner.os == 'macOS'
run: |
echo "Signing Package"
/usr/bin/codesign -s "Developer ID Application: Alby Inc." -f -v --deep --timestamp --options runtime --entitlements ./build/darwin/entitlements.plist "./build/bin/${{ env.EXEC_NAME }}.app"
env:
AC_USERNAME: ${{ secrets.APPLE_USERNAME }}
AC_PASSWORD: ${{ secrets.APPLE_PASSWORD }}
AC_PROVIDER: ${{ secrets.APPLE_TEAM_ID }}
- name: Make DMG image for macOS
if: runner.os == 'macOS'
run: |
mkdir -p ./build/out
create-dmg --volname "Alby Hub" --background "./build/darwin/dmgcover.png" --window-pos 200 120 --window-size 800 400 --icon-size 80 --icon "${{ env.EXEC_NAME }}.app" 200 160 --hide-extension "${{ env.EXEC_NAME }}.app" --app-drop-link 600 160 "./build/out/${{ env.PACKAGE_NAME }}.dmg" "./build/bin/${{ env.EXEC_NAME }}.app"
rm -Rf ./build/bin/*
mv ./build/out/${{ env.PACKAGE_NAME }}.dmg ./build/bin/
- name: Generate gon-notarize.json
if: runner.os == 'macOS'
run: |
cat > ./build/darwin/gon-notarize.json << EOF
{
"notarize": [
{
"path": "./build/bin/${PACKAGE_NAME}.dmg",
"bundle_id": "com.getalby.AlbyHub"
}
]
}
EOF
- name: Notarize the DMG image
if: runner.os == 'macOS'
run: |
echo "Notarizing Zip Files"
gon -log-level=info -log-json ./build/darwin/gon-notarize.json
env:
AC_USERNAME: ${{ secrets.APPLE_USERNAME }}
AC_PASSWORD: ${{ secrets.APPLE_PASSWORD }}
AC_PROVIDER: ${{ secrets.APPLE_TEAM_ID }}
- name: Make Windows ZIP archive
if: runner.os == 'Windows'
run: |
mkdir -p ./build/out
7z a -tzip ./build/out/${{ env.PACKAGE_NAME }}.zip ./build/bin/*
rm -Rf ./build/bin/*
mv ./build/out/${{ env.PACKAGE_NAME }}.zip ./build/bin/
shell: bash
- uses: actions/upload-artifact@v4
if: runner.os == 'Linux'
with:
name: ${{ env.PACKAGE_NAME }}
path: |
./build/bin/${{ env.PACKAGE_NAME }}.tar.bz2
if-no-files-found: error
- uses: actions/upload-artifact@v4
if: runner.os == 'macOS'
with:
name: ${{ env.PACKAGE_NAME }}
path: |
./build/bin/${{ env.PACKAGE_NAME }}.dmg
if-no-files-found: error
- uses: actions/upload-artifact@v4
if: runner.os == 'Windows'
with:
name: ${{ env.PACKAGE_NAME }}
path: |
./build/bin/${{ env.PACKAGE_NAME }}.zip
if-no-files-found: error