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setup.py
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setup.py
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#
# Kivy - Crossplatform NUI toolkit
# http://kivy.org/
#
import sys
from copy import deepcopy
import os
from os.path import join, dirname, sep, exists
from os import walk, environ
from distutils.core import setup
from distutils.extension import Extension
if sys.version > '3':
PY3 = True
else:
PY3 = False
# -----------------------------------------------------------------------------
# Determine on which platform we are
platform = sys.platform
# Detect Python for android project (http://github.com/kivy/python-for-android)
ndkplatform = environ.get('NDKPLATFORM')
if ndkplatform is not None and environ.get('LIBLINK'):
platform = 'android'
kivy_ios_root = environ.get('KIVYIOSROOT', None)
if kivy_ios_root is not None:
platform = 'ios'
if exists('/opt/vc/include/bcm_host.h'):
platform = 'rpi'
# -----------------------------------------------------------------------------
# Detect options
#
c_options = {
'use_rpi': platform == 'rpi',
'use_opengl_es2': True,
'use_opengl_debug': False,
'use_glew': False,
'use_sdl': False,
'use_ios': False,
'use_mesagl': False,
'use_x11': False}
# now check if environ is changing the default values
for key in list(c_options.keys()):
ukey = key.upper()
if ukey in environ:
value = bool(int(environ[ukey]))
print('Environ change {0} -> {1}'.format(key, value))
c_options[key] = value
# -----------------------------------------------------------------------------
# Cython check
# on python-for-android and kivy-ios, cython usage is external
have_cython = False
if platform in ('ios', 'android'):
print('\nCython check avoided.')
else:
try:
# check for cython
from Cython.Distutils import build_ext
have_cython = True
except ImportError:
print('\nCython is missing, its required for compiling kivy !\n\n')
raise
if not have_cython:
from distutils.command.build_ext import build_ext
# -----------------------------------------------------------------------------
# Setup classes
class KivyBuildExt(build_ext):
def build_extensions(self):
print('Build configuration is:')
for opt, value in c_options.items():
print(' * {0} = {1}'.format(opt, value))
print('Generate config.h')
config_h = join(dirname(__file__), 'kivy', 'graphics', 'config.h')
with open(config_h, 'w') as fd:
fd.write('// Autogenerated file for Kivy C configuration\n')
for k, v in c_options.items():
fd.write('#define __{0} {1}\n'.format(k.upper(), int(v)))
print('Generate config.pxi')
config_pxi = join(dirname(__file__), 'kivy', 'graphics', 'config.pxi')
with open(config_pxi, 'w') as fd:
fd.write('# Autogenerated file for Kivy Cython configuration\n')
for k, v in c_options.items():
fd.write('DEF {0} = {1}\n'.format(k.upper(), int(v)))
fd.write('DEF PY3 = {0}\n'.format(int(PY3)))
build_ext.build_extensions(self)
# -----------------------------------------------------------------------------
# extract version (simulate doc generation, kivy will be not imported)
environ['KIVY_DOC_INCLUDE'] = '1'
import kivy
# extra build commands go in the cmdclass dict {'command-name': CommandClass}
# see tools.packaging.{platform}.build.py for custom build commands for
# portable packages. also e.g. we use build_ext command from cython if its
# installed for c extensions.
from kivy.tools.packaging.factory import FactoryBuild
cmdclass = {
'build_factory': FactoryBuild,
'build_ext': KivyBuildExt}
try:
# add build rules for portable packages to cmdclass
if platform == 'win32':
from kivy.tools.packaging.win32.build import WindowsPortableBuild
cmdclass['build_portable'] = WindowsPortableBuild
elif platform == 'darwin':
from kivy.tools.packaging.osx.build import OSXPortableBuild
cmdclass['build_portable'] = OSXPortableBuild
except ImportError:
print('User distribution detected, avoid portable command.')
# Detect which opengl version headers to use
if platform in ('android', 'darwin', 'ios', 'rpi'):
pass
elif platform == 'win32':
print('Windows platform detected, force GLEW usage.')
c_options['use_glew'] = True
else:
# searching GLES headers
default_header_dirs = ['/usr/include', '/usr/local/include']
found = False
for hdir in default_header_dirs:
filename = join(hdir, 'GLES2', 'gl2.h')
if exists(filename):
found = True
print('Found GLES 2.0 headers at {0}'.format(filename))
break
if not found:
print('WARNING: GLES 2.0 headers are not found')
print('Fallback to Desktop opengl headers.')
c_options['use_opengl_es2'] = False
# check if we are in a kivy-ios build
if platform == 'ios':
print('Kivy-IOS project environment detect, use it.')
print('Kivy-IOS project located at {0}'.format(kivy_ios_root))
print('Activate SDL compilation.')
