RemoteTransform3D
remote_path
documentation misleading? Only worked when NodePath was absolute.
#10354
Labels
area:class reference
Issues and PRs about the class reference, which should be addressed on the Godot engine repository
bug
Your Godot version: v4.3.stable.official [77dcf97d8]
Issue description:
In the documentation for
RemoteTransform3D
remote_path
, it says:But I was only able to get it work when I used absolute path to (for example)
Camera
instead of relative path../../../Camera
. I'm not sure if this is a bug or a feature...URL to the documentation page: https://docs.godotengine.org/en/4.3/classes/class_remotetransform3d.html#class-remotetransform3d-property-remote-path
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