Open
Description
Godot version
Godot 4.4 beta 4
godot-cpp version
master
System information
Fedora Kinoite 41
Issue description
After compiling any part of the code, every public code to show in Godot gui, disappear.
In Cmake I tried this:
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -fno-omit-frame-pointer -O0 -DHOT_RELOAD_ENABLED -DDEBUG_ENABLED -DDEBUG_METHODS_ENABLED")
tried this:
set(GODOT_ENABLE_HOT_RELOAD ON CACHE INTERNAL "Enable hot reloading support")
set(GODOT_CPP_SYSTEM_HEADERS ON CACHE INTERNAL "Generate system headers")
#set(GODOT_CPP_WARNING_AS_ERROR OFF CACHE INTERNAL "Treat warnings as errors")
set(GENERATE_TEMPLATE_GET_NODE ON CACHE INTERNAL "Get template node")
set(FLOAT_PRECISION "${PRECISION}" CACHE INTERNAL "Library precision")
set(GODOT_CUSTOM_API_FILE "${EXTENSION_FILE}" CACHE INTERNAL "Extension api file")
and this.
reloadable = true
I tried this with 4.3 and 4.4 beta 1,2,3 and 4
Steps to reproduce
Launch Godot, edit some part of the code, compile and disappears every public code and not showing in godot GUI.
Before:
After:
Minimal reproduction project
Could happen with a new project.