c_options['use_ios'] = True
c_options['use_sdl'] = True
# -----------------------------------------------------------------------------
# declare flags
def get_modulename_from_file(filename):
filename = filename.replace(sep, '/')
pyx = '.'.join(filename.split('.')[:-1])
pyxl = pyx.split('/')
while pyxl[0] != 'kivy':
pyxl.pop(0)
if pyxl[1] == 'kivy':
pyxl.pop(0)
return '.'.join(pyxl)
class CythonExtension(Extension):
def __init__(self, *args, **kwargs):
Extension.__init__(self, *args, **kwargs)
self.cython_directives = {
'c_string_encoding': 'utf-8',
'profile': 'USE_PROFILE' in environ,
'embedsignature': 'USE_EMBEDSIGNATURE' in environ}
# XXX with pip, setuptools is imported before distutils, and change
# our pyx to c, then, cythonize doesn't happen. So force again our
# sources
self.sources = args[1]
def merge(d1, *args):
d1 = deepcopy(d1)
for d2 in args:
for key, value in d2.items():
value = deepcopy(value)
if key in d1:
d1[key].extend(value)
else:
d1[key] = value
return d1
def determine_base_flags():
flags = {
'libraries': ['m'],
'include_dirs': [],
'extra_link_args': [],
'extra_compile_args': []}
if c_options['use_ios']:
sysroot = environ.get('IOSSDKROOT', environ.get('SDKROOT'))
if not sysroot:
raise Exception('IOSSDKROOT is not set')
flags['include_dirs'] += [sysroot]
flags['extra_compile_args'] += ['-isysroot', sysroot]
flags['extra_link_args'] += ['-isysroot', sysroot]
elif platform == 'darwin':
v = os.uname()
if v[2] == '13.0.0':
sysroot = '/Applications/Xcode5-DP.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.8.sdk/System/Library/Frameworks'
else:
sysroot = '/System/Library/Frameworks/ApplicationServices.framework/Frameworks'
flags['extra_compile_args'] += ['-F%s' % sysroot]
flags['extra_link_args'] += ['-F%s' % sysroot]
return flags
def determine_gl_flags():
flags = {'libraries': []}
if platform == 'win32':
flags['libraries'] = ['opengl32']
elif platform == 'ios':
flags['libraries'] = ['GLESv2']
flags['extra_link_args'] = ['-framework', 'OpenGLES']
elif platform == 'darwin':
flags['extra_link_args'] = ['-framework', 'OpenGL', '-arch', 'x86_64']
flags['extra_compile_args'] = ['-arch', 'x86_64']
elif platform.startswith('freebsd'):
flags['include_dirs'] = ['/usr/local/include']
flags['extra_link_args'] = ['-L', '/usr/local/lib']
flags['libraries'] = ['GL']
elif platform.startswith('openbsd'):
flags['include_dirs'] = ['/usr/X11R6/include']
flags['extra_link_args'] = ['-L', '/usr/X11R6/lib']
flags['libraries'] = ['GL']
elif platform == 'android':
flags['include_dirs'] = [join(ndkplatform, 'usr', 'include')]
flags['extra_link_args'] = ['-L', join(ndkplatform, 'usr', 'lib')]
flags['libraries'] = ['GLESv2']
elif platform == 'rpi':
flags['include_dirs'] = ['/opt/vc/include',
'/opt/vc/include/interface/vcos/pthreads',
'/opt/vc/include/interface/vmcs_host/linux']
flags['extra_link_args'] = ['-L', '/opt/vc/lib']
flags['libraries'] = ['GLESv2']
else:
flags['libraries'] = ['GL']
if c_options['use_glew']:
if platform == 'win32':
flags['libraries'] += ['glew32']
else:
flags['libraries'] += ['GLEW']
return flags
def determine_sdl():
flags = {}
if not c_options['use_sdl']:
return flags
flags['libraries'] = ['SDL', 'SDL_ttf', 'freetype', 'z', 'bz2']
flags['include_dirs'] = []
flags['extra_link_args'] = []
flags['extra_compile_args'] = []
# Paths as per homebrew (modified formula to use hg checkout)
if c_options['use_ios']:
# Note: on IOS, SDL is already loaded by the launcher/main.m
# So if we add it here, it will just complain about duplicate
# symbol, cause libSDL.a would be included in main.m binary +
# text_sdlttf.so
# At the result, we are linking without SDL explicitly, and add
# -undefined dynamic_lookup
# (/tito)
flags['libraries'] = ['SDL_ttf', 'freetype', 'bz2']
flags['include_dirs'] += [
join(kivy_ios_root, 'build', 'include'),
join(kivy_ios_root, 'build', 'include', 'SDL'),
join(kivy_ios_root, 'build', 'include', 'freetype')]
flags['extra_link_args'] += [
'-L', join(kivy_ios_root, 'build', 'lib'),
'-undefined', 'dynamic_lookup']
else:
flags['include_dirs'] = ['/usr/local/include/SDL']
flags['extra_link_args'] += ['-L/usr/local/lib/']
if platform == 'ios':
flags['extra_link_args'] += [
'-framework', 'Foundation',
'-framework', 'UIKit',
'-framework', 'AudioToolbox',
'-framework', 'CoreGraphics',
'-framework', 'QuartzCore',
'-framework', 'MobileCoreServices',
'-framework', 'ImageIO']
elif platform == 'darwin':
flags['extra_link_args'] += [
'-framework', 'ApplicationServices']
return flags
