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editor.py
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editor.py
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#!/usr/bin/env python
from __future__ import division, print_function, unicode_literals
import sys
import string
try:
from tkinter import *
except ImportError:
# Fall back to Python 2 name for module
from Tkinter import *
import subprocess
tkroot = Tk()
class Container:
pass
cont = Container()
gutter = 20
pixel = 32
XSIZE, YSIZE = 5, 9
LEFT, TOP = 100, 700 # for transforming coordinates returned from bedstead
cont.canvas = Canvas(tkroot,
width=2 * (XSIZE*pixel) + 3*gutter,
height=YSIZE*pixel + 2*gutter,
bg='white')
cont.bitmap = [0] * YSIZE
cont.oldbitmap = cont.bitmap[:]
cont.pixels = [[None]*XSIZE for y in range(YSIZE)]
cont.polygons = []
for x in range(XSIZE+1):
cont.canvas.create_line(gutter + x*pixel, gutter,
gutter + x*pixel, gutter + YSIZE*pixel)
for y in range(YSIZE+1):
cont.canvas.create_line(gutter, gutter + y*pixel,
gutter + XSIZE*pixel, gutter + y*pixel)
dragging = None
def getpixel(x, y):
assert x >= 0 and x < XSIZE and y >= 0 and y < YSIZE
bit = 1 << (XSIZE-1 - x)
return cont.bitmap[y] & bit
def setpixel(x, y, state):
assert x >= 0 and x < XSIZE and y >= 0 and y < YSIZE
bit = 1 << (XSIZE-1 - x)
if state and not (cont.bitmap[y] & bit):
cont.bitmap[y] |= bit
cont.pixels[y][x] = cont.canvas.create_rectangle(
gutter + x*pixel, gutter + y*pixel,
gutter + (x+1)*pixel, gutter + (y+1)*pixel,
fill='black')
elif not state and (cont.bitmap[y] & bit):
cont.bitmap[y] &= ~bit
cont.canvas.delete(cont.pixels[y][x])
cont.pixels[y][x] = None
def regenerate():
if cont.oldbitmap == cont.bitmap:
return
cont.oldbitmap = cont.bitmap[:]
for pg in cont.polygons:
cont.canvas.delete(pg)
cont.polygons = []
data = subprocess.check_output(["./bedstead"] + list(map(str, cont.bitmap)))
paths = []
path = None
for line in data.splitlines():
words = line.split()
if len(words) >= 3 and words[2] in [b"m",b"l"]:
x = int((float(words[0])-LEFT)*pixel*0.01 + 2*gutter + XSIZE*pixel)
y = int((TOP - float(words[1]))*pixel*0.01 + gutter)
if words[2] == b"m":
path = []
paths.append(path)
path.append([x,y])
# The output from 'bedstead' will be a set of disjoint paths,
# in the Postscript style (going one way around the outside of
# filled areas, and the other way around internal holes in
# those areas). Python/Tk doesn't know how to fill an
# arbitrary path in that representation, so instead we must
# convert into a set of individual Tk polygons (convex shapes
# with a single closed outline) and display them in the right
# order with the right colour.
#
# A neat way to arrange this is to compute the area enclosed
# by each polygon, essentially by integration: for each line
# segment (x0,y0)-(x1,y1), sum the y difference (y1-y0) times
# the average x value, which gives the area between that line
# segment and the corresponding segment of the x-axis. After
# we go all the way round an outline in this way, we'll have
# precisely the area enclosed by the outline, no matter how
# many times it doubles back on itself (because every piece of
# x-axis has been cancelled out by an outline going back the
# other way). Furthermore, the sign of the integral we've
# computed tells us whether the outline goes one way or the
# other around the area.
#
# So then we sort our paths into descending order of the
# absolute value of its computed area (guaranteeing that any
# path contained inside another appears after it, since it
# must enclose a strictly smaller area) and fill each one with
# a colour based on the area's sign.
#
# This strategy depends critically on 'bedstead' having given
# us sensible paths in the first place: it wouldn't handle an
# _arbitrary_ PostScript path, with loops allowed to overlap
# and intersect rather than being neatly nested.
pathswithmetadata = []
for path in paths:
area = 0
for i in range(len(path)):
x0, y0 = path[i-1]
x1, y1 = path[i]
area += (y1-y0) * (x0+x1)/2
pathswithmetadata.append([abs(area),
('black' if area>0 else 'white'),
path])
pathswithmetadata.sort(reverse=True)
for _, colour, path in pathswithmetadata:
if len(path) > 1 and path[0] == path[-1]:
del path[-1]
args = sum(path, []) # x,y,x,y,...,x.y
pg = cont.canvas.create_polygon(*args, fill=colour)
cont.polygons.append(pg)
def click(event):
for dragstartx in gutter, 2*gutter + XSIZE*pixel:
x = (event.x - dragstartx) // pixel
y = (event.y - gutter) // pixel
if x >= 0 and x < XSIZE and y >= 0 and y < YSIZE:
cont.dragstartx = dragstartx
cont.dragstate = not getpixel(x,y)
setpixel(x, y, cont.dragstate)
regenerate()
break
def drag(event):
x = (event.x - cont.dragstartx) // pixel
y = (event.y - gutter) // pixel
if x >= 0 and x < XSIZE and y >= 0 and y < YSIZE:
setpixel(x, y, cont.dragstate)
regenerate()
return
def key(event):
if event.char in (' '):
bm = ",".join(map(lambda n: "%03o" % n, cont.bitmap))
print(" {{%s}, 0x }," % bm)
elif event.char in ('c','C'):
for y in range(YSIZE):
for x in range(XSIZE):
setpixel(x, y, 0)
regenerate()
elif event.char in ('q','Q','\x11'):
sys.exit(0)
cont.canvas.bind("<Button-1>", click)
cont.canvas.bind("<B1-Motion>", drag)
tkroot.bind("<Key>", key)
cont.canvas.pack()
mainloop()