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openttd.sh
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openttd.sh
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#!/bin/sh
savepath="/home/openttd/.local/share/openttd/save"
savegame="${savepath}/${savename}"
LOADGAME_CHECK="${loadgame}x"
loadgame=${loadgame:-'false'}
PUID=${PUID:-911}
PGID=${PGID:-911}
PHOME=${PHOME:-"/home/openttd"}
USER=${USER:-"openttd"}
if [ ! "$(id -u ${USER})" -eq "$PUID" ]; then usermod -o -u "$PUID" ${USER} ; fi
if [ ! "$(id -g ${USER})" -eq "$PGID" ]; then groupmod -o -g "$PGID" ${USER} ; fi
if [ "$(grep ${USER} /etc/passwd | cut -d':' -f6)" != "${PHOME}" ]; then
if [ ! -d ${PHOME} ]; then
mkdir -p ${PHOME}
chown ${USER}:${USER} -R ${PHOME}
fi
usermod -m -d ${PHOME} ${USER}
fi
mkdir -p ${savepath}
chown ${USER}:${USER} -R ${savepath}
#fix home folder permissions
chown ${USER}:${USER} -R ${PHOME}
echo "
-----------------------------------
GID/UID
-----------------------------------
User uid: $(id -u ${USER})
User gid: $(id -g ${USER})
User Home: $(grep ${USER} /etc/passwd | cut -d':' -f6)
-----------------------------------
"
# Loads the desired game, or prepare to load it next time server starts up!
if [ ${LOADGAME_CHECK} != "x" ]; then
case ${loadgame} in
'true')
if [ -f ${savegame} ]; then
echo "We are loading a save game!"
echo "Lets load ${savegame}"
su -l openttd -c "/usr/share/games/openttd/openttd -D -g ${savegame} -x -d ${DEBUG}"
exit 0
else
echo "${savegame} not found..."
exit 0
fi
;;
'false')
echo "Creating a new game."
su -l openttd -c "/usr/share/games/openttd/openttd -D -x -d ${DEBUG}"
exit 0
;;
'last-autosave')
savegame=${savepath}/autosave/`ls -rt ${savepath}/autosave/ | tail -n1`
if [ -r ${savegame} ]; then
echo "Loading ${savegame}"
su -l openttd -c "/usr/share/games/openttd/openttd -D -g ${savegame} -x -d ${DEBUG}"
exit 0
else
echo "${savegame} not found..."
echo "Creating a new game."
su -l openttd -c "/usr/share/games/openttd/openttd -D -x -d ${DEBUG}"
exit 0
fi
;;
'exit')
savegame="${savepath}/autosave/exit.sav"
if [ -r ${savegame} ]; then
echo "Loading ${savegame}"
su -l openttd -c "/usr/share/games/openttd/openttd -D -g ${savegame} -x -d ${DEBUG}"
exit 0
else
echo "${savegame} not found..."
echo "Creating a new game."
su -l openttd -c "/usr/share/games/openttd/openttd -D -x -d ${DEBUG}"
exit 0
fi
;;
*)
echo "ambigous loadgame (\"${loadgame}\") statement inserted."
exit 1
;;
esac
else
echo "\$loadgame (\"${loadgame}\") not set, starting new game"
su -l openttd -c "/usr/share/games/openttd/openttd -D -x"
exit 0
fi