def determine_graphics_pxd():
flags = {'depends': [join(dirname(__file__), 'kivy', x) for x in [
'graphics/buffer.pxd',
'graphics/c_opengl.pxd',
'graphics/c_opengl_debug.pxd',
'graphics/compiler.pxd',
'graphics/context_instructions.pxd',
'graphics/fbo.pxd',
'graphics/instructions.pxd',
'graphics/opengl_utils.pxd',
'graphics/shader.pxd',
'graphics/texture.pxd',
'graphics/transformation.pxd',
'graphics/vbo.pxd',
'graphics/vertex.pxd']]}
return flags
base_flags = determine_base_flags()
gl_flags = determine_gl_flags()
graphics_flags = determine_graphics_pxd()
# -----------------------------------------------------------------------------
# sources to compile
sources = {
'_event.pyx': base_flags,
'properties.pyx': base_flags,
'graphics/buffer.pyx': base_flags,
'graphics/context.pyx': merge(
base_flags, gl_flags, graphics_flags),
'graphics/c_opengl_debug.pyx': merge(
base_flags, gl_flags, graphics_flags),
'graphics/compiler.pyx': merge(
base_flags, gl_flags, graphics_flags),
'graphics/context_instructions.pyx': merge(
base_flags, gl_flags, graphics_flags),
'graphics/fbo.pyx': merge(
base_flags, gl_flags, graphics_flags),
'graphics/gl_instructions.pyx': merge(
base_flags, gl_flags, graphics_flags),
'graphics/instructions.pyx': merge(
base_flags, gl_flags, graphics_flags),
'graphics/opengl.pyx': merge(
base_flags, gl_flags, graphics_flags),
'graphics/opengl_utils.pyx': merge(
base_flags, gl_flags, graphics_flags),
'graphics/shader.pyx': merge(
base_flags, gl_flags, graphics_flags),
'graphics/stencil_instructions.pyx': merge(
base_flags, gl_flags, graphics_flags),
'graphics/texture.pyx': merge(
base_flags, gl_flags, graphics_flags),
'graphics/transformation.pyx': merge(
base_flags, gl_flags, graphics_flags),
'graphics/vbo.pyx': merge(
base_flags, gl_flags, graphics_flags),
'graphics/vertex.pyx': merge(
base_flags, gl_flags, graphics_flags),
'graphics/vertex_instructions.pyx': merge(
base_flags, gl_flags, graphics_flags)}
if c_options['use_sdl']:
sdl_flags = determine_sdl()
sources['core/window/sdl.pyx'] = merge(
base_flags, gl_flags, sdl_flags)
sources['core/text/text_sdlttf.pyx'] = merge(
base_flags, gl_flags, sdl_flags)
sources['core/audio/audio_sdl.pyx'] = merge(
base_flags, sdl_flags)
if platform in ('darwin', 'ios'):
# activate ImageIO provider for our core image
if platform == 'ios':
osx_flags = {'extra_link_args': [
'-framework', 'Foundation',
'-framework', 'UIKit',
'-framework', 'AudioToolbox',
'-framework', 'CoreGraphics',
'-framework', 'QuartzCore',
'-framework', 'ImageIO']}
else:
osx_flags = {'extra_link_args': [
'-framework', 'ApplicationServices']}
sources['core/image/img_imageio.pyx'] = merge(
base_flags, osx_flags)
if c_options['use_rpi']:
sources['lib/vidcore_lite/egl.pyx'] = merge(
base_flags, gl_flags)
sources['lib/vidcore_lite/bcm.pyx'] = merge(
base_flags, gl_flags)
#sources['core/window/window_egl_rpi.pyx'] = merge(
# base_flags, gl_flags)
if c_options['use_x11']:
sources['core/window/window_x11.pyx'] = merge(
base_flags, gl_flags, graphics_flags, {
'depends': [join(dirname(__file__),
'kivy/core/window/window_x11_core.c')],
'libraries': ['Xrender', 'X11', 'm']
})
# -----------------------------------------------------------------------------
# extension modules
def get_extensions_from_sources(sources):
ext_modules = []
if environ.get('KIVY_FAKE_BUILDEXT'):
print('Fake build_ext asked, will generate only .h/.c')
return ext_modules
for pyx, flags in sources.items():
pyx = join(dirname(__file__), 'kivy', pyx)
if not have_cython:
pyx = '%s.c' % pyx[:-4]
depends = []
else:
depends = flags.pop('depends', [])
module_name = get_modulename_from_file(pyx)
flags_clean = {}
for key, value in flags.items():
if len(value):
flags_clean[key] = value
ext_modules.append(CythonExtension(module_name,
[pyx] + depends, **flags_clean))
return ext_modules
ext_modules = get_extensions_from_sources(sources)
# -----------------------------------------------------------------------------
# automatically detect data files
data_file_prefix = 'share/kivy-'
examples = {}
examples_allowed_ext = ('readme', 'py', 'wav', 'png', 'jpg', 'svg', 'json',
'avi', 'gif', 'txt', 'ttf', 'obj', 'mtl', 'kv')
for root, subFolders, files in walk('examples'):
for fn in files:
ext = fn.split('.')[-1].lower()
if ext not in examples_allowed_ext:
continue
filename = join(root, fn)
directory = '%s%s' % (data_file_prefix, dirname(filename))
if not directory in examples:
examples[directory] = []
examples[directory].append(filename)
