custom-shader not having any effect #4016
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I tried setting custom-shader to a bunch of various shader found but no matter what it has zero effect for me running ghostty on osx. Docs says to look in logs but I see nothing in there related to any warnings/errors about shaders. I tried using deliberate nonexisting paths and that also does not result in entries in log. any tips on how to debug/trace why a custom-shader is not loading/working? |
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Replies: 2 comments 11 replies
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Docs says to look in logs but I see nothing in there related to any warnings/errors about shaders if you have
are two results you should see. Try passing the absolute path to the shader if you havent done that I'm pretty sure it use to tell you the path it tried to load even if it failed this may have changed and should be changed back if that is the case |
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I'm also setting They don't seem to be having any impact. |
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just noticing in the docs at https://ghostty.org/docs/config/reference
"This can be repeated multiple times to load multiple shaders. The shaders will be run in the order they are specified.
Changing this value at runtime and reloading the configuration will only affect new windows, tabs, and splits."
not sure if new or I simply missed it but then its all just as expected. sorry for the noise.