Releases: gkjohnson/urdf-loaders
Releases · gkjohnson/urdf-loaders
v0.7.3
Fixed
- Incorrect handling of empty "texture" tags that caused materials to display improperly.
v0.7.1
[0.7.1] - 2019-06-29
Fixed
- Typescript definition file for URDFLoader.
v0.7.0
Changed
- Use the jsm versions of the loader modules from three.js.
- Bump three.js peer dependency to 0.105.0.
v0.6.3
Added
- Support for parsing collision nodes.
v0.6.2
Added
- Typescript definition files
v0.6.1
Fixed
- Continuous joints not being able to rotate.
- Always parse joint angles to numbers
v0.6.0
Added
- Added
setAngle
and setAngles
function to the Robot node
- Added
meshLoadFunc
and urlModifierFunc
functions to URDFViewer
component.
Changed
- Changed
loadMeshCb
function API to take url
, manager
, and done
.
- Materials defined as "shared" by name in the URDF are shared among meshes, now.
- The root link is now the same as the URDF Robot object.
- Moved the
packages
parameter to the options object
Removed
- Removed
urdfLoader
and loadingManager
fields from URDFViewer
component.
v0.5.3
Added
matrixWorldNeedsUpdate
is set to true when the URDFJoints are set.
Fixed
- Scale being overwritten on models that are loaded with pre-set scale values.
v0.5.2
Added
- URDF XML Node to URDF Joint, Link, and Robot objects
- Add clone functionality
Changed
- OnComplete callback now fires once all meshes have loaded
- Removed unnecessary parent when creating a cylinder visual node