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Releases: gkjohnson/urdf-loaders

v0.7.3

08 Nov 18:37
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Fixed

  • Incorrect handling of empty "texture" tags that caused materials to display improperly.

v0.7.2

08 Nov 18:33
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Changed

  • Caltech license copy.

v0.7.1

30 Jun 02:40
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[0.7.1] - 2019-06-29

Fixed

  • Typescript definition file for URDFLoader.

v0.7.0

29 Jun 00:42
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Changed

  • Use the jsm versions of the loader modules from three.js.
  • Bump three.js peer dependency to 0.105.0.

v0.6.3

29 Jun 00:35
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Added

  • Support for parsing collision nodes.

v0.6.2

19 Apr 02:51
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Added

  • Typescript definition files

v0.6.1

06 Mar 19:14
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Fixed

  • Continuous joints not being able to rotate.
  • Always parse joint angles to numbers

v0.6.0

23 Feb 19:54
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Added

  • Added setAngle and setAngles function to the Robot node
  • Added meshLoadFunc and urlModifierFunc functions to URDFViewer component.

Changed

  • Changed loadMeshCb function API to take url, manager, and done.
  • Materials defined as "shared" by name in the URDF are shared among meshes, now.
  • The root link is now the same as the URDF Robot object.
  • Moved the packages parameter to the options object

Removed

  • Removed urdfLoader and loadingManager fields from URDFViewer component.

v0.5.3

18 Dec 07:12
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Added

  • matrixWorldNeedsUpdate is set to true when the URDFJoints are set.

Fixed

  • Scale being overwritten on models that are loaded with pre-set scale values.

v0.5.2

18 Dec 07:12
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Added

  • URDF XML Node to URDF Joint, Link, and Robot objects
  • Add clone functionality

Changed

  • OnComplete callback now fires once all meshes have loaded
  • Removed unnecessary parent when creating a cylinder visual node