From 18babed631a50bdd6a41bdd52e8aa323459f731b Mon Sep 17 00:00:00 2001 From: Francesco Novy Date: Fri, 15 Dec 2023 10:23:43 +0100 Subject: [PATCH] Update src/platforms/javascript/common/session-replay/troubleshooting.mdx --- .../javascript/common/session-replay/troubleshooting.mdx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/platforms/javascript/common/session-replay/troubleshooting.mdx b/src/platforms/javascript/common/session-replay/troubleshooting.mdx index 12617ad28f06d..e0aa279a4d0ab 100644 --- a/src/platforms/javascript/common/session-replay/troubleshooting.mdx +++ b/src/platforms/javascript/common/session-replay/troubleshooting.mdx @@ -76,7 +76,7 @@ Note that there are some limitations to this. On the one hand, there may be _fal On the other hand, there may be _false positives_. For example, if a user clicks a link that leads to a file download, there is no reliable way to detect that a download was initiated, so a Slow Click may be generated even if the button is not actually "dead". For these cases, you can configure the SDK via `slowClickIgnoreSelectors` - see Configuration for more details. -For example, ignoring detection of Dead and Rage clicks on selectors: +For example, you could ignore detection of dad and rage clicks for download links in your application like this: ```javascript new Sentry.Replay({