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Allow durability value ranges #49

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gmlaxfanatic opened this issue Jul 29, 2013 · 3 comments
Open

Allow durability value ranges #49

gmlaxfanatic opened this issue Jul 29, 2013 · 3 comments

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@gmlaxfanatic
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Suggestion that might not be worth coding. But allowing a range of durability values will allow for things like any type of wool or wood to be exchanged with a single rule. How to display these rules to the players would also have to be figured out since there is no longer a 1 rule->1 itemstack mapping.

Again, might not be worth coding but I figured it was worth noting.

@oranger68
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also it could allow a range of pick durability to sell. If I would be willing to buy a pick with 95-100% durability for the same price. Again not sure if its worth coding

@gmlaxfanatic
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Potential naming implementation:
In the csv file have entries with a data value of -1, which represents the name for items with that ID but multiple durability values: Wool,35,-1. Then when check for the name to display to the user when a rule has multiple durability values check if it has an entry with a -1 value, otherwise just display the bukkit name and durability range.

@Peter5930
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I'd find this feature very useful. Any chance of it being implemented?

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