From 0d8fd4f578a173250a31c3b1e2f3320925cd2046 Mon Sep 17 00:00:00 2001 From: Aaron Franke Date: Mon, 29 Jun 2020 19:10:25 -0400 Subject: [PATCH] Prevent aiming at other bullets by setting their collision layer to zero --- player/bullet/bullet.tscn | 1 + 1 file changed, 1 insertion(+) diff --git a/player/bullet/bullet.tscn b/player/bullet/bullet.tscn index 9d7416e6..1dfdd2d1 100644 --- a/player/bullet/bullet.tscn +++ b/player/bullet/bullet.tscn @@ -170,6 +170,7 @@ tracks/5/keys = { } [node name="Bullet" type="KinematicBody"] +collision_layer = 0 script = ExtResource( 1 ) [node name="MeshInstance" type="MeshInstance" parent="."]