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When you use /tick freeze, if you are inside of or contacting an entity that can be pushed (such as a pig) for a long time (10 seconds is long enough, but the longer the bigger the effects), then the entity gains a lot of velocity in the direction you were pushing it after typing /tick freeze again
The text was updated successfully, but these errors were encountered:
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Aug 12, 2023
When you use /tick freeze, if you are inside of or contacting an entity that can be pushed (such as a pig) for a long time (10 seconds is long enough, but the longer the bigger the effects), then the entity gains a lot of velocity in the direction you were pushing it after typing /tick freeze again
The text was updated successfully, but these errors were encountered: