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Reproducible in:
Not Reproducible in:
Windows 11 - Godot Engine v4.4.dev7.official.46c8f8c5c - Vulkan 1.3.280 - Forward+ - Using Device #0: NVIDIA - NVIDIA GeForce RTX 4060 Laptop GPU
Setting the sky_custom_fov of a WorldEnvironment to any value other than 0 will render the Sky upside down.
sky_custom_fov
I believe it was introduced in #99448
N/A
The text was updated successfully, but these errors were encountered:
Can confirm on 4.4dev7
Sorry, something went wrong.
clayjohn
Successfully merging a pull request may close this issue.
Tested versions
Reproducible in:
Not Reproducible in:
System information
Windows 11 - Godot Engine v4.4.dev7.official.46c8f8c5c - Vulkan 1.3.280 - Forward+ - Using Device #0: NVIDIA - NVIDIA GeForce RTX 4060 Laptop GPU
Issue description
Setting the
sky_custom_fov
of a WorldEnvironment to any value other than 0 will render the Sky upside down.I believe it was introduced in #99448
Steps to reproduce
sky_custom_fov
of the Environment2024-12-26.16-11-35.mp4
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered: