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Pipe UE Stats to Sentry Performance Monitoring #13
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bruno-garcia
moved this from Needs Discussion
to Backlog
in Mobile & Cross Platform SDK
Jun 24, 2022
Thanks for raising this. Makes total sense. |
Hey @bruno-garcia - Any updates here on if you're considering this for your roadmap? |
@edanker-rs it definitely is on the roadmap, it's just a question of when. |
perf API was added here: #470 But are these stats "metrics"? If so, only place we can add them now are part of span metrics |
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Unreal has a robust Performance and Profiling system that is limited by the fact it keeps all of the information local. It would be incredibly useful to hook into these metrics and push them up to Sentry's Performance Monitoring system. By properly identifying Releases, game developers will be able to see the performance impact of their changes over time (and across platforms).
The most useful (in my biased opinion) would be:
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