From 91941c876b316f2321cee84555b19e2cfd6c0789 Mon Sep 17 00:00:00 2001 From: Blair Date: Thu, 13 Jul 2023 05:16:47 +1000 Subject: [PATCH] [Testing] Allagan Tools v1.6.0.3 (#2101) --- testing/live/InventoryTools/manifest.toml | 26 +++++++++++++++-------- 1 file changed, 17 insertions(+), 9 deletions(-) diff --git a/testing/live/InventoryTools/manifest.toml b/testing/live/InventoryTools/manifest.toml index 771f5b2dd4..97e72cc38c 100644 --- a/testing/live/InventoryTools/manifest.toml +++ b/testing/live/InventoryTools/manifest.toml @@ -1,17 +1,25 @@ [plugin] repository = "https://github.com/Critical-Impact/InventoryTools.git" -commit = "4410e12f70f6d228d486b646cf2cf916514beb17" +commit = "e94d2bedecb7af53db9d3225067e5d20d9611ad5" owners = [ "Critical-Impact", ] project_path = "InventoryTools" -version = "1.6.0.2" +version = "1.6.0.3" changelog = """\ -**Allagan Tools: v1.6.0.2** -Added 'Buy' button that teleports you to the nearest vendor of an item + a dropdown of locations -Added Teleporter integration for vendors -Fixed a bug where HQ required for all items was not respected -Added timed node countdowns to the 'Gather' column. -The total required amount should now list the correct value -The missing ingredients popup should now list the correct values +**Allagan Tools: v1.6.0.3** +Added in craft list zone system(you can specify preferred zones and also override the zone on each item) +The HQ Required, Retrieve from Retainer and Source Preferences can be switched by left clicking/right clicking their icons +Group headers in craft lists can have their text colour changed +Tooltip category whitelist/blacklist added +Ignore escape key setting added for most windows +Added missing vendors +Ventures and Exploration ventures were split as exploration ventures are random and might not be preferred +Items from housing vendors are not duplicated and will indicate they are available only from placable vendors +Active Craft List functionality added(when a craft list is active, crafts count towards it) + auto switch craft list setting added. IPC calls added for activating/deactivating craft lists +Duplicate "Open in Crafting Log" fixed +Fixed an issue where zeroing an item in a craft list would zero all items +Fixes in the way tooltips are displayed when HQ items are involved +If a craft generates extra materials due to yield, we'll try to take less from external sources +Had a lot of help from KiwiKahawai testing and on the dev side, big thanks to them :) """