# -----------------------------------------------------------------------------
# setup !
setup(
name='Kivy',
version=kivy.__version__,
author='Kivy Crew',
author_email='[email protected]',
url='http://kivy.org/',
license='MIT',
description=(
'A software library for rapid development of '
'hardware-accelerated multitouch applications.'),
ext_modules=ext_modules,
cmdclass=cmdclass,
scripts=['kivy/tools/garden'],
packages=[
'kivy',
'kivy.adapters',
'kivy.core',
'kivy.core.audio',
'kivy.core.camera',
'kivy.core.clipboard',
'kivy.core.image',
'kivy.core.gl',
'kivy.core.spelling',
'kivy.core.text',
'kivy.core.video',
'kivy.core.window',
'kivy.effects',
'kivy.ext',
'kivy.graphics',
'kivy.input',
'kivy.input.postproc',
'kivy.input.providers',
'kivy.lib',
'kivy.lib.osc',
'kivy.lib.vidcore_lite',
'kivy.modules',
'kivy.network',
'kivy.storage',
'kivy.tools',
'kivy.tools.packaging',
'kivy.tools.packaging.pyinstaller_hooks',
'kivy.tools.highlight',
'kivy.extras',
'kivy.tools.extensions',
'kivy.uix', ],
package_dir={'kivy': 'kivy'},
package_data={'kivy': [
'data/*.kv',
'data/*.json',
'data/fonts/*.ttf',
'data/images/*.png',
'data/images/*.jpg',
'data/images/*.gif',
'data/images/*.atlas',
'data/keyboards/*.json',
'data/logo/*.png',
'data/glsl/*.png',
'data/glsl/*.vs',
'data/glsl/*.fs',
'tools/highlight/*.vim',
'tools/highlight/*.el',
'tools/packaging/README.txt',
'tools/packaging/win32/kivy.bat',
'tools/packaging/win32/kivyenv.sh',
'tools/packaging/win32/README.txt',
'tools/packaging/osx/Info.plist',
'tools/packaging/osx/InfoPlist.strings',
'tools/packaging/osx/kivy.sh']},
data_files=list(examples.items()),
classifiers=[
'Development Status :: 5 - Production/Stable',
'Environment :: MacOS X',
'Environment :: Win32 (MS Windows)',
'Environment :: X11 Applications',
'Intended Audience :: Developers',
'Intended Audience :: End Users/Desktop',
'Intended Audience :: Information Technology',
'Intended Audience :: Science/Research',
'License :: OSI Approved :: MIT License',
'Natural Language :: English',
'Operating System :: MacOS :: MacOS X',
'Operating System :: Microsoft :: Windows',
'Operating System :: POSIX :: BSD :: FreeBSD',
'Operating System :: POSIX :: Linux',
'Programming Language :: Python :: 2.6',
'Programming Language :: Python :: 2.7',
'Topic :: Artistic Software',
'Topic :: Games/Entertainment',
'Topic :: Multimedia :: Graphics :: 3D Rendering',
'Topic :: Multimedia :: Graphics :: Capture :: Digital Camera',
'Topic :: Multimedia :: Graphics :: Presentation',
'Topic :: Multimedia :: Graphics :: Viewers',
'Topic :: Multimedia :: Sound/Audio :: Players :: MP3',
'Topic :: Multimedia :: Video :: Display',
'Topic :: Scientific/Engineering :: Human Machine Interfaces',
'Topic :: Scientific/Engineering :: Visualization',
'Topic :: Software Development :: Libraries :: Application Frameworks',
'Topic :: Software Development :: User Interfaces'])