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keep using gfx-rs, potentially moving it into this repo
drop the Vulkan Portability Initiative
migrate to wgpu-hal, potentially rewriting this from scratch
I think we should go with (3), sine wgpu-hal is very solid in itself, and it we only need to take care of essentially 1 code path instead of innovating in each of the backends. So this is the only chance of survival.
Although I'm not sure how to find time to do this... Help would be much appreciated!
We should probably combine this with #31.
The text was updated successfully, but these errors were encountered:
See https://gfx-rs.github.io/2021/07/16/release-0.9-future.html : gfx-rs is technically in maintenance mode now.
We have several choices to proceed:
I think we should go with (3), sine wgpu-hal is very solid in itself, and it we only need to take care of essentially 1 code path instead of innovating in each of the backends. So this is the only chance of survival.
Although I'm not sure how to find time to do this... Help would be much appreciated!
We should probably combine this with #31.
The text was updated successfully, but these errors were encountered: