Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Open symbol by name working indefinitely #751

Open
Yazir opened this issue Nov 11, 2024 · 0 comments
Open

Open symbol by name working indefinitely #751

Yazir opened this issue Nov 11, 2024 · 0 comments
Labels

Comments

@Yazir
Copy link

Yazir commented Nov 11, 2024

Godot version

4.3-stable mono

VS Code version

1.93.1

Godot Tools VS Code extension version

2.3.0

System information

Windows 10

Issue description

Open symbol by name feature (ctrl + T) does not return any symbols in a primarily C# project.

I was using godot tools 2.0.0 and I came upon this error #697 . Symbol search in file (search via @) wouldn't throw this file, but open symbol by name (via #) would open the bottom log console and log that error.

After updating to 2.3.0, the symbol search hangs indefinitely, not returning any symbols. Disabling godot-tools is a direct "fix" and makes c# symbol search work.
symbol search in the opened file works as it should.

Steps to reproduce

Have a C# project with vscode c# suite
Install godot tools
ctrl+t doesn't return any symbols; searches indefinitely

@Yazir Yazir added the bug label Nov 11, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

1 participant