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Tick freeze entity collision #1779

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fullwoodenshovel opened this issue Jul 28, 2023 · 0 comments · Fixed by #1801
Closed

Tick freeze entity collision #1779

fullwoodenshovel opened this issue Jul 28, 2023 · 0 comments · Fixed by #1801

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@fullwoodenshovel
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fullwoodenshovel commented Jul 28, 2023

When you use /tick freeze, if you are inside of or contacting an entity that can be pushed (such as a pig) for a long time (10 seconds is long enough, but the longer the bigger the effects), then the entity gains a lot of velocity in the direction you were pushing it after typing /tick freeze again

silnarm added a commit to silnarm/fabric-carpet that referenced this issue Aug 12, 2023
* cancel pushEntities() if game paused
* fixes gnembon#1779
gnembon pushed a commit that referenced this issue Sep 14, 2023
* cancel pushEntities() if game paused
* fixes #1779
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